------------------------------------------------------- Product Name: ------------------------------------------------------- -Park Avenue set I - Copyright by Whitemagus *Tito dos Santos*, 25 September 2014. All of this product's content was created by Whitemagus, Tito dos Santos. -------------------------------------------------------- Vendor name : -------------------------------------------------------- Tito dos Santos email inside the purchased pack. -------------------------------------------------------- Product description: -------------------------------------------------------- For Poser this pack contains: -16 props -5 sets of lights -11 cameras -23 materials -1 Poser scene -high resolution textures -the materials for props and for the buildings have one material with reflections and one material without refletions, also night materials for the interior of the buildings. -the props are detailed and good for close up's. -the props came in layers one with -urban design- another with -park area- another -urban equipment- and others with individual buildings or defined buildings set's, and another with landscape. -the landscape mesh is havy so load only when necessary. -the buildings have 3 parts the shell (blinds) the building itself and the interior( billboards to mimic realism) this ones have night materials, any of this parts of the building can be removed or hiden. -So the buildings are very practical and suitable for many kinds of layouts. For DAz Studio this pack contains: -16 props -8 sets of lights -8 cameras -17 materials -1 Daz studio scene -high resolution textures -the props are loaded from the poser department in Daz Studio and the lights, materials and cameras from the Daz Studio department. -the materials for the buildings props have night materials for the interior of the buildings. -the props are detailed and good for close up's. -the props came in layers one with -urban design- another with -park area- another -urban equipment- and others with individual buildings or defined buildings set's, and another with landscape. -the landscape mesh is havy so load only when necessary. -the buildings have 3 parts the shell (blinds) the building itself and the interior billboards (billboards to mimic realism) this ones have night materials, any of this parts of the building can be removed or hiden. -So the buildings are very practical and suitable for many kinds of layouts. For other programs -all the respective .obj with .mtl. (they are in the runtime/geometries... in the poser files) -------------------------------------------------------- System requirements : -------------------------------------------------------- - Program that accepts (.pp2) (.obj) POSER files. - Poser6 or higher, made in Poserpro2010 - Daz studio 4.6 -------------------------------------------------------- Needed Files : -------------------------------------------------------- - No extra files are needed. -------------------------------------------------------- Installation Instructions: -------------------------------------------------------- This product contains 5 zip folders 4 for Poser and one for DazStudio (to instal it on DazStudio also use the poser zip files into ...3D/STUDIO/My Library/Runtime)! ---------for Poser: 01 Unzip your files: using extract here. 02 Put the Runtime folder to ...\program files\efrontier\Poser7 (8)... 