*****THE NEXT GENERATION*********************************** Fire & Water for Poser & Daz Studio ************************************MODELED WITH PRIDE***** 1. DESCRIPTION 2. INSTALLATION 3. DAZ STUDIO COMPATIBILITY (DS users, please read) 4. FILE LIST 5. COPYRIGHT 6. OWNERSHIP STATEMENT ********************** DESCRIPTION ************************* Fire & Water special effect props are simple and fast way to add great looking details to your renders. There's no need for postworks in other programs, you can set it all directly in Poser/DS and it will blend with scene's geometry/illumination and work with it. Props are mixture of low poly geometry and special effect bitmaps. That way, your scenes will render fast. Props are morphable, allowing you countless combinations: Rain (with scatter morph) Rain on ground (with scatter morph) Raindrop Firehail (with fall and scatter morph) Firehail on ground (with fall angle and scatter morph) Single firehail ********************** INSTALATION ************************* Unpack zip files to Your Poser Runtime folder. Props are placed in runtime/library/Props/Coflek Gnorg/Fire and Water Model is assembled in Poser 8, so maybe You'll need to tweak some parameters (bump and specular) in other versions, my default is Poser's native units, but even without that You'll get impressive results. ****************** DAZ STUDIO COMPATIBILITY ********************** My models are in Poser format (pz2, pz3, cr2, pp2...). They can be imported in DS with all movable and morphable parts working like in Poser. Minor tweaking is needed to best results in DAZ Studio: For Firehail props (all three); - Insert firehail_diff.jpg into 'Ambient Color' - Insert firehail_ambi into 'Ambient Strenght' For Rain prop: - Set "Diffuse color" to 100:100:100 - Set "Glossiness" to 0% - Insert raindrop_spec.jpg into "Specular strenght" - Insert raindrop_opac.jpg into "Ambient Color" For Rain on ground and Raindrop props: - Use any water-like material (since there's no bitmaps) - Or just set opacity to 7% Feel free to play with different parameters! ************************** FILE LIST *************************** ..\Documentation\ FireAndWater_readme.txt license.txt ..\Fire and Water\Runtime\Geometries\Coflek Gnorg\Fire and Water\ dropslam.obj firehail.obj firehail_slam.obj rain.obj singledrop.obj singlefirehail.obj ..\Runtime\Libraries\Props\Coflek Gnorg\Fire and Water\ Firehail on ground.png Firehail on ground.pp2 Firehail single.png Firehail single.pp2 Firehail.png Firehail.pp2 Rain on ground.png Rain on ground.pp2 Rain.png Rain.pp2 Raindrop.png Raindrop.pp2 ..\Runtime\Textures\Coflek Gnorg\Fire and Water\ firehail_ambi.jpg firehail_diff.jpg firehail_opac.jpg raindrop_opac.jpg raindrop_spec.jpg ************************* COPYRIGHTS ************************** All output forms of models (still pictures,animations,etc) are free to use in commercial or non-commercial purposes without any limitations. Distributing or selling models in their original state (geometry files), or as part of another models is forbidden. ******************* OWNERSHIP STATEMENT ********************** All of this product's content was created by Dominik Lenardo (coflek-gnorg of renderosity). Copyright 14.10.2013. Dominik Lenardo