******************************************* * Thank You For Purchasing This Product !!* ******************************************* Product name: Medieval_Watermill COPYRIGHT 2014 BY Bertrand Perez (Dante78) This model is a property of Bertrand Perez (Dante78) DO NOT REMOVE TEXT FROM THIS MODEL !!! DO NOT sell, resell, and distribute this model in any form / media without my permission ! DO NOT Provide any free download of this model in any web site or electronic devices without my permission ! DO NOT modify and use any part of this model without my permission ! ******************************************** Compatibility: All software who accept .obj files. Systeme requirement: PC/MAC and compatible software versions. ******************************************* * !!!INSTALLATIONS INSTRUCTIONS!!! * ******************************************* -YOU MUST HAVE ALL PARTS BEFORE USE ! -Dezip the files "Medieval_Watermill_Part1.zip", "Medieval_Watermill_Part2.zip" and "Medieval_Watermill_Part3.zip" -Open your 3d softwre. -Import the .obj file "Medieval_Watermill.obj":Medieval_Watermill_Part1.zip/Runtime/Geometries/Medieval_Watermill_Obj/Medieval_Watermill.obj -Import the .obj file "Ground.obj": Medieval_Watermill_Part1.zip/Runtime/Geometries/Ground_Obj/Ground.obj -Load/Import all the textures in "Medieval_Watermill_Part1_Txt":Medieval_Watermill_Part1.zip/Runtime/Textures/Medieval_Watermill_Part1_Txt/ -Load/Import all the textures in "Ground_Txt":Medieval_Watermill_Part1.zip/Runtime/Textures/Ground_Txt/ -Load/Import all the textures in "Medieval_Watermill_Part2_Txt":Medieval_Watermill_Part2.zip/Runtime/Textures/Medieval_Watermill_Part2_Txt/ -Load/Import all the textures in "Medieval_Watermill_Part3_Txt":Medieval_Watermill_Part3.zip/Runtime/Textures/Medieval_Watermill_Part3_Txt/ -Don't forget to load/import the textures in "Medieval_Watermill_Part2.zip" and "Medieval_Watermill_Part3.zip" to have completly the textures for Medieval_Watermill -If you have any problem with the textures in your renderer, disable the "specular map" or/and "opacity/transparancy map" You must maintain all copyright notices on all copies of the SOFTWARE PRODUCT. ******************************** * !!!FILES LIST!!! * ******************************** *Medieval_Watermill_Part1.zip* Runtime/Geometries/Medieval_Watermill_Obj -Medieval_Watermill.obj -Medieval_Watermill.mtl Runtime/Geometries/Ground_Obj -Ground.obj -Ground.mtl Runtime/Textures/Medieval_Watermill_Part1_Txt -Structure_txt.jpg -Structure_bump.jpg -Structure_spec.jpg Runtime/Textures/Ground_Txt -Ground_bump.jpg -Ground_txt.jpg Documentation/ -RenderosityLiscence.txt -Medieval_Quarry_Readme.txt *********************************************************** *Medieval_Watermill_Part2.zip* Runtime/Textures/Medieval_Watermill_Part2_Txt -Objects_txt.jpg -Objects_bump.jpg -Objects_spec.jpg -Roofing_txt.jpg -Roofing_bump.jpg -Roofing_spec.jpg Documentation/ -RenderosityLiscence.txt -Medieval_Quarry_Readme.txt ************************************************************ *Medieval_Watermill_Part3.zip* Runtime/Textures/Medieval_Watermill_Part3_Txt -Main_txt.jpg -Main_spec.jpg -Main_bump.jpg Documentation/ -RenderosityLiscence.txt -Medieval_Quarry_Readme.txt ************************************************************