03 You can now open the props files on the librarie props whitemagus\Park Avenue set I, the materials in materials whitemagus\Park Avenue set I, the cameras in cameras whitemagus\Park Avenue set I and the lights in lights whitemagus\Park Avenue set I! ---------for Daz studio: 01 Unzip all files: using extract here. 02 Go to the zip folder Park Avenue_set_I_Poser and place the folder in here in ...3D/STUDIO/My Library/ 03 Put the Mylibrary folder to \DAZ 3D\Studio\ My Library... 04 Basicaly put all the folders in \DAZ 3D\Studio\ My Library... The props will then be available from the poser department in Daz Studio, and the materials, lights, cameras and scene from the Daz Studio department. 05 For good quality use the materials lights and cameras from the daz department, dont use the ones from the poser department has they are poser ones not suitable for Daz. From the poser department in Daz Studio just use the props. ---------fOR OTHER PROGRAMS THAT ACCEPT .obj files LOOK FOR THE FILES IN THE FOLDERS AND PUT THEM IN THE RIGTH location acording to the program! 01- .obj files are in the poser folder Runtime/ geometries/ whitemagus/ Park Avenue set I 02- .jpg files (textures) are in the poser folder Runtime/ Textures/ whitemagus/ Park Avenue set I -------------------------------------------------------- Usage tips/Limitations: -------------------------------------------------------- Note: _The prop Landscape is havy load it only when you are about to render, or turn the visibility off, so you can move in the viewport faster. -The building can take a bit to render with reflections, if you want faster renders use the materials without reflections this for Poser user's! -Adjust the colours of the materials and the lights if you want. -you can also be free to change the materials for better performance, has you should! -for night or sunset images you can make 2 renders one with day time light another with night time light, and mix them in photoshop, great for HDRI images. -have fun! -------------------------------------------------------- Files list: -------------------------------------------------------- DOCUMENTATION DIR 2014/10/26 6:14:04 MY LIBRARY DIR 2014/10/26 6:15:46 POSER_SCENE DIR 2014/10/26 6:15:03 RUNTIME DIR 2014/10/26 6:15:08 DOCUMENTATION ============= Extended Licence.txt 10.6 KB (10858 bytes) 2014/10/26 6:08:28 Park_Avenue_set_I_readme.txt 73.2 KB (74914 bytes) 2014/10/26 5:56:42 MY LIBRARY ========== PRESETS DIR 2014/10/26 6:15:46 SCENES DIR 2014/10/26 6:15:46 PRESETS ======= CAMERAS DIR 2014/10/26 6:15:46 LIGHTS DIR 2014/10/26 6:15:46 MATERIALS DIR 2014/10/26 6:15:46 CAMERAS ======= WHITEMAGUS DIR 2014/10/26 6:15:46 WHITEMAGUS ========== PARK AVENUE SET I DIR 2014/10/26 6:15:46 PARK AVENUE SET I ================= camera 1.duf 2.1 KB (2182 bytes) 2014/10/22 22:43:45 camera 1.duf.png 24.5 KB (25068 bytes) 2014/10/25 23:14:19 camera 2.duf 2.1 KB (2166 bytes) 2014/10/22 21:31:28 camera 2.duf.png 24.1 KB (24667 bytes) 2014/10/25 23:14:10 camera 3.duf 2.1 KB (2162 bytes) 2014/10/22 23:38:14 camera 3.duf.png 23.6 KB (24123 bytes) 2014/10/25 23:14:00 camera 4.duf 2.1 KB (2170 bytes) 2014/10/23 1:33:55 camera 4.duf.png 24.1 KB (24676 bytes) 2014/10/25 23:13:50 camera 5.duf 2.1 KB (2171 bytes) 2014/10/23 3:58:39 camera 5.duf.png 23.3 KB (23896 bytes) 2014/10/25 23:13:41 camera 6.duf 2.1 KB (2166 bytes) 2014/10/23 5:25:26 camera 6.duf.png 23.9 KB (24500 bytes) 2014/10/25 23:13:31 