************************************************************ *Product Name: Biscuits Hair Salon NO3 *Copyright: Biscuits *Date : January 2015 *Vendor Name: Biscuits ************************************************************ Product Description Hair Salon is something special! With separate hair props you can build different hairstyles. This product can be used standalone, but can also work as addons, so you can mix and match the hairprops with others from my Hair Salon Line! --- This product comes with one Cap and 5 separate Hair Props. - Cap - Baselong + Mirrored BaseLong - Strand + Mirrored Strand - Root You can pick any combination of props, just make sure you always load the cap first. --- Also included Presets: - Default (Loads all the hairprops as one hairstyle) - 18 *one click and load* Presets --- Also Included Zero Poses for each hair prop and all hairprops, to zero all the values on the morphs. --- It comes in 15 colors for the cap and 15 single colors that will fit on all hair props. This makes it possible to combine a blonde leftside with a black rightside for example! --- Morphs: Hair Salon NO3 --- Cap CAP Offset --- BaseLong & Mirror Move Close Back Move Close Parting Move Curve Neck Move Curve Neck 2 Move Ear Out Move Full Back Move Full Down Move Full Front Move Full In Move Full Out Move Full Up Move Mid Back Move Mid Front Move Mid In Move Mid Out Move Neck Back Move Neck Front Move Outer Front Move Outer Out Move Shoulder 1 Move Shoulder 2 Move Shoulder Adjust 1 Move Shoulder Adjust 2 Move Straight Back Move Sweep Opposite Move Sweep Same Move Swirl Move Tip Back Move Tip Front Move Tip In Move Tip Out Move Tip Sharp Back Move Tip Sharp Front Move Tip Sharp In Move Tip Sharp Out Style Behind Ear Style Big Style Big Front Style Big Front Short Style Big Front Short 2 Style Clump Style Define Style Define Ends 1 Style Define Ends 2 Style Falling Style Flat Side Style Flat Side Top Style Flatten Style Lay Down Style Longer Style Loose Style Low Tail Style Low Tail 2 Style Low Tail Curl Style Queen Style Queen 2 Style Shorter 1 Style Shorter 2 Style Thick Style Thick Curls Style Thick Curls 2 Style Thin Style Trendy 1 Style Trendy 2 Style Uneven Ends Style Volume Style Volume Back Style Volume Head Style Waves 1 Style Waves 2 Style Wide Style Wild Style for Top Wind Back Wind Back Extreme Wind Front Wind Front Extreme Wind Front Extreme 2 Wind In Wind In Extreme Wind Out Wind Out Extreme --- Root Move Back Move Down Move Front Move Up Style Air Style Closer Style Curve Cut Style Ear Front Style Ear Gone Style Fantasy Cut Style Future Cut Style Long Style Messy Style Short Style Straight Style Straight Cut Style Thick Style Thin Style Thin Top Style Widowpeak 2 Cut Style Widowpeak Cut --- Strand & Mirror Move Back Inside Move Blow Move Curve Back Move Curve Ear Move Curve Front Move Curve In Move Curve Out Move Curve Side Move Eye 1 Move Eye 2 Move Eye 3 Move Eye 4 Move Eye 5 Move Eye 6 Move Eye 7 Move Eye 8 Move Eye 9 Move In Move Lip Move Mid Back Move Mid Front Move Mid In Move Mid Out Move Out Move Root Back Move Root Down Move Root Front Move Root In Move Root Out Move Root Up Move Straight Up Move Sweep Back Move Sweep Front Move Sweep Out Move Tip Back Move Tip Front Move Tip In Move Tip Out Move behind Ear Move for Ear Move from Face Move to Face Style Air Style Chop Style Clump Style Curl Style Curly Style Fashion Style Feather Style Flatten Style Long Style Messy Style Romance Style Short Style Short 2 Style Swirl Style Thick Style Thin Style Waves Style Wicked Style Wild Wind Back Wind Front Wind In Wind Out Wind Strong In Wind in Face Wind over Back Wind over Top --- -------------------------------------- System