Doverplace Copyright © 2013 Clayton H.Boyce Link-Age https://www.facebook.com/profile.php?id=100009702668667 Description: Fully Detailed House Obj. All collisions/alphas/normals/polycount are made to cryengine 3 specs.Full open interior. Tested.This is by far the largest I have uploaded! ********************************************************************* Required Products: 3d Software that is capable of importing .obj,dae,3ds,fbx. Measured in meters. 3ds Max, Maya, sketchup Vray for rendering and importing to Cryengine 3(don't judge,it is much faster with playup) and Photoshop for textures. ********************************************************************* Instructions for Use: This package includes the object file (.obj,.fbx,.dae,.3ds), textures and .mtl,also included are the cryengine's .mtl, .dae and .cgf. Import the obj file into any 3d software like Blender, Maya or 3ds Max. ********************************************************************* Included Files: Doverplace.3ds Doverplace.dae Doverplace.obj Doverplace.Fbx And all included texture maps ********************************************************************* The files in this package should not be redistributed or resold without consent. The user may use these files in both commercial and non-commercial renders. I am focused on creating content for use in game engines. But I have made these files open to the 3d software of your choice as well. For example 3ds max, maya or any other program capable of importing .obj, .fbx, .dae or .3ds. *********************************************************************