====================================================================== ************************************************************ *Product Name: Photo Scenes: Old Silver Mine *Copyright 17/4 2016 *By: ShaaraMuse3D *Contact: Renderosity Sitemail ************************************************************ Take your runtime straight into photo-realism with the Old Silver Mine! The Old Silver mine is a full scene that includes a old mining entrance, a dug out pit, barrel prop, a fire pit and 5 bonus rocks from two of my stone products here on Renderosity. It also comes with a fully preloaded scene with a terrain prop specially made to fit the entrance, pit, and firepit, with a high resolution tiling ground texture (useful for anything other ground or terrain prop you may have too) The preloaded prop have rocks placed in it to form realistic cliff formations. The following is included in the set: Mining Entrance Mining Entrance Back Room Mining Pit Fire Pit Barrel 2 rocks from Photo Props: Austrian Cliffs 3 rocks from Photo Props: Alpine Rocks Preloaded Scene with terrain prop Preloaded Rocks placed around Fire Pit High resolution 4K ground textur with displacement The inside part of the terrain prop behind the mining entrance has texture stretching, but it's never meant to be in view, as it's a backdrop for the mining entrance meant to be covered by rocks (as in the preloaded scene) This is all by design for optimum rendering and texture quality for the mining entrance. The terrain props uses a high resolution 4K tiling terrain texture. The pit, firepit and mining entrance also come with adjustment morphs, if they need to be "dug" more into the ground. They are entirely photo-based, so their foundations are not 100% flat. There is a slight seam between the different objects, but the textures are matched quite exactly in color and vibrance. The scene is made for Poser, but can most likely be loaded in Daz Studio as well, but the materials may need some tweaking. (The models load fine, but you may need to tweak the displacement, bump and shader settings to suit your needs) The same goes for other programs. Due to the amount of texture and geometry data in this product, an obj version was not included. -------------------------------------- System Requirements: Poser 6 or higher -------------------------------------- Installation Instructions: Unzip the files into your poser directory. To open a a prop, you go to props, then into the ShaaraMuse3D folder and then into the Scenery and PS_Oldmine folder. To apply a material, go to materials, and then into the ShaaraMuse3D folder and into the PS_Oldmine folder. -------------------------------------- Usage Tips or Limitations: ****************************** ** Merchant resources used: ** ****************************** - My own photos and textures ************************ * General Stuff * ************************ Templates for creating textures can be found in the Templates folder. As far as the legal stuff goes, see the renderosity license txt file. But as a general rule, use it however you want in your personal or commercial renders, just dont redistribute the package, in whole or in part, to make a competing product! Happy renderings! -------------------------------------- Files Included in the Product: ..Documentation\ PS_OldSilvermine_Readme.txt RENDEROSITY-LICENSE.txt ..Templates\ShaaraMuse3D\Scenery\PP_Alpinerocks\ PP_AR01.jpg PP_AR04.jpg PP_AR05.jpg ..Templates\ShaaraMuse3D\Scenery\PP_AustrianCliffs\ AC03.jpg AC06.jpg ..Templates\ShaaraMuse3D\Scenery\PS_OldSilvermine\ PS_OSM_Backroom.jpg PS_OSM_Barrel.jpg PS_OSM_Entrance.jpg PS_OSM_Firepit.jpg PS_OSM_Pit.jpg PS_OSM_Terrain.jpg ..Runtime\Geometries\ShaaraMuse3D\Scenery\PP_Alpinerocks\ AR01.obj AR04.obj AR05.obj ..Runtime\Geometries\ShaaraMuse3D\Scenery\PP_AustrianCliffs\ AC03.obj AC06.obj ..Runtime\Geometries\ShaaraMuse3D\Scenery\PP_OldMine\ PS_OSM_Backroom.obj PS_OSM_Barrel.obj PS_OSM_Entrance.obj PS_OSM_Firepit.obj PS_OSM_Pit.obj PS_OSM_Terrain.obj ..Runtime\Libraries\Materials\ShaaraMuse3D\Scenery\PP_AlpineRocks\ PP_AR01.mc6 PP_AR01.png PP_AR04.mc6 PP_AR04.png PP_AR05.mc6 PP_AR05.png ..Runtime\Libraries\Materials\ShaaraMuse3D\Scenery\PP_AustrianCliffs\ PP_AC03.mc6 PP_AC03.png PP_AC03_Disp.mc6 PP_AC03_Disp.png PP_AC06.mc6 PP_AC06.png PP_AC06_Disp.mc6 PP_AC06_Disp.png ..Runtime\Libraries\Materials\ShaaraMuse3D\Scenery\PS_Silvermine\ PS_SM_Backroom.mc6 PS_SM_Backroom.png PS_SM_Barrel01.mc6 PS_SM_Barrel01.png PS_SM_Firepit.mc6 PS_SM_Firepit.png PS_SM_MiningEntrance.mc6 PS_SM_MiningEntrance.png PS_SM_Pit.mc6 PS_SM_Pit.png ..Runtime\Libraries\Materials\ShaaraMuse3D\Scenery\PT_SurfaceOfGround\ PT_SoG_Mineground01.mt5 PT_SoG_Mineground01.png ..Runtime\Libraries\Props\ShaaraMuse3D\Scenery\PS_Silvermine\ PS_SM_Backroom.png PS_SM_Backroom.pp2 PS_SM_Barrel.png PS_SM_Barrel.pp2 PS_SM_Firepit.pmd PS_SM_Firepit.png PS_SM_Firepit.pp2 PS_SM_Firepitrocks_Preloaded.png PS_SM_Firepitrocks_Preloaded.pp2 PS_SM_MiningEntrance.pmd PS_SM_MiningEntrance.png PS_SM_MiningEntrance.pp2 PS_SM_Pit.pmd PS_SM_Pit.png PS_SM_Pit.pp2 PS_SM_Terrain_Preloaded.png PS_SM_Terrain_Preloaded.pp2 ..Runtime\Libraries\Props\ShaaraMuse3D\Scenery\PS_Silvermine\Rocks\ AR01.png AR01.pp2 AR04.png AR04.pp2 AR05.png AR05.pp2 PP_AC03.png PP_AC03.pp2 PP_AC06.png PP_AC06.pp2 ..Runtime\Textures\ShaaraMuse3D\Scenery\PP_AlpineRocks\ PP_BAR_01.jpg PP_BAR_01_D.jpg PP_BAR_04.jpg PP_BAR_04_D.jpg PP_BAR_05.jpg PP_BAR_05_D.jpg ..Runtime\Textures\ShaaraMuse3D\Scenery\PP_AustrianCliffs\ PP_ACL_03.jpg PP_ACL_03_D.jpg PP_ACL_06.jpg PP_ACL_06_D.jpg ..Runtime\Textures\ShaaraMuse3D\Scenery\PS_Silvermine\ PS_SM_Backroom_Color.jpg PS_SM_Backroom_Height.jpg PS_SM_Barrel_Color_2K.jpg PS_SM_Barrel_Height_2K.jpg PS_SM_Entrance_Color_4K.jpg PS_SM_Entrance_Height_4K.jpg PS_SM_Firepit_Color_4K.jpg PS_SM_Firepit_Height_4K.jpg PS_SM_Pit_Color_4K.jpg PS_SM_Pit_Height_4K.jpg ..Runtime\Textures\ShaaraMuse3D\Scenery\PT_SurfaceOfGround\ PT_SoG_Mineground01_Color.jpg PT_SoG_Mineground01_Height.jpg