Syn for M4 (C) gypsyangel aka Laura Haskell February, 2014 -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- CONTACT DETAILS sitemail -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Thank you for purchasing Syn M4 I hope you have as much fun with him as I am! -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- All of this product's content was created by gypsyangel aka Laura Haskell using the following Merchant resources: On file -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- DESCRIPTION AND CONTENTS -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Character package for Michael 4 from DAZ -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- NEEDED FILES LIST -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Poser, Michael 4 with his morphs and morphs ++ -- these MUST be installed correctly. MAKE SURE YOU ARE USING THE LATEST FILES FROM DAZ. I cannot stress this enough. Too many people are not using updated files then wonder why he looks so odd. It's because they are NOT USING the LATEST M4 and M4 morphs & morphs ++ from DAZ. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- INSTALLATION INSTRUCTIONS -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Unzip this archive to your desired Poser directory. This will ensure that all of the files are placed in the correct directories within your Poser Runtime directory. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- CONVERSION AND/OR APPLICATION INSTRUCTIONS -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Syn uses advanced shader nodes and displacement maps---for this reason he is P6-P7-Poser Pro ONLY! While he may work in P5, he has not been optimized nor tested in P5 so NO SUPPORT for DAZ STUDIO, P5, PP or P4 is available. He has been tested on a Mac. He is not optimized for Daz Studio---Studio users use him at your own risk and discretion. A non-shader mat folder has been provided as a courtesy to P4, P5, Carrara and DAZ Studio users as well as DAZ Studio Mat files, while the non shader folder is designated with NS for non-shader. -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- USEAGE TIPS -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Use the basemat to apply his default textures. REFLECTIONS: His eye reflections only change the cornea. To remove the eye reflection, use the no reflection mat. GENS: There are two gens mats--one is with foreskin, one without. To get the highest results possible, in the Auto Render Settings tab, Push the slider all to the right, then enter the manual settings tab, click "Acquire from Auto" and change the Min displacement bounds to 1.0 This does take more power from your computer and may take longer to render. If you find the bump too strong for your tastes, just go to the material room and enter a lower number in the bump field. Feel free to lower or even disable it if you prefer to work without it. Tips on rendering: I set the camera for Syn at 100mm for both face and main cameras for most of these shots. And almost exclusively use lights by Saint Fox. I can't say enough good things about her lights. If you don't have them, you should. To get rid of that dead doll stare, close and squint the eyes a little bit, have your model look up with the head slightly down.. Twist the head slightly and adjust the side to side parameters of the eyes. If his maps are too heavy for your RAM, try reducing the size from 4000x4000 to 3500x3500 or even 3000x3000 -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Detailed File List -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- ..\Syn-Run\Documentation\Syn M4\ Syn-readme.txt license0409.txt ..\Syn-Run\Runtime\Libraries\Morphs\gypsyangel\syn-M4\ hidesyn-head.pz2 injsyn-head.pz2 remsyn-head.pz2 showsyn-head.pz2 ..\Syn-Run\Runtime\Libraries\pose\GA\Syn-M4\SSS-Mats\ 00a-Mat Files.png 00a-Mat Files.pz2 01a-SSS-Syn-Base.png 01a-SSS-Syn-Base.pz2 SSS-03-Syn-Face01.png SSS-03-Syn-Face01.pz2 SSS-03-Syn-Face02.png SSS-03-Syn-Face02.pz2 SSS-03-Syn-Face03.png SSS-03-Syn-Face03.pz2 SSS-03-Syn-Paint01.png SSS-03-Syn-Paint01.pz2 SSS-03-Syn-Paint02.png SSS-03-Syn-Paint02.pz2 SSS-03-Syn-Paint03.png SSS-03-Syn-Paint03.pz2 SSS-03-Syn-Paint04.png SSS-03-Syn-Paint04.pz2 SSS-05a-Chest Hair.png SSS-05a-Chest Hair.pz2 SSS-05b-Chest Hair Off.png SSS-05b-Chest Hair Off.pz2 SSS-Gens01.png SSS-Gens01.pz2 SSS-Gens02.png SSS-Gens02.pz2 ..