-Product name: Moto Model and texture by Jefferson Alexandre Ferreira 2014. -Author name: Jefferson Alexandre Ferreira. -Product description: Moto for Daz Studio 4.6 Model with lower polygons to complete urban scenes and scenes of racing. To support the Moto standing, select Null 1 and Parameters_Rotation_X Rotate_-90. -System requirements: Daz Studio 4.6 PC, my PC have Win 7, 8 GB Ram, 1024 GB graphic memory. -Ownership statements: all of the content in this package was created by Jefferson Alexandre Ferreira. -Needed files: Daz Studio 4.6 -Installation: Extract the files. Copy the JeffersonAF Maps folder into Textures folder in Runtime. copy the Moto folder into Props folder. Copy the JeffersonAF folder into Data folder. -Limitations: you may use this model in personal and commercial renders, but you may not sell or redistribute this model and textures. -Files list: Object name= Moto.duf DAZ3D\Studio\My Library\Props\Moto DAZ3D\Studio\My Library\Data\JeffersonAF\Moto Moto.png DAZ3D\Studio\My Library\Runtime\Textures\JeffersonAF Maps\Moto texture Textures name= belt JeffersonAF.jpg, black JeffersonAF.jpg, brake_light bump JeffersonAF.jpg, brake_light JeffersonAF.jpg, glass JeffersonAF.jpg, green JeffersonAF.jpg, headlight bump JeffersonAF.jpg, headlight JeffersonAF.jpg, hold JeffersonAF.jpg, license plate JeffersonAF.jpg, mirror JeffersonAF.jpg, neon JeffersonAF.jpg, panel JeffersonAF.jpg, red JeffersonAF.jpg, seat bump JeffersonAF.jpg, seat JeffersonAF.jpg, silver JeffersonAF.jpg, tire JeffersonAF.jpg, yellow JeffersonAF.jpg, yellow_light bump JeffersonAF.jpg, yellow_light JeffersonAF.jpg -Documentation: License.txt Readme Moto.txt