Authors: BadKittehCo E-mail: conniekat8@badkittehco.com Product Date: January 2015 Product Copyright: BadKittehCo Requirements: Poser 9+, DAZ Studio 4.7+ DAZ3D's Victoria 4 ,V4 Base and V4++ morphs (V4 Male morph not supported). Optional Requirements: V4 Elite, Stephanie, Aiko, The Girl morph packs ------------ Ownership statements: All content in this product was created by BadKittehCo -------------- QUICK START INSTRUCTIONS POSER: • Load V4 into your scene as customary and make sure V4 is selected. V4 must be selected when loading the figure into the scene in order to have super conforming and JCM's work. • Find BorderMaxArmGuard.cr2 in your ... Runtime\libraries\Character\BKCBorderMax... directory, and load it into the scene. Conform BorderMaxArmGuard.cr2 to V4. Meshes will load without material applied. • Apply Poser materials to the Arm Guard. They are found in the ...Runtime\libraries\Materials\BKCBorderMax... folder. DAZ STUDIO: • Load V4 into your scene as customary. • Find BorderMaxArmGuard.cr2 in your ... Runtime\libraries\Materials\BKCBorderMax... directory, and load it into the scene. Fit BorderMaxArmGuard.cr2 to V4 (if it did not get fitted automatically. Meshes will load without material applied. • Apply DAZ Studio materials to the figure. They are found in the ... ... Runtime\libraries\Materials\BKCBorderMax... folder. • DAZ Studio will automatically read enclosed .duf files and apply respective textures from Poser runtime directory without additional input from the end user. NOTES AND USE TIPS • Materials have been optimized to give best results with indirect lighting in Poser (IDL) and with Uber environment in DAZStudio. For significantly different lighting setups materials may need to be manually adjusted. This is especially true for specular settings. • Meshes will load without materials applied, this is to ensure that either Poser or DAZ Studio users apply correct shaders to the figures. • We provided a number of adjustment morphs in the Arm Guard, and for additional tweaks in stubborn areas we strongly encourage use of Poser's Morph Brush. File List: ...Runtime\Geometries\BKC-OBJ\BorderMax ...Runtime\Geometries\BKC-OBJ\BorderMax\BKCBordermaxArmguard.obj ...Runtime\libraries\Character\BKCBorderMax\BorderMaxArmGuard.cr2 ...Runtime\libraries\Character\BKCBorderMax\BorderMaxArmGuard.png ...Runtime\libraries\Materials\BKCBorderMax\BorderMax001.duf ...Runtime\libraries\Materials\BKCBorderMax\BorderMax001.mc6 ...Runtime\libraries\Materials\BKCBorderMax\BorderMax001.png ...Runtime\libraries\Materials\BKCBorderMax\BorderMax002.duf ...Runtime\libraries\Materials\BKCBorderMax\BorderMax002.mc6 ...Runtime\libraries\Materials\BKCBorderMax\BorderMax002.png ...Runtime\Textures\BKC-TEX\BorderMax\BKC_BMax_ArmguardBump.jpg ...Runtime\Textures\BKC-TEX\BorderMax\BKC_BMax_ArmguardDiff.jpg ...Runtime\Textures\BKC-TEX\BorderMax\BKC_BMax_ArmguardDiff002.jpg ...Runtime\Textures\BKC-TEX\BorderMax\BKC_BMax_ArmguardDisp.jpg ...Runtime\Textures\BKC-TEX\BorderMax\BKC_BMax_ArmguardDisp2.jpg ...Runtime\Textures\BKC-TEX\BorderMax\BKC_BMax_ArmguardSpecColor.jpg ...Runtime\Textures\BKC-TEX\BorderMax\BKC_BMax_ArmguardSpecStr.jpg ...Runtime\Textures\BKC-TEX\BorderMax\R13.jpg