Requirements: - PC - For Poser 8 and higher (http://poser.smithmicro.com) - For both Scripts Poser 9 and higher - 64 bit Poser is recommended! -------------------------------------- Required product/software: - Victoria 4 from www.daz3d.com - For Poser 8 and higher (http://poser.smithmicro.com) -------------------------------------- Ownership Statement: All of this product's content was created by Biscuits. Special Thanks to Andy (Structure/JLK) for especially making the Raytrace Toggle Script and the Cap Trans Map Change Script for Hair Salon! -------------------------------------- Installation Instructions: Unzip this archive to your Poser directory. Make sure that all of the files are placed in the correct directories within your Poser Runtime directory. All files in the "Geometries"-folder go into: Poser/Runtime/Geometries/Biscuits... All files in the "textures"-folder go into: Poser/Runtime/textures/Biscuits... All files in the "Materials"-folder go into: Poser/Runtime/libraries/Materials/Biscuits... All files in the "Props"-folder go into: Poser/Runtime/libraries/Props/Biscuits... All files in the "Pose"-folder go into: Poser/Runtime/libraries/Pose/Biscuits... All files in the "Python"-folder go into: Poser/Runtime/Python/poserScripts/Biscuits... All files in the "Morphs"-folder go into: Poser/Runtime/libraries/Morphs/Biscuits... All files in the "Hair"-folder go into: Poser/Runtime/libraries/Hair/Biscuits... -------------------------------------- Usage Tips or Limitations: --- Important: Load the Cap always first. If you load the cap first, all hairprops you load are parented to the cap. Which means, if you scale the cap to fit to other heads, like A4 the hairprops will scale with the cap. Just go to Transform in the Parameters of the HSCap. If you delete the cap, you can delete all hairprops at the same time. (Check delete attached) --- Single Hair Colors work on any hair prop from the Hair Salon. You can find all haircolors and capcolors in the Materials Library. Select the Hairprop first if you want to apply a single haircolor....do this for all the hairprops separately. Select the Cap first if you want to apply a single capcolor. --- You can find the seperate hairprops and the cap in the Props Library and in the Hair Library in a folder called Biscuits. --- How to fit the hair to other heads: Load cap, translate into position, scale with fullscale, x-scale, yscale and zscale. Adjust until everything fits. Partial pokethrough on the back of the head is not important since it is obscured by the base. Then copy the cap values parameter on the clipboard and delete the cap. Then load a preset, select the cap en paste the values. (Select Cap edit your trans values with parameters tab open, ctrl C, delete cap, load preset, select cap parameters tab open ctrl V). Following values are estimates. G2F: xcale 103, yscale 102, zscale 100 A4: Scale 118, xscale 107, yscale 109, zscale 98, ztran 0.005 Roxie: xscale 102, zscale 104, ytran -0.103, ztran 0.010 Dawn: scale 102, xscale 102, ztran 0.047 K4: scale 96, xscale 99, yscale 100, zscale 96, ytran -0.860, ztran 0.008 S4 petite: scaling is scale 108 NOTE: Scaling depends on the strength of the morphs you have chosen. --- Preview may not display correctly, please render. --- Check Smooth Polygons in the rendersettings. For quicker rendering use depthmap shadows. Visible in raytracing is by default OFF in the propertiestab for each prop. It is done to speed up your test renders, note the hair isn't visible in reflections that way and might look flat. For final renders it is recommended that you turn visible in raytracing ON for each hairprop. As a bonus there is a Raytrace