camera 7.duf 2.1 KB (2180 bytes) 2014/10/23 6:53:14 camera 7.duf.png 23.9 KB (24473 bytes) 2014/10/25 23:13:20 camera 8.duf 2.1 KB (2183 bytes) 2014/10/23 17:55:09 camera 8.duf.png 21.4 KB (21867 bytes) 2014/10/25 23:13:10 LIGHTS ====== WHITEMAGUS DIR 2014/10/26 6:15:46 WHITEMAGUS ========== PARK AVENUE SET I DIR 2014/10/26 6:15:46 PARK AVENUE SET I ================= 00 9 lights raytrace no shadows night.duf 6.4 KB (6530 bytes) 2014/10/24 23:26:18 00 9 lights raytrace no shadows night.duf.png 15.9 KB (16319 bytes) 2014/10/25 23:06:47 00 9 lights raytrace no shadows.duf 6.4 KB (6532 bytes) 2014/10/24 23:21:17 00 9 lights raytrace no shadows.duf.png 20.6 KB (21085 bytes) 2014/10/25 23:06:16 00 9 lights raytrace.duf 6.4 KB (6565 bytes) 2014/10/24 19:57:07 00 9 lights raytrace.duf.png 23.6 KB (24131 bytes) 2014/10/25 23:05:27 01 lights raytrace no shadows.duf 5.5 KB (5664 bytes) 2014/10/24 4:11:10 01 lights raytrace no shadows.duf.png 22.6 KB (23100 bytes) 2014/10/25 23:04:50 5 lights raytrace 1 night no shadows.duf 4.9 KB (5008 bytes) 2014/10/23 21:16:11 5 lights raytrace 1 night no shadows.duf.png 19.3 KB (19744 bytes) 2014/10/25 23:03:24 5 lights raytrace 1 night.duf 4.9 KB (5002 bytes) 2014/10/23 17:56:07 5 lights raytrace 1 night.duf.png 16.9 KB (17354 bytes) 2014/10/25 23:02:50 5 lights raytrace 1 no shadows.duf 4.9 KB (5005 bytes) 2014/10/23 22:28:24 5 lights raytrace 1 no shadows.duf.png 19.7 KB (20215 bytes) 2014/10/25 22:58:56 5 lights raytrace 1.duf 4.9 KB (5043 bytes) 2014/10/23 15:48:21 5 lights raytrace 1.duf.png 22.4 KB (22986 bytes) 2014/10/25 22:56:27 MATERIALS ========= WHITEMAGUS DIR 2014/10/26 6:15:46 WHITEMAGUS ========== PARK AVENUE SET I DIR 2014/10/26 6:15:46 PARK AVENUE SET I ================= Building G11.duf 19.4 KB (19854 bytes) 2014/10/23 15:38:57 Building G11.duf.png 12.0 KB (12269 bytes) 2014/10/25 23:36:27 BuildingG12.duf 20.2 KB (20683 bytes) 2014/10/23 15:45:14 BuildingG12.duf.png 12.8 KB (13113 bytes) 2014/10/25 23:35:43 G11_blinds_frames.duf 4.9 KB (5001 bytes) 2014/10/23 15:39:31 G11_blinds_frames.duf.png 12.7 KB (13031 bytes) 2014/10/25 23:34:51 G11_interior_billboards.duf 9.4 KB (9618 bytes) 2014/10/23 15:40:05 G11_interior_billboards.duf.png 12.1 KB (12340 bytes) 2014/10/25 23:32:55 G11_interior_billboards_night1.duf 9.4 KB (9656 bytes) 2014/10/24 4:19:36 G11_interior_billboards_night1.duf.png 13.7 KB (14013 bytes) 2014/10/25 23:31:41 G11_interior_billboards_night2.duf 9.4 KB (9663 bytes) 2014/10/24 4:20:03 G11_interior_billboards_night2.duf.png 14.0 KB (14336 bytes) 2014/10/25 23:31:06 G11_interior_billboards_night3.duf 8.9 KB (9147 bytes) 2014/10/24 4:20:40 G11_interior_billboards_night3.duf.png 13.8 KB (14113 bytes) 2014/10/25 23:30:40 G11_interior_billboards_night4.duf 8.9 KB (9082 bytes) 2014/10/24 4:21:05 G11_interior_billboards_night4.duf.png 12.4 KB (12683 bytes) 2014/10/25 23:29:54 G12_blinds_frames.duf 4.1 KB (4220 bytes) 2014/10/23 15:44:46 G12_blinds_frames.duf.png 12.6 KB (12894 bytes) 2014/10/25 23:28:48 G12_interior_billboards.duf 8.9 KB (9086 bytes) 2014/10/23 15:42:51 G12_interior_billboards.duf.png 12.3 KB (12547 bytes) 2014/10/25 23:27:54 G12_interior_billboards_night1.duf 8.9 KB (9155 bytes) 2014/10/24 4:22:16 G12_interior_billboards_night1.duf.png 13.6 KB (13919 bytes) 2014/10/25 23:26:09 G12_interior_billboards_night2.duf 8.9 KB (9158 bytes) 2014/10/24 4:22:49 G12_interior_billboards_night2.duf.png 