************************************************************ *Product Name: Biscuits Looking Glass *Copyright: Biscuits ************************************************************ Product Description Biscuits Looking Glass is a product to setup your own interior. It contains several Props; Floor, wall, ceiling, fireplace, mirrorborder, skydome, stairs, cakeplate, glasscover, cupcake, bottle, mirror, lamp and a clock. The cupcake has an eat me morph and a paper texture dial. The mirror comes with 5 ripple morphs and 5 distortion morphs. Also included are 5 Camera Presets and 2 Preload Scenes. As all props are also separate you can mix and match and setup an environment to your liking! -------------------------------------- System Requirements: PC tested -------------------------------------- Required product/software: - For Poser 8 and higher. -------------------------------------- Ownership Statement: All of this product's content was created by Biscuits. -------------------------------------- Installation Instructions: Unzip this archive to your Poser directory. Make sure that all of the files are placed in the correct directories within your Poser Runtime directory. All files in the "Geometries"-folder go into: Poser/Runtime/Geometries/... All files in the "Props"-folder go into: Poser/Runtime/libraries/Props/... All files in the "Cameras"-folder go into: Poser/Runtime/libraries/Camera/... All files in the "Scene"-folder go into: Poser/Runtime/libraries/Scene/... All files in the "textures"-folder go into: Poser/Runtime/textures/... -------------------------------------- Usage Tips or Limitations: If you see weird edges on the props, try to set the crease angle on the prop to 20 or to zero for example. Textures included are optimised for Firefly, but because of the many materialzone options, one can edit all materials to your linking for Superfly or external render engines like Octane. The back wall needs to be used with an invisible middle part, so it doesn't hide the deep extrusion of the fireplace. If you see large black parts in your mirror, increase the raytrace bounces in your rendersettings to 8. To decrease the rendertime with such high raytrace bounces use Dimension3D render firefly, you find that in menu>scripts>partners>Dimension3D>Render Firefly There decrease the indirect light bounces. (not the raytrace bounces). --- This is NOT a merchant resource. The content in this package may NOT be redistributed, copied or sold in any way. The content in this package may NOT be given away for free in any way. Tested on Poser Pro 14 on a PC. Not tested on a Mac. Not tested in Daz Studio. By buying/using this product the user agrees that Biscuits cannot be held responsible for any damage or harm that may arise from the use of these files. The creator of this product is not responsible for any damages or loss of any kind due to the use/download of this product. -------------------------------------- Files Included in the Product: \Documentation\ Biscuits Looking Glass_Readme.txt license.txt \Runtime\Textures\Biscuits\Looking Glass\ B_Ceiling_BLG_1.jpg B_Fireplace_body_inside_BLG_1.jpg B_Fireplace_main_detail_inlays_BLG.jpg B_Fireplace_top_BLG_1.jpg B_Floor_BLG_1.jpg B_Mirrorborder_behind_top_BLG_1.jpg B_Mirrorborder_details_frontside_inlays_inlaysedges_BGL_1.jpg B_Mirrorborder_frame_inside_BLG_1.jpg B_Stairs_sides_top_BLG_1.jpg B_Stairs_sides_top_BLG_2.jpg B_Wall_BLG_1.jpg C_Bottle_label_BLG_1.jpg C_Cake_BLG.jpg C_Ceiling_BLG_1.jpg C_Clock_body_BLG_1.jpg C_Clock_face_BLG_1.jpg C_Clock_frame_BLG_1.jpg C_Fireplace_body_inside_BLG_1.jpg C_Fireplace_main_detail_inlays_BLG_1.jpg C_Fireplace_top_BLG_1.jpg C_Floor_BLG_1.jpg C_LIGHT_BLG_1.jpg C_Lamp_shade_BLG - Copy.jpg C_Lamp_shade_BLG.jpg C_Mirrorborder_behind_top_BLG_1.jpg C_Mirrorborder_details_frontside_inlays_inlaysedges_BGL_1.jpg C_Mirrorborder_frame_inside_BLG_1.jpg C_Paper_BLG_1.jpg C_Paper_BLG_2.jpg C_SKY_BLG_1.jpg C_Stairs_sides_top_BLG_1.jpg C_Stairs_sides_top_BLG_2.jpg C_Wall_BLG_1.jpg C_Wall_BLG_2.jpg \Runtime\Libraries\Scene\Biscuits\Looking Glass\ Base Setup Filled.png Base Setup Filled.pz3 Base Setup.png Base Setup.pz3 \Runtime\Libraries\Props\Biscuits\Looking Glass\ Bottle.png Bottle.pp2 Cakeplate.png Cakeplate.pp2 Ceiling.png Ceiling.pp2 Clock.png Clock.pp2 Cupcake.png Cupcake.pp2 Fireplace.png Fireplace.pp2 Floor.png Floor.pp2 Glasscover.png Glasscover.pp2 Mirror.png Mirror.pp2 Mirrorborder.png Mirrorborder.pp2 Sky.png Sky.pp2 Stairs.png Stairs.pp2 Wall 4th.png Wall 4th.pp2 Wall Closed.png Wall Closed.pp2 Wall Lamp.png Wall Lamp.pp2 Wall Left.png Wall Left.pp2 Wall Right.png Wall Right.pp2 Wall.png Wall.pp2 \Runtime\Libraries\Materials\Biscuits\Looking Glass\ !Invisible.mt5 !Invisible.png \Runtime\Libraries\Camera\Biscuits\Looking Glass\ LG CAM 01.cm2 LG CAM 01.png LG CAM 02.cm2 LG CAM 02.png LG CAM 03.cm2 LG CAM 03.png LG CAM 04.cm2 LG CAM 04.png LG CAM 05.cm2 LG CAM 05.png \Runtime\Geometries\Biscuits\Looking Glass\ Bottle_0.obj Cakeplate_0.obj Glasscover_0.obj Glasscover_1.obj LGCeiling_0.obj LGClock_0.obj LGCupcake_0.obj LGFireplace_0.obj LGFloor_0.obj LGLamp_0.obj LGMirror_0.obj LGMirrorborder_0.obj LGStairs_0.obj LGWall_0.obj sky_0.obj ======================================================================