\Syn-Run\Runtime\Libraries\pose\GA\Syn-M4\ 00a-INJ Files.png 00a-INJ Files.pz2 01a-Syn-Head-INJ.png 01a-Syn-Head-INJ.pz2 01a-Syn-Head-REM.png 01a-Syn-Head-REM.pz2 01b-Syn-Body-Inj.png 01b-Syn-Body-Inj.pz2 01b-Syn-Body-Rem.png 01b-Syn-Body-Rem.pz2 02a-Mat Files.png 02a-Mat Files.pz2 02b-Syn-Base.dsa 02b-Syn-Base.png 02b-Syn-Base.pz2 03-Syn-Face01.dsa 03-Syn-Face01.png 03-Syn-Face01.pz2 03-Syn-Face02.dsa 03-Syn-Face02.png 03-Syn-Face02.pz2 03-Syn-Face03.dsa 03-Syn-Face03.png 03-Syn-Face03.pz2 03-Syn-Paint01.dsa 03-Syn-Paint01.png 03-Syn-Paint01.pz2 03-Syn-Paint02.dsa 03-Syn-Paint02.png 03-Syn-Paint02.pz2 03-Syn-Paint03.dsa 03-Syn-Paint03.png 03-Syn-Paint03.pz2 03-Syn-Paint04.dsa 03-Syn-Paint04.png 03-Syn-Paint04.pz2 04a-Eye01.dsa 04a-Eye01.png 04a-Eye01.pz2 04a-Eye01a.dsa 04a-Eye01a.png 04a-Eye01a.pz2 04a-Eye02.dsa 04a-Eye02.png 04a-Eye02.pz2 04a-Eye02a.dsa 04a-Eye02a.png 04a-Eye02a.pz2 04a-Eye03.dsa 04a-Eye03.png 04a-Eye03.pz2 04a-Eye03a.dsa 04a-Eye03a.png 04a-Eye03a.pz2 04a-Eye04.dsa 04a-Eye04.png 04a-Eye04.pz2 04a-Eye04a.dsa 04a-Eye04a.png 04a-Eye04a.pz2 04a-Eye05.dsa 04a-Eye05.png 04a-Eye05.pz2 04a-Eye05a.dsa 04a-Eye05a.png 04a-Eye05a.pz2 04a-Eye06.dsa 04a-Eye06.png 04a-Eye06.pz2 04a-Eye06a.dsa 04a-Eye06a.png 04a-Eye06a.pz2 04b-Eye-Reflect-Off.dsa 04b-Eye-Reflect-Off.png 04b-Eye-Reflect-Off.pz2 04b-Eye-Reflect01.dsa 04b-Eye-Reflect01.png 04b-Eye-Reflect01.pz2 04b-Eye-Reflect02.dsa 04b-Eye-Reflect02.png 04b-Eye-Reflect02.pz2 04b-Eye-Reflect03.dsa 04b-Eye-Reflect03.png 04b-Eye-Reflect03.pz2 04b-Eye-Reflect04.dsa 04b-Eye-Reflect04.png 04b-Eye-Reflect04.pz2 04b-Eye-Reflect05.dsa 04b-Eye-Reflect05.png 04b-Eye-Reflect05.pz2 04b-Eye-Reflect06.dsa 04b-Eye-Reflect06.png 04b-Eye-Reflect06.pz2 05a-Chest Hair.dsa 05a-Chest Hair.png 05a-Chest Hair.pz2 05b-Chest Hair Off.dsa 05b-Chest Hair Off.png 05b-Chest Hair Off.pz2 06-Gens01.dsa 06-Gens01.png 06-Gens01.pz2 06-Gens02.dsa 06-Gens02.png 06-Gens02.pz2 ..\Syn-Run\Runtime\Textures\chaser\syn-M4\ ga-syn-ctrans.jpg ga-syn-gens-d.jpg ga-syn-lash.jpg ga-syn-mouth-b.jpg ga-syn-mouth.jpg ga-syn-pdeyes-b.jpg ga-syn-pdeyes01-a.jpg ga-syn-pdeyes01.jpg ga-syn-pdeyes02-a.jpg ga-syn-pdeyes02.jpg ga-syn-pdeyes03-a.jpg ga-syn-pdeyes03.jpg ga-syn-pdeyes04-a.jpg ga-syn-pdeyes04.jpg ga-syn-pdeyes05-a.jpg ga-syn-pdeyes05.jpg ga-syn-pdeyes06-a.jpg ga-syn-pdeyes06.jpg ga-syn-pdsclera-alt.jpg ga-syn-pdsclera.jpg ga-syn-ref01.jpg ga-syn-ref02.jpg ga-syn-ref03.jpg ga-syn-ref04.jpg ga-syn-ref05.jpg ga-syn-ref06.jpg ga-syn-s01.jpg ga-syn-s01b.jpg ga-syn-s01trans.jpg ga-syn-tear.jpg ga-syn-teartr.jpg syn-browtrans.jpg syn-gen-spec.jpg syn-gen01-b.jpg syn-gen01-trans.jpg syn-gen01.jpg syn-gen02-b.jpg syn-gen02.jpg syn-head-b.jpg syn-head-cy-b.jpg syn-head-cy-d.jpg syn-head-cy.jpg syn-head-d.jpg syn-head-pnt01.jpg syn-head-pnt04a.jpg syn-head-pnt05a-b.jpg syn-head-pnt05a.jpg syn-head-s.jpg syn-head01-b.jpg syn-head01.jpg syn-head02-b.jpg syn-head02.jpg syn-head03-b.jpg syn-head03.jpg syn-limbs-b.jpg syn-limbs-d.jpg syn-limbs-s.jpg syn-limbs01.jpg syn-torso-b.jpg syn-torso-d.jpg syn-torso-hair.jpg syn-torso-s.jpg syn-torso01.jpg -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- USAGE RESTRICTIONS -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- I shall, in no event, be liable for any damages from computer failure, malfunction, loss of time by playing with virtual dolls or any and all other commercial damages or losses as a result of using the files in this package. All of the contents in this package are copyright. Please keep in mind that distributing it in any form is not permitted, excluding renders for personal or professional purposes. These textures are NOT to be used to create characters for Second Life or any other application. They are for rendering in a 3D Program only---you may sell your renders, but nothing else out of this pack. As per enclosed License