Product name:Invictus

author: Gabriel Montagudo   



Description: 3d model of a fantasy retrofuturistic racing aircar, in obj, obp,max format-

Sys. requirements: Windows xp or above, Byce 7, 3dmax 9 and above. any soft able 
to import obj. files

Installation instructions:

Unzip and save in a directory of your choice.

Bryce: go to the "create" menu, And in the window that opens select "imported objects".Click on the "import " 
tab,and browse to where your download is.The model will appear in the bottom of the imported objects window.

Select it,and click the check mark in the bottom right.
The model vill appear in the middle of the screen, already textured and ready to go.

Using Families you can have quick access to the different mat zones if you want other
colors or material. 
Family 25selects all the chrome
Family 24 selects the bodywork material.


For 3d max simply open the max file. This model is not rigged.

Usage tips and limitations:

Change the reflection texture (Invictus lakerem) for a render of the enviroment your scene
 will be in...will look more realistic! 

In Bryce set the ambience of your sky to white, then the lights will show in the dark.
The fenders have a separate material zone,if you want to have the car in two tones.

It will import in Poser but is not scaled to figures. And the textures will have to be tweaked.

File list:

\invictus 3dmax\
Invictus.max

\invictus 3dmax\documentation\
invictusreadme.txt
license.txt

\Invictus obj\
INVICTUS.mtl
INVICTUS.obj

\Invictus obj\documentation\
invictusreadme.txt
license.txt

\Invictus obp\
INVICTUS.obp

\Invictus obp\documentation\
invictusreadme.txt
license.txt

\Invictus textures\
Invi tekno.jpg
Invic l LAKEREM.JPG
Invic l grille.jpg
Invic l orangelight.jpg
Invic lRED LIGHT.jpg
Invic lense.jpg

\Invictus textures\documentation\
invictusreadme.txt
license.txt
