Copyright © 2013 Susan Justice & Naomi King (AKA Sveva & Lunchlady) Thank you so much for purchasing this Props & Poses package, we hope you enjoy it! If you have any questions please feel free to site mail either Sveva or Lunchlady! Sveva & Lunchlady www.thedigitalmuse.net (this is a personal art site) **PLEASE NOTE** If you have acquired this package through any other site other than Renderosity you have acquired it wrongfully as this set is EXCLUSIVE to the Renderosity Market Place** *********************************************************************************** *********************************************************************************** Files needed to use this product but not included: A file extraction utility program for extracting .zip files Poser 5 or newer V4 (for the Poses, not mandatory to use the set) *********************************************************************************** Instructions: Unzip contents of zip file to your runtime folder, make sure "use folder names" is checked so all files will be placed in the correct path. All of the StarDust Window Props will load from the PROPS Library, you may choose to load the complete window including the props, or just the base window and add the props separately, the props are saved as SMART Props and will load to the proper location in the set, you may then move them where you wish. To move the set as a whole, select the window base and rotate/move with the translate dials and rotate dials. ************************************************************************************ **The little free loading star is not parented and will not move with the set, you must move this yourself to where you would like it. **All of the materials can be found in the Materials Library. There are 2 Options for Glass, Curtain, Stars, Seat (purple/blue, gold/silver) You may choose to Hide the steps, and turn off reflections for the two floors circle floor and normal floor. There are no "MAT POSES" in the Pose Library, all of the materials are saved as MC6 and can be found in the Materials Library ONLY. **BY DEFAULT the glass window reflections are turned OFF, you may turn them ON with the material in the Materials Library "GlassReflectionON" - the reason for this is to save render times, some computers may not be able to handle glass reflections through transparency, in order to use the reflection settings for any of the props please be sure to have RAYTRACING ON in your render settings set to at least 4. The glass is set to a low opacity to preserve the color, if you wish to have the window more transparent you may enter the material room and change the transparency from .2 to a higher number. You may also disable the transparency to render the full color of the window by using the included material for GlassTransparentOFF. There is 6 IBL Light sets, 3 of these use a star light gel, these can be found in the Light Library. You may select each light and change color/rotation for the star light gel. Lights will appear brighter for the star light gel lights than they will render because the preview mode does NOT show the stars, only the light. You may increase the stars size by going to the material room, selecting the light you wish to change, and altering the size of the texture that is attached to the light, notice some I have set to .5, some .2 or .3, you can easily change this to whatever you like to produce larger or small stars. You will find 3 Camera presets in your camera library, you may need to adjust these cameras to work within your scene/project by moving the camera dials and settings. There are 15 Poses that can be found in the Pose Library. All Props load with Smoothing OFF. If you notice any odd corners/edges please turn off smoothing in your render settings. This package and the contents within are NOT a merchant resource, you may not use ANY part of this set including the lights to create any other product for sale, you may not use the glass materials, curtain settings, etc. You may make as much renders