Toggle script in the Pose Library, that will turn it on/off for every hairprop (not the cap). Also there is a script for quickly changing the transparency texture from the cap, this is done because all props from the Hair Salon line use the same Material files. But for the cap you need more options for example when you have a base with a parting. Just choose the transparency texture for the cap that looks best on the hairstyle you combined out of the props. --- This hairpack contains hairprops in high quality, which can be heavy on system resources, 64 bit Poser is recommended. --- Please CHECK Separate Process in your General Preferences (Render tab), FireFly runs as a separate process that way and doesn't need to share it's memory with Poser itself. This will help you if you have trouble rendering. --- Be aware that the following morphs in the BaseLong Props add greatly to the rendertime. - Style Define - Style Define Ends 1 - Style Define Ends 2 --- Smoothing - Use the Morph Brush with the Smooth Option on the hairprops to iron out wrinkles and make the hair more asymmetric. - If you want the complete prop(s) to be smoothed, you can use Posers Subdivision Levels in the Properties from each prop. However that option is greyed out by default, to activate it you need to do the following: - Select your Figure (V4) - Menu > Figure > Skinning Method > Poser Unimesh - Select your hair props and set the Subdivision Levels to 1 - Select V4 and set the Skinning Method back to Poser Traditional (the props keep the subD 1 eventhough they are greyed out again). --- A morph trick! Select a prop for example the strand and morph it, with the parameter tab open press Ctrl C (all your translations, scaling and morphs will be copied), select the mirrored strand and with the parameters tab open ctrl V, to paste your morphs to the other side, note when you translate over the X-axis you need to make minus out of a plus, like -1 >< 1). Due to the nature and number of the morphs, they can act unpredictable when used together. If this happens, try other combinations of morphs. --- The Front/Back/Up/Down Moves in the Rootprop are meant to make fine adjustements, not for standalone morphs. --- If you use Octane and see strange stripes horizontally, use the smooth option from Poser's morphbrush over that area. And use the fitting option on the cap to avoid pokethrough from the head. Also in Octane in the Materials > select the mesh of the hairprops and set the subdivision level to 1, the hair will be very smooth then. Also in Octane set the Gamma from 1 to 0.5 for the transparency texture, to get a thicker, fuller transmap. --- >>>This is NOT a merchant resource, NONE of the files may be distributed in any way.<<< The content in this package may NOT be redistributed, copied or sold in any way. The content in this package may NOT be given away for free in any way. Tested on Poser Pro 14 on a PC. Not tested on a Mac. Not for Daz Studio. By buying/using this product the user agrees that Biscuits cannot be held responsible for any damage or harm that may arise from the use of these files. The creator of this product is not responsible for any damages or loss of any kind due to the use/download of this product. -------------------------------------- Files Included in the Product: \Documentation\ Biscuits Hair Salon_NO3_Readme.txt Check Separate Process.jpg License.txt Raytrace Tip.jpg Rendersettings HairSalon.jpg Script to change trans tex on the CAP Tip.jpg \Runtime\textures\Biscuits\Hair Salon\ hairsaloncolor01.jpg hairsaloncolor02.jpg hairsaloncolor03.jpg hairsaloncolor04.jpg hairsaloncolor05.jpg hairsaloncolor06.jpg hairsaloncolor07.jpg hairsaloncolor08.jpg