¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦ *Product Name: Ruin Construction Kit *Copyright 04/01/2015 *By: powerage ¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦¦ Product Description: Thank you very much to have bought this pack. If you have any question, remarks or problems with this package, please let me know with IM renderosity system. Look the promo page for description and see below "Usages Tips/Limitations". -------------------------------------- System Requirements: PC / MAC 0SX Product Requirements: Poser 7 or above ATTENTION: NO TESTED with Poser 4 (rsr files are not included) NO TESTED WITH DS. -------------------------------------- Ownership Statement: All of this product's content was created by powerage. -------------------------------------- Installation Instructions: Open the zip file in WinZip Click EXTRACT Verify that ALL FILES is checked Verify that USE FOLDER NAMES is checked Extract the folder to your Poser directory and Winzip should create the path to the files. -------------------------------------- Usages Tips/Limitations: PACKAGE CONTENT _____________________________________________________ - 1 figure RCK TOOL empty (cr2+obj) - 1 figure set example (preloaded construction) - 20 construction parts: Pillars, Walls, Grounds, Blocks smart props with external .obj (parented with RCK TOOL figure) - 65 HR textures maps (diffus, normal maps) 1024X1024 to 4096X4096 HOW TO USE: For a quick job, you can use preloaded set present in the library of the figures. Then select the figure RCK MOVE TOOL and move the set your convenience. Below explanations to build your own set: First, open the hierarchy window, this will be helpful to select the items you want to change. Using the hierarchy window, can work more comfortably. 1/ Go to figures library (powerage>RuinConstructionKit) 2/ Load the figure RCK TOOL. This tool is essential because the components (smart props) are parented to him. In addition to save and manipulate the set it will be essential. 3/ For comfortable work during construction, make it invisible either by clicking the eye in the hierarchy window Note that the RCK TOOL is visible or not in your scene, it will be invisibly at render. 4/ Go to props library (powerage>RuinConstructionKit), load one item, eg ground part. All props load at the center of the scene and parent automatically in Figure RCK TOOL. Move at your convenience (x, y, z translate) the prop. Load another ground prop eg to enlarge the floor. CAUTION: when you load a new item, this is not selected, you must select before adjust a translation or rotation. Continue your construction by loading the props of your choice. 5/ When your construction is ended, make visible the RCK MOVE TOOL, select it then save in the figure library. Your construction is now saved you can load it several times in your scene, to play with the tools of translation, rotation and scaling. Attention to select always the MOVE TOOL for these operations not to modify an element of your construction. Not tested with DS, all materials are optimized for use with Poser7 or higher. Have fun ! -------------------------------------- Files Included in the Product: ..\Runtime\Geometries\powerage\RuinConstructionKit\ RCK_block1.obj RCK_block2.obj RCK_block3.obj RCK_block4.obj RCK_block5.OBJ RCK_block6.OBJ RCK_block7.OBJ RCK_ground.OBJ RCK_ground2.OBJ RCK_ground3.obj RCK_pillar1.obj RCK_pillar2.obj RCK_pillar3.obj RCK_rubble_piles.obj RCK_tool.obj RCK_wall1.obj RCK_wall2.obj RCK_wall3.OBJ RCK_wall4.OBJ RCK_wall5.OBJ RCK_wall6.OBJ RCK_wall7.OBJ ..\Runtime\libraries\character\Powerage\RuinConstructionKit\ RCK_tool.cr2 RCK_tool.png Set_example.cr2 Set_example.png ..\Runtime\libraries\Props\Powerage\RuinConstructionKit\ block1.png block1.pp2 block2.png block2.pp2 block3.png block3.pp2 block4.png block4.pp2 block5.png block5.pp2 block6.png block6.pp2 block7.png block7.pp2 ground.png ground.pp2 ground2.png ground2.pp2 pillar1.png pillar1.pp2 pillar2.png pillar2.pp2 pillar3.png pillar3.pp2 rubble_piles.png rubble_piles.pp2 wall1.png wall1.pp2 wall2.png wall2.pp2 wall3.png wall3.pp2 wall4.png wall4.pp2 wall5.png wall5.pp2 wall6.png wall6.pp2 wall7.png wall7.pp2 ..\Runtime\Textures\Powerage\RuinConstructionKit\ RCK_block1.jpg RCK_block1SP.jpg RCK_block1_NO.jpg RCK_block2.jpg RCK_block2SP.jpg RCK_block2_NO.jpg RCK_block3.jpg RCK_block3SP.jpg RCK_block3_NO.jpg RCK_block4.jpg RCK_block4SP.jpg RCK_block4_NO.jpg RCK_block5.jpg RCK_block5SP.jpg RCK_block5_NO.jpg RCK_block6.jpg RCK_block6SP.jpg RCK_block6_NO.jpg RCK_block7.jpg RCK_block7SP.jpg RCK_block7_NO.jpg RCK_concrete.jpg RCK_concrete2.jpg RCK_ground.jpg RCK_ground2.jpg RCK_ground2SP.jpg RCK_ground2_NO.jpg RCK_groundSP.jpg RCK_ground_NO.jpg RCK_metal.jpg RCK_metalNO.jpg RCK_pile.jpg RCK_pileDI.jpg RCK_pileNO.jpg RCK_pileSP.jpg RCK_pillar1.jpg RCK_pillar1SP.jpg RCK_pillar1_NO.jpg RCK_pillar2.jpg RCK_pillar2SP.jpg RCK_pillar2_NO.jpg RCK_pillar3.jpg RCK_pillar3SP.jpg RCK_pillar3_NO.jpg RCK_wall1.jpg RCK_wall1SP.jpg RCK_wall1_NO.jpg RCK_wall2.jpg RCK_wall2SP.jpg RCK_wall2_NO.jpg RCK_wall3.jpg RCK_wall3SP.jpg RCK_wall3_NO.jpg RCK_wall4.jpg RCK_wall4SP.jpg RCK_wall4_NO.jpg RCK_wall5.jpg RCK_wall5SP.jpg RCK_wall5_NO.jpg RCK_wall6.jpg RCK_wall6SP.jpg RCK_wall6_NO.jpg RCK_wall7.jpg RCK_wall7SP.jpg RCK_wall7_NO.jpg ..\Documentation\ License.txt RuinConstructionKit-ReadMe!.txt ======================================================================