as you like, but may not redistribute the files in part or in whole as part of another product for resale. So long as your renders are 2D you may sell them as you like, but not the textures/lights/materials etc. that are included within the package. *********************************************************************************** Files included in the .zip Archive(s) are below: \Documentation\ StarDustWindowReadMe.txt License0409.txt \Stardust Window Templates\ StarDustWindowBottle01CorkandFilling.bmp StarDustWindowBottle01andFilling.bmp StarDustWindowBottle02.bmp StarDustWindowBottle02FillingandTop.bmp StarDustWindowCurtain.bmp StarDustWindowPlain.bmp StarDustWindowPlainFloor.bmp StarDustWindowPlainFloorCircleandSteps.bmp StarDustWindowPlainGlassSillLip.bmp StarDustWindowPlainSeatandPiping.bmp StarDustWindowStarProp.bmp StarDustWindowStars.bmp \Runtime\Textures\Sveva\StarDustWindow\ Floor.jpg FloorB.jpg Reflect.jpg SVLightGel.jpg SVReflect02.jpg SVSatinShadersBMap03.jpg SVSoftIBL_05.jpg SVSparkleSpec.jpg StarDustFloor.jpg StarDustFloorB.jpg StarDustWallsAlternate.jpg StarDustWindowBottle2Filling.jpg StarDustWindowCurtain.jpg StarDustWindowCurtain2.jpg StarDustWindowCurtainB.jpg StarDustWindowGlass.jpg StarDustWindowGlassB.jpg StardustCork.jpg StardustCorkB.jpg \Runtime\Libraries\props\StarDust Window\ !Base-Window.png !Base-Window.pp2 !Complete-PreloadALL.png !Complete-PreloadALL.pp2 Curtain.png Curtain.pp2 DangleStars.png DangleStars.pp2 LargeBottle.png LargeBottle.pp2 LittleStar.png LittleStar.pp2 SmallBottle.png SmallBottle.pp2 \Runtime\Libraries\materials\StarDust Window\ !!WallComplete.mc6 !!WallComplete.png !CircleFloorReflectOFF.mt5 !CircleFloorReflectOFF.png !FloorReflectOFF.mt5 !FloorReflectOFF.png !HideLGBottleTop.mc6 !HideLGBottleTop.png !HideSMBottleParts.mc6 !HideSMBottleParts.png !HideSteps.mt5 !HideSteps.png !LargeBottleDefault.mc6 !LargeBottleDefault.png !SmallBottleDefault.mc6 !SmallBottleDefault.png !TurnOFFGlassTransparency.mt5 !TurnOFFGlassTransparency.png !TurnONWindowReflection.mt5 !TurnONWindowReflection.png BottleStarGold.mt5 BottleStarGold.png BottleStarSilver.mt5 BottleStarSilver.png CurtainBlue.mt5 CurtainBlue.png CurtainPurple.mt5 CurtainPurple.png CurtainRodGold.mc6 CurtainRodGold.png CurtainRodSilver.mc6 CurtainRodSilver.png DangleStarsGold.mt5 DangleStarsGold.png DangleStarsSilver.mt5 DangleStarsSilver.png GlassBlue.mt5 GlassBlue.png GlassPurple.mt5 GlassPurple.png LittleStarGold.mt5 LittleStarGold.png LittleStarSilver.mt5 LittleStarSilver.png WindowSeatBlue.mt5 WindowSeatBlue.png WindowSeatPurple.mt5 WindowSeatPurple.png \Runtime\Libraries\camera\ 01-StarDustCam.cm2 01-StarDustCam.png 02-StarDustCam.cm2 02-StarDustCam.png 03-StarDustCam.cm2 03-StarDustCam.png \Runtime\Geometries\Sveva\StardustWindow\ StarDustWindowBottle01.obj StarDustWindowBottle02.obj StarDustWindowCurtain.obj StarDustWindowPlain.obj StarDustWindowStarProp.obj StarDustWindowStars.obj \Runtime\Libraries\pose\SVLL-StarDust Window\ !!!Zero_V4.png !!!Zero_V4.pz2 !!Instructions.png !!Instructions.pz2 SVll_SDW_01_Star.png SVll_SDW_01_Star.pz2 SVll_SDW_01_V4.png SVll_SDW_01_V4.pz2 SVll_SDW_02_Star.png SVll_SDW_02_Star.pz2 SVll_SDW_02_V4.png SVll_SDW_02_V4.pz2 SVll_SDW_03_Star.png SVll_SDW_03_Star.pz2 SVll_SDW_03_V4.png SVll_SDW_03_V4.pz2 SVll_SDW_04_SmBottle.png SVll_SDW_04_SmBottle.pz2 SVll_SDW_04_V4.png SVll_SDW_04_V4.pz2 SVll_SDW_05_SmBottle.png SVll_SDW_05_SmBottle.pz2 SVll_SDW_05_V4.png SVll_SDW_05_V4.pz2 SVll_SDW_06_SmBottle.png SVll_SDW_06_SmBottle.pz2 SVll_SDW_06_V4.png SVll_SDW_06_V4.pz2 SVll_SDW_07_LgBottle.png SVll_SDW_07_LgBottle.pz2 SVll_SDW_07_V4.png SVll_SDW_07_V4.pz2 SVll_SDW_08_LgBottle.png SVll_SDW_08_LgBottle.pz2 SVll_SDW_08_V4.png SVll_SDW_08_V4.pz2 SVll_SDW_09_LgBottle.png SVll_SDW_09_LgBottle.pz2 SVll_SDW_09_V4.png SVll_SDW_09_V4.pz2 SVll_SDW_10_V4.png SVll_SDW_10_V4.pz2 SVll_SDW_11_V4.png SVll_SDW_11_V4.pz2 SVll_SDW_12_V4.png SVll_SDW_12_V4.pz2 SVll_SDW_13_V4.png SVll_SDW_13_V4.pz2 SVll_SDW_14_V4.png SVll_SDW_14_V4.pz2 SVll_SDW_15_V4.png SVll_SDW_15_V4.pz2