hairsaloncolor09.jpg hairsaloncolor10.jpg hairsaloncolor11.jpg hairsaloncolor12.jpg hairsaloncolor13.jpg hairsaloncolor14.jpg hairsaloncolor15.jpg hairsaloncolorcap01.jpg hairsaloncolorcap02.jpg hairsaloncolorcap03.jpg hairsaloncolorcap04.jpg hairsaloncolorcap05.jpg hairsaloncolorcap06.jpg hairsaloncolorcap07.jpg hairsaloncolorcap08.jpg hairsaloncolorcap09.jpg hairsaloncolorcap10.jpg hairsaloncolorcap11.jpg hairsaloncolorcap12.jpg hairsaloncolorcap13.jpg hairsaloncolorcap14.jpg hairsaloncolorcap15.jpg hairsalonctranscap.jpg hairsalonctranscap2.jpg hairsalonctranscap3.jpg hairsalontranshair.jpg \Runtime\Python\poserScripts\Biscuits\ CapTransMapChange.pyc VisInRayTogglePP12.pyc \Runtime\Libraries\Props\Biscuits\Hair Salon\ !! HS CAP.png !! HS CAP.pp2 !!Load CAP always first.png !!Load CAP always first.pz2 !Delete CAP to delete all hairprops.png !Delete CAP to delete all hairprops.pz2 !Scale CAP to fit all hairs.png !Scale CAP to fit all hairs.pz2 BaseLongNO3.png BaseLongNO3.pp2 BaseLong_Mirror_NO3.png BaseLong_Mirror_NO3.pp2 RootNO3.png RootNO3.pp2 StrandNO3.png StrandNO3.pp2 Strand_Mirror_NO3.png Strand_Mirror_NO3.pp2 \Runtime\Libraries\Props\Biscuits\Hair Salon\Presets NO3\ !NO3 Default All Props.png !NO3 Default All Props.pp2 NO3 Back.png NO3 Back.pp2 NO3 Cry.png NO3 Cry.pp2 NO3 Curly.png NO3 Curly.pp2 NO3 Front.png NO3 Front.pp2 NO3 Half Front.png NO3 Half Front.pp2 NO3 High.png NO3 High.pp2 NO3 Lay Back.png NO3 Lay Back.pp2 NO3 Long Full.png NO3 Long Full.pp2 NO3 Low Tail.png NO3 Low Tail.pp2 NO3 One Side.png NO3 One Side.pp2 NO3 Queen.png NO3 Queen.pp2 NO3 Romance.png NO3 Romance.pp2 NO3 Sweet.png NO3 Sweet.pp2 NO3 Tip Head.png NO3 Tip Head.pp2 NO3 Trendy.png NO3 Trendy.pp2 NO3 Wet.png NO3 Wet.pp2 NO3 Wild.png NO3 Wild.pp2 NO3 Wings.png NO3 Wings.pp2 \Runtime\Libraries\Pose\Biscuits\Hair Salon\ CapTransMapChange.png CapTransMapChange.pz2 FinalRender RayTrace ON.png FinalRender RayTrace ON.pz2 HairColors in Material Library.png HairColors in Material Library.pz2 \Runtime\Libraries\Pose\Biscuits\Hair Salon\Zero Poses NO3\ AllNO3 Zero.png AllNO3 Zero.pz2 BaseLongNO3 Mirror Zero.png BaseLongNO3 Mirror Zero.pz2 BaseLongNO3 Zero.png BaseLongNO3 Zero.pz2 Cap Zero.png Cap Zero.pz2 RootNO3 Zero.png RootNO3 Zero.pz2 StrandNO3 Mirror Zero.png StrandNO3 Mirror Zero.pz2 StrandNO3 Zero.png StrandNO3 Zero.pz2 \Runtime\Libraries\Pose\Biscuits\Hair Salon\Single Hair Colors\ HS Single Hair Color 01.png HS Single Hair Color 01.pz2 HS Single Hair Color 02.png HS Single Hair Color 02.pz2 HS Single Hair Color 03.png HS Single Hair Color 03.pz2 HS Single Hair Color 04.png HS Single Hair Color 04.pz2 HS Single Hair Color 05.png HS Single Hair Color 05.pz2 HS Single Hair Color 06.png HS Single Hair Color 06.pz2 HS Single Hair Color 07.png HS Single Hair Color 07.pz2 HS Single Hair Color 08.png HS Single Hair Color 08.pz2 HS Single Hair Color 09.png HS Single Hair Color 09.pz2 HS Single Hair Color 10.png HS Single Hair Color 10.pz2 HS Single Hair Color 11.png HS Single Hair Color 11.pz2 HS Single Hair Color 12.png HS Single Hair Color 12.pz2 HS Single Hair Color 13.png HS Single Hair Color 13.pz2 HS Single Hair Color 14.png HS Single Hair Color 14.pz2 HS Single Hair Color 15.png HS Single Hair Color 15.pz2 \Runtime\Libraries\Pose\Biscuits\Hair Salon\Single Cap Colors\ HS Single Cap Color 01.png HS Single Cap Color 01.pz2 HS Single Cap Color 02.png HS Single Cap Color 02.pz2 HS Single Cap Color 03.png HS Single Cap Color 03.pz2 HS Single Cap Color 04.png HS Single Cap Color 04.pz2 HS Single Cap Color 05.png HS Single Cap Color 05.pz2 HS Single Cap Color 06.png HS Single Cap Color 06.pz2 HS Single Cap Color 07.png HS Single Cap Color 07.pz2 