************************************************************ *Product Name: Opabinia for Poser *Copyright May, 2014 *By: JTrout *Contact: Please use sitemail when you make contact to me. ************************************************************ This package is the restoration figure set of the ancient creature Opabinia. Opabinia is the small predacity animal who lived in the Cambrian period. You can find the detailed information of Opabinia in the Wikipedia. -------------------------------------- System Requirements: PC and Mac compatible Poser 6 or later(*) (*) Poser 9 or later is required for using of SSS Mat. -------------------------------------- Ownership Statement: All of this product's content was created by JTrout -------------------------------------- Installation Instructions: Put the "runtime" folder extracted from the downloaded ZIP file into Poser contents folder. -------------------------------------- Usage tips/limitations - Basic flow (1) Load figure (Opabinia) into your poser scene. (2) If necessary, change material of figure. Materials are under the material library or the pose library of this package. (3) Change a pose of figure if necessary. Some poses are under the pose library of this package. (4) If necessary, do preparation for scene such as the adjustment of the light, loading of the props, and others. The props library of this package contains two kinds of display stand props. (5) Adjust a rendering option, and do rendering. - Using of Animation items This package contains some pose library items which are available as an animation part. The wavy motion of the body and the fin is generated separately by these library items. You can find them in the "Animation" sub-folder of the pose library of this package. Each item contains only 30 frames. However, you can make a longer animation incrementally by repeating the application of these items selectively with shifting a current frame. -------------------------------------- Morph List: Opabinia (figure) Body (Full Body Morph) - BodyRisen1: The whole of body is thickened by lifting a front area of the back of figure. - BodyRisen2: The whole of body is thickened by lifting a center area of the back of figure. - BodyWiden1: Makes body wide around the center of the body. ProboscisTip - Open : Open/close of ProboscisTip - Volume : Volume adjustment for ProboscisTip DisplayStand_A/B (props) - PoleHeight : Adjustment for height of the display stand. -------------------------------------- Compatibility notes: This package is not tested on DAZ Studio. -------------------------------------- Files Included in the Product: .\Templates\JTOpabinia\ opabiniaBodyPart.jpg opabiniaDisplayStand_A.jpg opabiniaDisplayStand_B.jpg opabiniaHeadPart.jpg .\Runtime\Textures\JTrout\Opabinia\ JTOpaBodyBump01.jpg JTOpaBodyColor01.jpg JTOpaBodyColor02.jpg JTOpaBodyColor03.jpg JTOpaBodyColor04.jpg JTOpaBodyColor05.jpg JTOpaHeadAmb01.jpg JTOpaHeadColor01.jpg JTOpaHeadColor02.jpg JTOpaHeadColor03.jpg JTOpaHeadColor04.jpg JTOpaHeadColor05.jpg .\Runtime\libraries\props\JTOpabinia\ DisplayStand_A.png DisplayStand_A.pp2 DisplayStand_B.png DisplayStand_B.pp2 .\Runtime\libraries\pose\JTOpabinia\ 0_FactoryScale.png 0_FactoryScale.pz2 0_RealScale.png 0_RealScale.pz2 1_Pose00.png 1_Pose00.pz2 1_Pose01.png 1_Pose01.pz2 1_Pose02.png 1_Pose02.pz2 1_Pose03.png 1_Pose03.pz2 1_Pose04.png 1_Pose04.pz2 1_Pose05.png 1_Pose05.pz2 1_Pose06.png 1_Pose06.pz2 1_Pose07.png 1_Pose07.pz2 .\Runtime\libraries\pose\JTOpabinia\SSS Mat\ 0_Notice.png 0_Notice.pz2 1_SSS_Mat01.png 1_SSS_Mat01.pz2 1_SSS_Mat02.png 1_SSS_Mat02.pz2 1_SSS_Mat03.png 1_SSS_Mat03.pz2 1_SSS_Mat04.png 1_SSS_Mat04.pz2 1_SSS_Mat05.png 1_SSS_Mat05.pz2 2_SSS_Mat01 for RealScale.png 2_SSS_Mat01 for RealScale.pz2 2_SSS_Mat02 for RealScale.png 2_SSS_Mat02 for RealScale.pz2 2_SSS_Mat03 for RealScale.png 2_SSS_Mat03 for RealScale.pz2 2_SSS_Mat04 for RealScale.png 2_SSS_Mat04 for RealScale.pz2 2_SSS_Mat05 for RealScale.png 2_SSS_Mat05 for RealScale.pz2 .\Runtime\libraries\pose\JTOpabinia\Mat\ Mat01.png Mat01.pz2 Mat02.png Mat02.pz2 Mat03.png Mat03.pz2 Mat04.png Mat04.pz2 Mat05.png Mat05.pz2 .\Runtime\libraries\pose\JTOpabinia\Animation\ Fin_End.png Fin_End.pz2 Fin_Fast.png Fin_Fast.pz2 Fin_Med.png Fin_Med.pz2 Fin_Slow.png Fin_Slow.pz2 HSwing_End.png HSwing_End.pz2 HSwing_Fast.png HSwing_Fast.pz2 HSwing_Med.png HSwing_Med.pz2 HSwing_Slow.png HSwing_Slow.pz2 VSwing_End.png VSwing_End.pz2 VSwing_Fast.png VSwing_Fast.pz2 VSwing_Med.png VSwing_Med.pz2 VSwing_Slow.png VSwing_Slow.pz2 .\Runtime\libraries\materials\JTOpabinia\ Mat01.mc6 Mat01.png Mat02.mc6 Mat02.png Mat03.mc6 Mat03.png Mat04.mc6 Mat04.png Mat05.mc6 Mat05.png .\Runtime\libraries\materials\JTOpabinia\SSS\ 0_Notice.mc6 0_Notice.png 1_SSS_Mat01.mc6 1_SSS_Mat01.png 1_SSS_Mat02.mc6 1_SSS_Mat02.png 1_SSS_Mat03.mc6 1_SSS_Mat03.png 1_SSS_Mat04.mc6 1_SSS_Mat04.png 1_SSS_Mat05.mc6 1_SSS_Mat05.png 2_SSS_Mat01 for RealScale.mc6 2_SSS_Mat01 for RealScale.png 2_SSS_Mat02 for RealScale.mc6 2_SSS_Mat02 for RealScale.png 2_SSS_Mat03 for RealScale.mc6 2_SSS_Mat03 for RealScale.png 2_SSS_Mat04 for RealScale.mc6 2_SSS_Mat04 for RealScale.png 2_SSS_Mat05 for RealScale.mc6 2_SSS_Mat05 for RealScale.png .\Runtime\libraries\character\JTOpabinia\ Opabinia.cr2 Opabinia.png .\Runtime\Geometries\JTrout\creature\ Opabinia01.obj displayStand_A.obj displayStand_B.obj .\Documentation\ JTOpabinia_Readme.txt License.txt