13.5 KB (13812 bytes) 2014/10/25 23:25:46 G12_interior_billboards_night3.duf 8.9 KB (9129 bytes) 2014/10/24 4:23:25 G12_interior_billboards_night3.duf.png 12.0 KB (12309 bytes) 2014/10/25 23:24:27 landscape.duf 22.8 KB (23312 bytes) 2014/10/23 15:38:08 landscape.duf.png 14.4 KB (14738 bytes) 2014/10/25 23:22:52 park area.duf 7.2 KB (7341 bytes) 2014/10/23 15:37:06 park area.duf.png 7.3 KB (7497 bytes) 2014/10/25 23:20:54 urban design.duf 8.1 KB (8315 bytes) 2014/10/23 15:36:22 urban design.duf.png 9.0 KB (9263 bytes) 2014/10/25 23:19:55 urban equipment.duf 18.7 KB (19199 bytes) 2014/10/23 15:37:38 urban equipment.duf.png 10.5 KB (10788 bytes) 2014/10/25 23:19:04 SCENES ====== Park Avenue set I.duf 300.4 KB (307621 bytes) 2014/10/26 1:35:45 Park Avenue set I.duf.png 20.0 KB (20430 bytes) 2014/10/26 3:15:54 POSER_SCENE =========== Park Avenue set I.pz3 2.63 MB (2762253 bytes) 2014/10/26 1:34:30 RUNTIME ======= GEOMETRIES DIR 2014/10/26 6:15:03 LIBRARIES DIR 2014/10/26 6:15:07 TEXTURES DIR 2014/10/26 6:15:08 GEOMETRIES ========== WHITEMAGUS DIR 2014/10/26 6:15:03 WHITEMAGUS ========== PARK_AVENUE_SET_I DIR 2014/10/26 6:15:05 PARK_AVENUE_SET_I ================= buildingG11.mtl 3.0 KB (3089 bytes) 2014/10/12 19:18:23 buildingG11.obj 30.77 MB (32262269 bytes) 2014/10/12 19:19:57 buildingG12.mtl 3.0 KB (3089 bytes) 2014/10/13 1:04:17 buildingG12.obj 38.86 MB (40746200 bytes) 2014/10/13 1:11:12 buildings01.mtl 0.6 KB (640 bytes) 2014/10/10 22:14:30 buildings01_1.mtl 3.0 KB (3089 bytes) 2014/10/10 22:19:29 G11_blinds_frames.mtl 0.6 KB (640 bytes) 2014/10/12 21:16:20 G11_blinds_frames.obj 16.24 MB (17028211 bytes) 2014/10/12 21:16:20 G11_interior_billboards.mtl 2.0 KB (2052 bytes) 2014/10/12 21:40:32 G11_interior_billboards.obj 9.9 KB (10141 bytes) 2014/10/12 21:40:32 G12_blinds_frames.mtl 0.5 KB (538 bytes) 2014/10/16 22:16:01 G12_blinds_frames.obj 17.35 MB (18190128 bytes) 2014/10/16 22:16:01 G12_interior_billboards.mtl 2.0 KB (2052 bytes) 2014/10/13 1:07:21 G12_interior_billboards.obj 23.6 KB (24198 bytes) 2014/10/13 1:12:00 landscape.mtl 6.0 KB (6175 bytes) 2014/10/25 22:23:16 landscape.obj 292.56 MB (306775817 bytes) 2014/10/25 22:23:16 park area.mtl 2.0 KB (2016 bytes) 2014/10/13 19:01:33 park area.obj 48.3 KB (49460 bytes) 2014/10/13 19:06:49 urban design.mtl 2.5 KB (2606 bytes) 2014/10/17 18:15:28 urban design.obj 772.9 KB (791403 bytes) 2014/10/17 18:15:28 urban equipment.mtl 2.8 KB (2829 bytes) 2014/10/13 21:18:34 urban equipment.obj 26.56 MB (27854259 bytes) 2014/10/13 21:18:34 LIBRARIES ========= CAMERA DIR 2014/10/26 6:15:07 LIGHT DIR 2014/10/26 6:15:07 MATERIALS DIR 2014/10/26 6:15:07 PROPS DIR 2014/10/26 6:15:07 CAMERA ====== WHITEMAGUS DIR 2014/10/26 6:15:07 WHITEMAGUS ========== PARK AVENUE SET I DIR 2014/10/26 6:15:07 PARK AVENUE SET I ================= cam01.cm2 1.3 KB (1285 bytes) 2014/10/15 19:20:33 cam01.png 56.3 KB (57604 bytes) 2014/10/17 20:58:00 cam02.cm2 1.3 KB (1286 bytes) 2014/10/15 20:34:28 cam02.png 57.3 KB (58646 bytes) 2014/10/17 20:59:30 cam03.cm2 1.3 KB (1287 bytes) 2014/10/15 0:46:54 cam03.png 56.5 KB (57872 bytes) 2014/10/18 2:08:13 cam04.cm2 1.3 KB (1285 bytes) 2014/10/15 0:52:41 cam04.png 54.2 KB (55514 bytes) 2014/10/17 21:04:22 cam05.cm2 1.3 KB (1284 bytes) 2014/10/15 4:25:32 cam05.png 48.2 KB (49322 bytes) 2014/10/17 21:06:15 cam06.cm2 1.3 KB (1282 bytes) 2014/10/15 5:49:49 cam06.png 51.6 KB (52868 bytes) 2014/10/17 