************************************************************ *Product Name: V4CN dress for V4A4 *Copyright March 15,2015 *By: kobamax ************************************************************ This product is the dress for V4A4. Contents V4CN dress(conform figure) V4CN bow(prop) V4CN chouchoul/R(prop) Morphs FBM/PBM UtopianBody FantasiaBody SylphBody A4AikoBody A4AikoPetite A4Realistic A4Stylized BodyBuilder Young Voluptuous BreastsSize Nipples WaistWidth GlutesSize ThighsThickness Dress SitPose CrossLegL/R FrontUpL/R SideUpL/R BackUpL/R Bow Tail_toL/R TailR_Up TailR_toR TailR_toL TailL_Up TailL_toR TailL_toL Caution Apply Magnetize Clothing. It doesn't support all poses. The conversion to Genesis or Genesis2 cannot obtain a good result. Poser Unimesh can't be applied to the bow. -------------------------------------- System Requirements: For Daz Studio 4.7 and Poser 6+ PC or Mac -------------------------------------- Ownership Statement: All of the content in this package was created by kobamax,and may include derivatives of the following merchant resources: ABC Tartan and Plaids by Bez Boardman and Antje(RMP) Batik, Knits & Gingham by: LmWolfSpirit(RMP) Selection Fabrics Stripes by ArtOfDreams(RMP) Sew and Sew L'Amore Fabric Pack Product by macatelier(RMP) pretty in plaid I by serpentis a Stitch in Time by -dp-(RMP) -------------------------------------- Needed Files: DAZ figure Victoria 4.2 Base DAZ figure Aiko4 -------------------------------------- Installation Instructions: Installation and conversion instructions for Poser products are available at: http://www.renderosity.com/news.php?viewStory=13273 If you use DAZ Studio,install the files of runtime folder to your My Library folder. -------------------------------------- Usage Tips or Limitations: FBM and PBM work with the character together. Choose figure before you load a outfit so that you may make JCM work. The dress doesn't follow Buttock,Thigh and Shin. There are two kinds of methods in control of the skirt of a dress. One uses an additional bone. As for the control of the extra bones, you may use the parameter operation of the object properties. When the whole of the dress is moved, a central pointer is moved and adjusted with other pointers. See the "How to use extra bones.jpg". Another uses morphs. It is good when morph of SitPose is used for making figure sit down. When raising the thigh highly using an additional born, polygons are piled. Please use morphs in this case. The bow and the chouchou are set on the character. Please load a character and select before you load these props. If you are using Poser10 or higher, the object can be smoothly displayed by using Poser Unimesh skinning method. But, Poser Unimesh can't be applied to the bow. *** About DAZ Studio4 *** Apply mat pose for DAZ Studio to each figure or prop from Pose folder. FBM and PBM work with the character together in DAZ Studio. -------------------------------------- Files Included in the Product: Runtime/Geometries/kobamax/V4CN V4CN_dress.obj Runtime/Libraries/Character/kobamax/V4CN V4CN_dress.cr2 V4CN_dress.png