*************************************************** S1M Scarlet: Kolbie Face Morph and Textures Copyright 2015 Sixus1 Media All Rights Reserved *************************************************** Package Includes: 1 Face Morph 1 Texture set *************************************************** ** System Requirements ** *************************************************** PC/MAC Poser 9 & up *************************************************** ** Needed Files or Products ** *************************************************** Scarlet from Sixus1 Poser 9 and up *************************************************** ** Included Files & Locations ** *************************************************** :Runtime:Libraries:!S1M:Scarlet Kolbie_INJ_Morphs.pz2 Scarlet_Kolbie_RunPython.pz2 :Runtime:Libraries:Materials:S1M_!Scarlet Kolbie+Scalp.mc6 Kolbie+Scalp.png Kolbie.mc6 Kolbie.png :Runtime:Libraries:Pose:S1M_!Scarlet:!!Utility Add_Kolbie_Morph.png Add_Kolbie_Morph.pz2 :Runtime:Textures:S1M:Scarlet:Kolbie S1M_SCRLT_Kolbie_Body_DM.jpg S1M_SCRLT_Kolbie_Body_NM.jpg S1M_SCRLT_Kolbie_Body_TXTR.jpg S1M_SCRLT_Kolbie_Head+Scalp_DM.jpg S1M_SCRLT_Kolbie_Head+Scalp_NM.jpg S1M_SCRLT_Kolbie_Head+Scalp_TXTR.jpg S1M_SCRLT_Kolbie_Head_DM.jpg S1M_SCRLT_Kolbie_Head_NM.jpg S1M_SCRLT_Kolbie_Head_TXTR.jpg S1M_SCRLT_S1M_Kolbie_EyesC1.jpg C:Runtime:Python:poserScripts:S1M:Scarlet create_channels_Kolbie.py *************************************************** ** Installation ** *************************************************** Unzip to your Poser Runtime Directory. These files will work with an internal or external runtime. Meaning that they can go into the Runtime folder within your Poser application folder, or they can be hooked into Poser's Library as an external Runtime. *************************************************** ** Usage/Tips/Hints ** *************************************************** How to use: 1.) Load in Scarlet and make sure that she is actively selected. 2.) Go to the "Utilites" subfolder in the "S1M_!Scarlet" folder in the Pose directory and apply "Add_Kolbie_Morph" 3.) The Kolbie morph will load 'on' and is located on Scarlet's 'head' under the 'Characters' group. 4.) Kolbie textures are applied by selecting 'Kolbie' or 'Kolbie+Scalp' from the 'S1M_!Scarlet' folder in the Materials directory. TIPS: 1.) This product does not make use of the already present morph channels in Scarlet, so you do not have to worry about overwriting or interfering with other existing morphs or addOn packages. Thusly you will not find a REM pose included. 2.) We do not guarantee if and how the morphs from this package will work in combination with all other morphs. *************************************************** ** Support ** *************************************************** For answers to any questions regarding this package, please email Rebekah@sixus1.com *************************************************** ** Credits ** *************************************************** All associated files were created by Les Garner & Rebekah Garner dba Sixus1 Media Promotional artwork by Sixus1 Media