21:10:14 cam07.cm2 1.3 KB (1285 bytes) 2014/10/15 16:41:13 cam07.png 54.1 KB (55402 bytes) 2014/10/17 21:12:57 cam08.cm2 1.3 KB (1284 bytes) 2014/10/15 18:25:10 cam08.png 52.9 KB (54217 bytes) 2014/10/17 21:14:39 cam09.cm2 1.3 KB (1289 bytes) 2014/10/15 21:31:47 cam09.png 63.1 KB (64624 bytes) 2014/10/17 21:16:20 cam10.cm2 1.3 KB (1287 bytes) 2014/10/15 23:46:13 cam10.png 64.3 KB (65854 bytes) 2014/10/17 21:18:00 cam11.cm2 1.2 KB (1279 bytes) 2014/10/16 17:02:07 cam11.png 58.1 KB (59540 bytes) 2014/10/17 21:19:13 LIGHT ===== WHITEMAGUS DIR 2014/10/26 6:15:07 WHITEMAGUS ========== PARK AVENUE SET I DIR 2014/10/26 6:15:07 PARK AVENUE SET I ================= 01-_ lights_raytrace_AO.lt2 89.0 KB (91160 bytes) 2014/10/14 22:36:16 01-_ lights_raytrace_AO.png 57.3 KB (58653 bytes) 2014/10/18 5:33:16 02-_lights raytrace night.lt2 89.1 KB (91198 bytes) 2014/10/17 1:49:37 02-_lights raytrace night.png 55.1 KB (56382 bytes) 2014/10/18 5:32:18 03- 9 lights raytrace.lt2 132.2 KB (135329 bytes) 2014/10/26 0:09:26 03- 9 lights raytrace.png 78.1 KB (79995 bytes) 2014/10/26 1:13:42 5_lights_raytrace.lt2 89.0 KB (91094 bytes) 2014/10/14 18:42:38 5_lights_raytrace.png 53.1 KB (54325 bytes) 2014/10/18 5:35:11 5_lights_raytrace_AO.lt2 89.0 KB (91125 bytes) 2014/10/14 19:11:05 5_lights_raytrace_AO.png 51.7 KB (52941 bytes) 2014/10/18 5:36:52 MATERIALS ========= WHITEMAGUS DIR 2014/10/26 6:15:07 WHITEMAGUS ========== PARK_AVENUE_SET_I DIR 2014/10/26 6:15:07 PARK_AVENUE_SET_I ================= BUILDINGS PARTS DIR 2014/10/26 6:15:07 BUILDINGS PARTS NIGHT DIR 2014/10/26 6:15:07 PARK AVENUE I SET PARTS DIR 2014/10/26 6:15:07 BUILDINGS PARTS =============== 1 buildingG11 no reflections.mc6 209.4 KB (214441 bytes) 2014/10/12 23:09:11 1 buildingG11 no reflections.png 37.0 KB (37917 bytes) 2014/10/17 21:44:41 1 G11 blinds no reflections.mc6 40.1 KB (41100 bytes) 2014/10/12 22:34:01 1 G11 blinds no reflections.png 41.2 KB (42222 bytes) 2014/10/17 21:42:49 1 G11 interior billboards.mc6 91.3 KB (93526 bytes) 2014/10/14 4:49:53 1 G11 interior billboards.png 35.4 KB (36213 bytes) 2014/10/17 21:41:29 2 buildingG12 no reflections.mc6 209.4 KB (214429 bytes) 2014/10/18 5:56:31 2 buildingG12 no reflections.png 35.9 KB (36782 bytes) 2014/10/18 6:07:23 2 G12 blinds no reflections.mc6 34.2 KB (35028 bytes) 2014/10/18 5:59:38 2 G12 blinds no reflections.png 38.3 KB (39261 bytes) 2014/10/18 6:06:41 2 G12 interior billboards.mc6 91.3 KB (93515 bytes) 2014/10/18 6:01:03 2 G12 interior billboards.png 37.5 KB (38388 bytes) 2014/10/18 6:06:00 3 building G12 reflections.mc6 211.8 KB (216931 bytes) 2014/10/16 23:22:33 3 building G12 reflections.png 34.6 KB (35440 bytes) 2014/10/17 21:37:35 3 buildingG11 reflections.mc6 211.9 KB (216955 bytes) 2014/10/17 2:03:12 3 buildingG11 reflections.png 32.1 KB (32868 bytes) 2014/10/17 21:36:34 3 G11 blinds frames white.mc6 40.1 KB (41095 bytes) 2014/10/17 1:57:26 3 G11 blinds frames white.png 36.0 KB (36839 bytes) 2014/10/17 21:34:41 3 G12 blinds frames white.mc6 34.2 KB (35027 bytes) 2014/10/16 23:24:34 3 G12 blinds frames white.png 35.9 KB (36773 bytes) 2014/10/17 21:33:41 BUILDINGS PARTS NIGHT ===================== 4 building G12 night.mc6 211.8 KB (216931 bytes) 2014/10/17 1:25:00 4 building G12 night.png 41.9 KB (42880 bytes) 2014/10/17 21:56:05 4 buildingG11 night.mc6 211.8 KB (216895 bytes) 2014/10/17 2:05:03 4 buildingG11 night.png 39.9 KB (40866 bytes) 