HS Single Cap Color 08.png HS Single Cap Color 08.pz2 HS Single Cap Color 09.png HS Single Cap Color 09.pz2 HS Single Cap Color 10.png HS Single Cap Color 10.pz2 HS Single Cap Color 11.png HS Single Cap Color 11.pz2 HS Single Cap Color 12.png HS Single Cap Color 12.pz2 HS Single Cap Color 13.png HS Single Cap Color 13.pz2 HS Single Cap Color 14.png HS Single Cap Color 14.pz2 HS Single Cap Color 15.png HS Single Cap Color 15.pz2 \Runtime\Libraries\Morphs\Biscuits\Hair Salon\ !! HS CAP.pmd BaseLongNO3_PMD.pmd BaseLong_Mirror_NO3_PMD.pmd RootNO3_PMD.pmd StrandNO3_PMD.pmd Strand_Mirror_NO3_PMD.pmd \Runtime\Libraries\Materials\Biscuits\Hair Salon\Single Hair Colors\ HS Single Hair Color 01.mt5 HS Single Hair Color 01.png HS Single Hair Color 02.mt5 HS Single Hair Color 02.png HS Single Hair Color 03.mt5 HS Single Hair Color 03.png HS Single Hair Color 04.mt5 HS Single Hair Color 04.png HS Single Hair Color 05.mt5 HS Single Hair Color 05.png HS Single Hair Color 06.mt5 HS Single Hair Color 06.png HS Single Hair Color 07.mt5 HS Single Hair Color 07.png HS Single Hair Color 08.mt5 HS Single Hair Color 08.png HS Single Hair Color 09.mt5 HS Single Hair Color 09.png HS Single Hair Color 10.mt5 HS Single Hair Color 10.png HS Single Hair Color 11.mt5 HS Single Hair Color 11.png HS Single Hair Color 12.mt5 HS Single Hair Color 12.png HS Single Hair Color 13.mt5 HS Single Hair Color 13.png HS Single Hair Color 14.mt5 HS Single Hair Color 14.png HS Single Hair Color 15.mt5 HS Single Hair Color 15.png \Runtime\Libraries\Materials\Biscuits\Hair Salon\Single Cap Colors\ HS Single Cap Color 01.mt5 HS Single Cap Color 01.png HS Single Cap Color 02.mt5 HS Single Cap Color 02.png HS Single Cap Color 03.mt5 HS Single Cap Color 03.png HS Single Cap Color 04.mt5 HS Single Cap Color 04.png HS Single Cap Color 05.mt5 HS Single Cap Color 05.png HS Single Cap Color 06.mt5 HS Single Cap Color 06.png HS Single Cap Color 07.mt5 HS Single Cap Color 07.png HS Single Cap Color 08.mt5 HS Single Cap Color 08.png HS Single Cap Color 09.mt5 HS Single Cap Color 09.png HS Single Cap Color 10.mt5 HS Single Cap Color 10.png HS Single Cap Color 11.mt5 HS Single Cap Color 11.png HS Single Cap Color 12.mt5 HS Single Cap Color 12.png HS Single Cap Color 13.mt5 HS Single Cap Color 13.png HS Single Cap Color 14.mt5 HS Single Cap Color 14.png HS Single Cap Color 15.mt5 HS Single Cap Color 15.png \Runtime\Libraries\Hair\Biscuits\Hair Salon\ !! HS CAP.png !! HS CAP.pp2 !!Load CAP always first.png !!Load CAP always first.pz2 !Delete CAP to delete all hairprops.png !Delete CAP to delete all hairprops.pz2 !Scale CAP to fit all hairs.png !Scale CAP to fit all hairs.pz2 BaseLongNO3.png BaseLongNO3.pp2 BaseLong_Mirror_NO3.png BaseLong_Mirror_NO3.pp2 RootNO3.png RootNO3.pp2 StrandNO3.png StrandNO3.pp2 Strand_Mirror_NO3.png Strand_Mirror_NO3.pp2 \Runtime\Libraries\Hair\Biscuits\Hair Salon\Presets NO3\ !NO3 Default All Props.png !NO3 Default All Props.pp2 NO3 Back.png NO3 Back.pp2 NO3 Cry.png NO3 Cry.pp2 NO3 Curly.png NO3 Curly.pp2 NO3 Front.png NO3 Front.pp2 NO3 Half Front.png NO3 Half Front.pp2 NO3 High.png NO3 High.pp2 NO3 Lay Back.png NO3 Lay Back.pp2 NO3 Long Full.png NO3 Long Full.pp2 NO3 Low Tail.png NO3 Low Tail.pp2 NO3 One Side.png NO3 One Side.pp2 NO3 Queen.png NO3 Queen.pp2 NO3 Romance.png NO3 Romance.pp2 NO3 Sweet.png NO3 Sweet.pp2 NO3 Tip Head.png NO3 Tip Head.pp2 NO3 Trendy.png NO3 Trendy.pp2 NO3 Wet.png NO3 Wet.pp2 NO3 Wild.png NO3 Wild.pp2 NO3 Wings.png NO3 Wings.pp2 \Runtime\Geometries\Biscuits\Hair Salon\ BaseLongNO3_0.obj BaseLongNO3_0_0.obj HSCap_0.obj RootNO3_0.obj StrandNO3_0.obj StrandNO3_0_0.obj ======================================================================