Title: Grabber DR All content is created and owned by Raul Lunia 24.12.2015 Limitations: The geometries or textures included herein will not be modified,resold, shared, repackaged or distributed. __________________________________________________________________ Description: Standalone creature figure for Poser 5 and higher __________________________________________________________________ System requirements: PC/MAC Needed software: Poser 5 and higher Installation instructions: Poser: copy Runtime folder into your Poser Runtime folder. DAZ Studio: copy Runtime content into your DAZ Studio Runtime folder (content\Runtime). You need to adjust bump and specularity/glossiness settings as DS is not importing material presets correctly. Poser scene to Vue import - bump conversion ratio should be approximately 0.5 (but still needs some individual adjustments, especially specularity channels as imported settings are reversed). Use Poser scene (pz3) for importing into Vue. NB! Fast pose dials (Tail All,Neck All) are not saved with pose file (pz2),they are only for fast posing (it is better to reset neck and tail first or reset all figure).Fast dials are saved only with scene file (pz3). __________________________________________________________________ Morphs: Eyes Closed Mouth Open Head Side Spikes Head Top Pointed Cheek Spikes Lip Spikes Brows Down-Up Horns Length Back Spikes Forearm Spikes Arm Spikes __________________________________________________________________ Files list: Documentation folder: License.txt Grabber DR_ReadMe.txt Runtime folder: Textures: \Runtime\Textures\Creatures\Grabber DR\ Grabber_B.jpg Grabber_C1.jpg Grabber_C2.jpg Template: \Runtime\Templates\Creatures\ GrabberDR_map.jpg Poses: \Runtime\Libraries\Pose\Creatures\Grabber DR\ 0-Reset All and Morphs.png 0-Reset All and Morphs.pz2 0-Reset All.png 0-Reset All.pz2 01.png 01.pz2 02.png 02.pz2 03.png 03.pz2 04.png 04.pz2 05.png 05.pz2 Material presets: \Runtime\Libraries\Materials\Creatures\Grabber DR\ Grab_01.mc6 Grab_01.png Grab_02.mc6 Grab_02.png Character: \Runtime\Libraries\Character\Creatures\ Grabber DR.cr2 Grabber DR.png Geometry: \Runtime\Geometries\Creatures\ drGrabber.obj