2014/10/17 21:52:40 4 G11 interior billboards night.mc6 91.6 KB (93768 bytes) 2014/10/17 2:11:35 4 G11 interior billboards night.png 50.4 KB (51563 bytes) 2014/10/17 22:02:10 4 G11 interior billboards1night.mc6 94.1 KB (96375 bytes) 2014/10/17 2:16:31 4 G11 interior billboards1night.png 51.1 KB (52310 bytes) 2014/10/17 22:01:26 4 G11 interior billboards2night.mc6 94.1 KB (96371 bytes) 2014/10/17 5:24:07 4 G11 interior billboards2night.png 50.6 KB (51799 bytes) 2014/10/17 22:00:49 4 G12 interior billboards night.mc6 91.6 KB (93750 bytes) 2014/10/17 0:43:53 4 G12 interior billboards night.png 40.1 KB (41042 bytes) 2014/10/17 21:59:30 4 G12 interior billboards1night.mc6 94.1 KB (96357 bytes) 2014/10/17 1:01:54 4 G12 interior billboards1night.png 41.3 KB (42275 bytes) 2014/10/17 21:58:45 4 G12 interior billboards2night.mc6 94.1 KB (96363 bytes) 2014/10/17 1:10:51 4 G12 interior billboards2night.png 40.8 KB (41788 bytes) 2014/10/17 21:58:06 4 G12 interior billboards3night.mc6 94.1 KB (96357 bytes) 2014/10/17 1:23:43 4 G12 interior billboards3night.png 40.7 KB (41696 bytes) 2014/10/17 21:57:31 PARK AVENUE I SET PARTS ======================= landscape.mc6 283.3 KB (290051 bytes) 2014/10/14 3:20:02 landscape.png 38.1 KB (39046 bytes) 2014/10/17 22:06:58 park area.mc6 84.9 KB (86913 bytes) 2014/10/13 20:18:27 park area.png 21.9 KB (22403 bytes) 2014/10/17 22:07:37 urban design.mc6 113.3 KB (115992 bytes) 2014/10/14 3:17:23 urban design.png 25.8 KB (26368 bytes) 2014/10/17 22:07:59 urban equipment.mc6 197.5 KB (202226 bytes) 2014/10/13 21:25:20 urban equipment.png 22.8 KB (23308 bytes) 2014/10/17 22:08:23 PROPS ===== WHITEMAGUS DIR 2014/10/26 6:15:07 WHITEMAGUS ========== PARK AVENUE I DIR 2014/10/26 6:15:08 PARK AVENUE I ============= BUILDINGS DIR 2014/10/26 6:15:08 BUILDINGS PARTS DIR 2014/10/26 6:15:08 PARK AVENUE I SET PARTS DIR 2014/10/26 6:15:08 Full Set.png 41.5 KB (42488 bytes) 2014/10/17 19:24:44 Full Set.pp2 2.11 MB (2212586 bytes) 2014/10/17 19:08:20 landscape.png 46.1 KB (47234 bytes) 2014/10/17 18:43:37 landscape.pp2 287.5 KB (294397 bytes) 2014/10/14 17:48:58 BUILDINGS ========= G11.png 34.8 KB (35678 bytes) 2014/10/17 16:08:24 G11.pp2 354.0 KB (362465 bytes) 2014/10/14 5:09:12 G12.png 34.2 KB (35007 bytes) 2014/10/17 16:07:30 G12.pp2 348.0 KB (356397 bytes) 2014/10/14 16:47:54 BUILDINGS PARTS =============== 1 buildingG11.png 29.5 KB (30227 bytes) 2014/10/17 15:58:29 1 buildingG11.pp2 213.8 KB (218907 bytes) 2014/10/14 4:16:09 1 G11 blinds frames.png 37.4 KB (38310 bytes) 2014/10/17 15:55:16 1 G11 blinds frames.pp2 44.5 KB (45590 bytes) 2014/10/14 4:23:23 1 G11 interior billboards.png 29.5 KB (30259 bytes) 2014/10/17 15:56:58 1 G11 interior billboards.pp2 95.8 KB (98070 bytes) 2014/10/14 5:04:26 2 building G12.png 32.7 KB (33499 bytes) 2014/10/17 16:02:10 2 building G12.pp2 213.8 KB (218917 bytes) 2014/10/14 16:08:07 2 G12 blinds frames.png 36.7 KB (37566 bytes) 2014/10/17 16:03:22 2 G12 blinds frames.pp2 38.6 KB (39537 bytes) 2014/10/14 16:21:38 2 G12 Interior bilboards.png 31.1 KB (31849 bytes) 2014/10/17 16:04:41 2 G12 Interior bilboards.pp2 95.8 KB (98059 bytes) 2014/10/14 16:30:20 PARK AVENUE I SET PARTS ======================= G11 set1.png 24.4 KB (24964 bytes) 2014/10/17 18:01:00 G11 set1.pp2 708.0 KB (724975 bytes) 2014/10/14 17:36:44 G12 set.png 35.5 KB (36320 bytes) 2014/10/17 18:00:04 G12 set.pp2 1.02 MB (1069191 bytes) 2014/10/14 