Runtime/Libraries/Pose/kobamax/V4CN(For Poser) V4CN_bow_gingham.png V4CN_bow_gingham.pz2 V4CN_bow_plaid.png V4CN_bow_plaid.pz2 V4CN_bow_satin.png V4CN_bow_satin.pz2 V4CN_bow_stripe.png V4CN_bow_stripe.pz2 V4CN_bow_tartan.png V4CN_bow_tartan.pz2 V4CN_chou2L_gingham.png V4CN_chou2L_gingham.pz2 V4CN_chou2L_plaid.png V4CN_chou2L_plaid.pz2 V4CN_chou2L_satin.png V4CN_chou2L_satin.pz2 V4CN_chou2L_stripe.png V4CN_chou2L_stripe.pz2 V4CN_chou2L_tartan.png V4CN_chou2L_tartan.pz2 V4CN_chou2R_gingham.png V4CN_chou2R_gingham.pz2 V4CN_chou2R_plaid.png V4CN_chou2R_plaid.pz2 V4CN_chou2R_satin.png V4CN_chou2R_satin.pz2 V4CN_chou2R_stripe.png V4CN_chou2R_stripe.pz2 V4CN_chou2R_tartan.png V4CN_chou2R_tartan.pz2 V4CN_crosslegL.png V4CN_crosslegL.pz2 V4CN_crosslegR.png V4CN_crosslegR.pz2 V4CN_dress_gingham.png V4CN_dress_gingham.pz2 V4CN_dress_plaid.png V4CN_dress_plaid.pz2 V4CN_dress_satin.png V4CN_dress_satin.pz2 V4CN_dress_stripe.png V4CN_dress_stripe.pz2 V4CN_dress_tartan.png V4CN_dress_tartan.pz2 Runtime/Libraries/Pose/kobamax/V4CN(For DAZ Studio) V4CN_bow_gingham.duf V4CN_bow_gingham.png V4CN_bow_gingham.pz2 V4CN_bow_plaid.duf V4CN_bow_plaid.png V4CN_bow_plaid.pz2 V4CN_bow_satin.duf V4CN_bow_satin.png V4CN_bow_satin.pz2 V4CN_bow_stripe.duf V4CN_bow_stripe.png V4CN_bow_stripe.pz2 V4CN_bow_tartan.duf V4CN_bow_tartan.png V4CN_bow_tartan.pz2 V4CN_chou2L_gingham.duf V4CN_chou2L_gingham.png V4CN_chou2L_gingham.pz2 V4CN_chou2L_plaid.duf V4CN_chou2L_plaid.png V4CN_chou2L_plaid.pz2 V4CN_chou2L_satin.duf V4CN_chou2L_satin.png V4CN_chou2L_satin.pz2 V4CN_chou2L_stripe.duf V4CN_chou2L_stripe.png V4CN_chou2L_stripe.pz2 V4CN_chou2L_tartan.duf V4CN_chou2L_tartan.png V4CN_chou2L_tartan.pz2 V4CN_chou2R_gingham.duf V4CN_chou2R_gingham.png V4CN_chou2R_gingham.pz2 V4CN_chou2R_plaid.duf V4CN_chou2R_plaid.png V4CN_chou2R_plaid.pz2 V4CN_chou2R_satin.duf V4CN_chou2R_satin.png V4CN_chou2R_satin.pz2 V4CN_chou2R_stripe.duf V4CN_chou2R_stripe.png V4CN_chou2R_stripe.pz2 V4CN_chou2R_tartan.duf V4CN_chou2R_tartan.png V4CN_chou2R_tartan.pz2 V4CN_crosslegL.png V4CN_crosslegL.pz2 V4CN_crosslegR.png V4CN_crosslegR.pz2 V4CN_dress_gingham.duf V4CN_dress_gingham.png V4CN_dress_gingham.pz2 V4CN_dress_plaid.duf V4CN_dress_plaid.png V4CN_dress_plaid.pz2 V4CN_dress_satin.duf V4CN_dress_satin.png V4CN_dress_satin.pz2 V4CN_dress_stripe.duf V4CN_dress_stripe.png V4CN_dress_stripe.pz2 V4CN_dress_tartan.duf V4CN_dress_tartan.png V4CN_dress_tartan.pz2 Runtime/Libraries/Props/kobamax/V4CN V4CN_bow.png V4CN_bow.pp2 V4CN_chouchouL.png V4CN_chouchouL.pp2 V4CN_chouchouR.png V4CN_chouchouR.pp2 Runtime/Libraries/Textures/kobamax/V4CN V4CN_chou2_gingham1.jpg V4CN_chou2_plaid1.jpg V4CN_chou2_satin1.jpg V4CN_chou2_satin1_bump.jpg V4CN_chou2_stripe1.jpg V4CN_chou2_tartan1.jpg V4CN_dress_bump.jpg V4CN_dress_gingham1.jpg V4CN_dress_plaid1.jpg V4CN_dress_satin1.jpg V4CN_dress_satin1_bump.jpg V4CN_dress_satin1_specular.jpg V4CN_dress_stripe1.jpg V4CN_dress_tartan1.jpg Documentation LICENCE.txt V4CN dress for V4A4_readme.txt How to use extra bones.jpg ======================================================================