18:18:16 landscape.png 46.1 KB (47234 bytes) 2014/10/17 18:43:37 landscape.pp2 287.5 KB (294397 bytes) 2014/10/14 17:48:58 park area.png 21.9 KB (22403 bytes) 2014/10/17 18:46:21 park area.pp2 89.2 KB (91386 bytes) 2014/10/14 17:56:05 urban design.png 25.8 KB (26368 bytes) 2014/10/17 18:47:43 urban design.pp2 117.6 KB (120411 bytes) 2014/10/14 17:58:09 urban equipment.png 22.8 KB (23308 bytes) 2014/10/17 18:50:39 urban equipment.pp2 201.9 KB (206732 bytes) 2014/10/14 18:01:34 TEXTURES ======== WHITEMAGUS DIR 2014/10/26 6:15:08 WHITEMAGUS ========== PARK_AVENUE_SET_I_TEX DIR 2014/10/26 6:15:08 PARK_AVENUE_SET_I_TEX ===================== basic005.jpg 166.6 KB (170621 bytes) 2009/5/13 20:49:16 bilboard_int_office_01.jpg 1.19 MB (1244324 bytes) 2014/9/22 17:28:09 bilboard_int_office_02.jpg 1.00 MB (1052098 bytes) 2014/9/22 17:49:16 bilboard_int_office_03.jpg 691.3 KB (707914 bytes) 2014/9/22 18:04:30 bilboard_int_office_04.jpg 945.7 KB (968430 bytes) 2014/9/22 18:14:49 bilboard_int_office_05.jpg 693.7 KB (710300 bytes) 2014/9/22 18:35:14 bilboard_int_office_06.jpg 1.32 MB (1379738 bytes) 2014/9/22 18:45:54 bilboard_int_office_07.jpg 1.10 MB (1149073 bytes) 2014/9/22 18:58:47 bilboard_int_office_08.jpg 1.02 MB (1070085 bytes) 2014/9/22 19:08:01 borassus_1_bump.jpg 806.1 KB (825421 bytes) 2014/10/13 22:59:12 borassus_1_color.jpg 950.2 KB (973048 bytes) 2014/10/13 22:59:01 box_glass_color.jpg 259.7 KB (265902 bytes) 2014/9/16 23:04:51 box_glass_dif.jpg 190.3 KB (194856 bytes) 2014/9/16 22:23:17 box_organic_color.jpg 894.4 KB (915868 bytes) 2014/9/16 23:06:34 box_organic_dif.jpg 193.9 KB (198530 bytes) 2014/9/16 22:30:44 box_paper_color.jpg 259.8 KB (265985 bytes) 2014/9/16 22:55:28 box_paper_dif.jpg 190.9 KB (195510 bytes) 2014/9/16 22:14:10 chb_pavement01_rail.jpg 46.4 KB (47530 bytes) 2009/10/26 23:37:48 chs_grass_1_dif.jpg 32.8 KB (33610 bytes) 2010/12/24 3:55:56 chs_grass_2.jpg 2.67 MB (2795457 bytes) 2010/12/24 3:55:58 chs_MarbleTiles.jpg 594.6 KB (608888 bytes) 2010/12/24 3:55:54 chs_MarbleTiles_bump.jpg 234.8 KB (240412 bytes) 2010/12/24 19:43:46 chs_metal_smoth.jpg 153.5 KB (157221 bytes) 2010/10/30 19:16:40 chs_metal_smoth_2.jpg 135.4 KB (138622 bytes) 2010/11/21 0:27:44 EU06brk.jpg 322.9 KB (330646 bytes) 2014/10/13 22:58:47 EU06brn.jpg 448.2 KB (458984 bytes) 2014/10/13 22:58:35 EU06lef.jpg 214.7 KB (219822 bytes) 2014/10/14 0:22:20 EU06lef.tif 661.8 KB (677696 bytes) 2014/10/13 22:49:46 EU06lef_a.jpg 83.2 KB (85234 bytes) 2014/10/14 0:24:08 fan_palm_bark_3_bump.jpg 183.6 KB (188013 bytes) 2014/10/13 22:58:15 fan_palm_bark_3_color.jpg 189.2 KB (193718 bytes) 2014/10/13 22:58:00 fan_palm_bark_4_bump.jpg 346.8 KB (355079 bytes) 2014/10/13 22:57:46 fan_palm_bark_4_color.jpg 475.0 KB (486439 bytes) 2014/10/13 22:57:29 GravelCobble01.jpg 1.33 MB (1393351 bytes) 2012/8/8 11:08:09 GravelCobble01_b.jpg 1.32 MB (1382452 bytes) 2014/9/28 0:09:20 halo.jpg 52.8 KB (54114 bytes) 2004/10/29 5:07:46 hcr_002b.jpg 1.45 MB (1524417 bytes) 2009/7/16 23:58:32 hcr_002c.jpg 1.33 MB (1396461 bytes) 2009/7/16 23:56:36 hrc_094c.jpg 408.2 KB (417995 bytes) 2011/10/5 18:30:17 hrc_094d.jpg 376.0 KB (385049 bytes) 2011/10/5 18:31:55 hrc_097c.jpg 94.0 KB (96291 bytes) 2011/10/3 23:29:30 hrc_100c.jpg 57.9 KB (59247 bytes) 2011/10/6 18:29:52 hrc_102c.jpg 1004.1 KB (1028212 bytes) 2011/10/6 19:01:23 hrc_104c.jpg 30.6 KB (31319 bytes) 2011/10/6 22:37:27 hull003.jpg 959.7 KB (982693 bytes) 2005/5/11 19:39:42 hull003b.jpg 761.1 KB (779417 bytes) 2005/5/11 19:39:48 indt08L.jpg 273.7 KB (280299 bytes) 2001/1/25 18:54:44 interior_roof01.jpg 1.41 MB (1478602 bytes) 2014/10/18 21:31:49 interior_roof01_d.jpg 1.41 MB (1482181 bytes) 2014/10/18 21:31:22 interior_roof01_spec.jpg 1.42 MB (1490089 bytes) 2014/10/18 21:32:02 machines_01.jpg 1.02 MB (1069073 bytes) 2014/9/23 17:45:54 machines_05.jpg 541.8 KB (554818 bytes) 2014/9/23 18:22:52 palm_leaf_04_color.jpg 28.7 KB (29387 bytes) 2014/10/13 22:49:46 palm_leaf_08_color.jpg 25.3 KB (25888 bytes) 2014/10/13 22:49:46 palm_leaf_13_color.jpg 31.5 KB (32220 bytes) 2014/10/13 22:49:46 palm_leaf_14_color.jpg 26.5 KB (27142 bytes) 2014/10/13 22:49:46 palm_leaf_23_color.jpg 31.2 KB (31978 bytes) 2014/10/13 22:49:46 palm_leaf_24_color.jpg 54.6 KB (55916 bytes) 2014/10/13 22:49:46 palm_leaf_25_color.jpg 47.0 KB (48176 bytes) 2014/10/13 22:49:46 phoenix_palm_bark_01_bump.jpg 1.53 MB (1603771 bytes) 2014/10/13 22:57:14 phoenix_palm_bark_01_color.jpg 1.51 MB (1579317 bytes) 2014/10/13 22:57:01 phoenix_palm_bark_02_color2.jpg 26.9 KB (27572 bytes) 2014/10/13 22:56:45 semaforoalto01.jpg 114.5 KB (117262 bytes) 2014/8/4 20:48:09 specular_3.jpg 13.1 KB (13408 bytes) 2014/10/13 22:49:46 specular_5.jpg 13.9 KB (14184 bytes) 2014/10/13 22:49:46 specular_7.jpg 14.6 KB (14996 bytes) 2014/10/13 22:49:46 specular_8.jpg 15.0 KB (15392 bytes) 2014/10/13 22:49:46 specular_9.jpg 15.6 KB (15954 bytes) 2014/10/13 22:49:46 street_marks01_b.jpg 1.40 MB (1472386 bytes) 2014/10/18 21:34:03 street_marks01_c.jpg 986.4 KB (1010048 bytes) 2014/10/18 21:33:51 street_pav_01_b.jpg 4.40 MB (4612427 bytes) 2014/10/18 21:35:18 street_pav_01_c.jpg 3.50 MB (3667931 bytes) 2014/10/18 21:35:05 street_pav_01_d.jpg 3.19 MB (3349180 bytes) 2014/10/18 21:34:50 SW01lef3.jpg 600.9 KB (615339 bytes) 2014/10/13 22:56:17 SW01trn1.jpg 13.7 KB (14024 bytes) 2014/10/13 22:56:06 SW02lef1.jpg 357.9 KB (366452 bytes) 2014/10/13 22:55:53 SW02lef2.jpg 344.4 KB (352654 bytes) 2014/10/13 22:55:39 SW02trn.jpg 19.6 KB (20093 bytes) 2014/10/13 22:55:22 tiles-60_b010.jpg 3.78 MB (3960102 bytes) 2014/10/18 21:39:43 tiles-60_d100.jpg 10.01 MB (10500878 bytes) 2014/10/18 21:39:25 tiles-60_s100-g100.jpg 3.56 MB (3728005 bytes) 2014/10/18 21:39:09 tiles-64_b005_2.jpg 4.05 MB (4243709 bytes) 2009/7/25 7:37:14 tiles-64_s100-g100-r100.jpg 1.58 MB (1655982 bytes) 2009/7/24 17:11:46 tiles-68_b020.jpg 9.58 MB (10041023 bytes) 2014/10/18 21:38:22 tiles-68_d100.jpg 4.39 MB (4603895 bytes) 2014/10/18 21:38:02 tiles-68_s100-g100-r100.jpg 4.51 MB (4728039 bytes) 2014/10/18 21:37:41 TR02brk1.jpg 171.2 KB (175276 bytes) 2014/10/13 22:55:06 TR02brk2.jpg 501.3 KB (513336 bytes) 2014/10/13 22:54:54 TR02brk3.jpg 501.3 KB (513336 bytes) 2014/10/13 22:54:42 TR02lef3.jpg 351.5 KB (359937 bytes) 2014/10/14 0:58:33 TR02lef3_a.jpg 237.0 KB (242645 bytes) 2014/10/14 0:53:52 TR19brk2.jpg 206.6 KB (211594 bytes) 2014/10/13 22:54:10 TR19lef1.jpg 286.9 KB (293736 bytes) 2014/10/14 0:37:55 TR19lef1_a.jpg 265.1 KB (271459 bytes) 2014/10/14 0:34:30 Vents001.jpg 194.2 KB (198876 bytes) 2013/2/20 16:26:11 Vents002.jpg 200.1 KB (204881 bytes) 2013/2/20 16:26:49 WaterPlain0017_6_S.jpg 103.8 KB (106303 bytes) 2012/8/8 10:56:18 ------------------------------------------------------- Please do the reviews on the product so I can progress. Best whishes of Good healt in spirit, mind and physique! Whitemagus