Product Name: SV7 Lynn Copyright: May 2016 Seven Contact: Site Mail on Renderosity Thank you very much for purchasing Lynn! System Requirements: Poser 7 / 8 or 9+ for SSS shaders, Poser 11 or 11 Pro for Superfly shaders or Daz Studio 3 Advanced or newer Required Products: Head Morph and Mat Files: Victoria 4.2 & Morphs ++ Body Morph: Victoria 4.2, Morphs++ All of the content in this package was created by Seven, and may include derivatives of the following Vendor/Merchant resources: Merchant Resource - Old Skin by _Fenrissa_, Diamond Resource 1, 2 & 3 for V4 by Mairy and 3Dream, Golden Face Resource 3 & 4 by 3Dream, PD Eyes Merchant Resource, Photo resources from www.3d.sk resources on file with Renderosity Poser Installation Instructions: Please unzip first (e.g. WinZip or another zip-program). You can 1. unzip the file directly into your main Poser directory. 2. unzip the file on your hard drive and then drag the unzipped folder right into your main Poser directory. Manually: All files in the "Pose"-folder go into: Poser/Runtime/Libraries/Pose/... All files in the "Textures"-folder go into: Poser/Runtime/Textures/... You will find your files in the "Pose"-Library: SV7 Usage Tips or Limitations: The package was tested using Poser 7, Poser Pro 2010, Poser Pro 2012, Daz Studio 4.6 Pro You are not allowed to give this package away as a gift or share it. Contents: Product packing list: :Documentation\SV7Lynn RenderosityLicense.txt SV7_Lynn_Readme.txt :Runtime:Libraries:Morphs:SV7:Lynn2 hideLynn_Ears-head.pz2 hideLynn_Head-head.pz2 hideLynn_Neck-neck.pz2 injLynn_Ears-head.pz2 injLynn_Head-head.pz2 injLynn_Neck-neck.pz2 remLynn_Ears-head.pz2 remLynn_Head-head.pz2 remLynn_Neck-neck.pz2 showLynn_Ears-head.pz2 showLynn_Head-head.pz2 showLynn_Neck-neck.pz2 :Runtime:Libraries:Pose:SV7:Lynn:!!!Morphs !!!Lynn_Head-INJ.png !!!Lynn_Head-INJ.pz2 !!!Lynn_Head-REM.png !!!Lynn_Head-REM.pz2 !!Lynn_Body-INJ.png !!Lynn_Body-INJ.pz2 !!Lynn_Body-REM.png !!Lynn_Body-REM.pz2 !Lynn_Ears-INJ.png !Lynn_Ears-INJ.pz2 !Lynn_Ears-REM.png !Lynn_Ears-REM.pz2 !Lynn_EyesFix.png !Lynn_EyesFix.pz2 :Runtime:Libraries:Pose:SV7:Lynn:!!SSS_Shaders !!Apply_MAT.png !!Apply_MAT.pz2 !!Eyes01.png !!Eyes01.pz2 !!Eyes02.png !!Eyes02.pz2 !!Eyes03.png !!Eyes03.pz2 !!Eyes04.png !!Eyes04.pz2 !!Eyes05.png !!Eyes05.pz2 !!Eyes06.png !!Eyes06.pz2 !!Eyes07.png !!Eyes07.pz2 !!Tear_OFF.png !!Tear_OFF.pz2 !!Tear_ON.png !!Tear_ON.pz2 !MU00.png !MU00.pz2 !MU01.png !MU01.pz2 !MU02.png !MU02.pz2 !MU03.png !MU03.pz2 !MU04.png !MU04.pz2 !MU05.png !MU05.pz2 !MU06.png !MU06.pz2 !MU07.png !MU07.pz2 !MU08.png !MU08.pz2 !MU09.png !MU09.pz2 !MU10.png !MU10.pz2 !MU11.png !MU11.pz2 !MU12.png !MU12.pz2 !MU13.png !MU13.pz2 !MU14.png !MU14.pz2 Lips00_A.png Lips00_A.pz2 Lips00_B.png Lips00_B.pz2 Lips01_A.png Lips01_A.pz2 Lips01_B.png Lips01_B.pz2 Lips02_A.png Lips02_A.pz2 Lips02_B.png Lips02_B.pz2 Lips03_A.png Lips03_A.pz2 Lips03_B.png Lips03_B.pz2 Lips04_A.png Lips04_A.pz2 Lips04_B.png Lips04_B.pz2 Lips05_A.png Lips05_A.pz2 Lips05_B.png Lips05_B.pz2 Lips06_A.png Lips06_A.pz2 Lips06_B.png Lips06_B.pz2 Lips07_A.png Lips07_A.pz2 Lips07_B.png Lips07_B.pz2 :Runtime:Libraries:Pose:SV7:Lynn:!Normal_Shaders !!Apply_MAT.png !!Apply_MAT.pz2 !!Eyes01.png !!Eyes01.pz2 !!Eyes02.png !!Eyes02.pz2 !!Eyes03.png !!Eyes03.pz2 !!Eyes04.png !!Eyes04.pz2 !!Eyes05.png !!Eyes05.pz2 !!Eyes06.png !!Eyes06.pz2 !!Eyes07.png !!Eyes07.pz2 !!Tear_OFF.png !!Tear_OFF.pz2 !!Tear_ON.png !!Tear_ON.pz2 !MU00.png !MU00.pz2 !MU01.png !MU01.pz2 !MU02.png !MU02.pz2 !MU03.png !MU03.pz2 !MU04.png !MU04.pz2 !MU05.png !MU05.pz2 !MU06.png !MU06.pz2 !MU07.png !MU07.pz2 !MU08.png !MU08.pz2 !MU09.png !MU09.pz2 !MU10.png !MU10.pz2 !MU11.png !MU11.pz2 !MU12.png !MU12.pz2 !MU13.png !MU13.pz2 !MU14.png !MU14.pz2 Lips00_A.png Lips00_A.pz2 Lips00_B.png Lips00_B.pz2 Lips01_A.png Lips01_A.pz2 Lips01_B.png Lips01_B.pz2 Lips02_A.png Lips02_A.pz2 Lips02_B.png Lips02_B.pz2 Lips03_A.png Lips03_A.pz2 Lips03_B.png Lips03_B.pz2 Lips04_A.png Lips04_A.pz2 Lips04_B.png Lips04_B.pz2 Lips05_A.png Lips05_A.pz2 Lips05_B.png Lips05_B.pz2 Lips06_A.png Lips06_A.pz2 Lips06_B.png Lips06_B.pz2 Lips07_A.png Lips07_A.pz2 Lips07_B.png Lips07_B.pz2 :Runtime:Libraries:Pose:SV7:Lynn:Superfly_Shaders !!Apply_MAT.png !!Apply_MAT.pz2 !!Eyes01.png !!Eyes01.pz2 !!Eyes02.png !!Eyes02.pz2 !!Eyes03.png !!Eyes03.pz2 !!Eyes04.png !!Eyes04.pz2 !!Eyes05.png !!Eyes05.pz2 !!Eyes06.png !!Eyes06.pz2 !!Eyes07.png !!Eyes07.pz2 !!Tear_OFF.png !!Tear_OFF.pz2 !!Tear_ON.png !!Tear_ON.pz2 !MU00.png !MU00.pz2 !MU01.png !MU01.pz2 !MU02.png !MU02.pz2 !MU03.png !MU03.pz2 !MU04.png !MU04.pz2 !MU05.png !MU05.pz2 !MU06.png !MU06.pz2 !MU07.png !MU07.pz2 !MU08.png !MU08.pz2 !MU09.png !MU09.pz2 !MU10.png !MU10.pz2 !MU11.png !MU11.pz2 !MU12.png !MU12.pz2 !MU13.png !MU13.pz2 !MU14.png !MU14.pz2 Lips00_A.png Lips00_A.pz2 Lips00_B.png Lips00_B.pz2 Lips01_A.png Lips01_A.pz2 Lips01_B.png Lips01_B.pz2 Lips02_A.png Lips02_A.pz2 Lips02_B.png Lips02_B.pz2 Lips03_A.png Lips03_A.pz2 Lips03_B.png Lips03_B.pz2 Lips04_A.png Lips04_A.pz2 Lips04_B.png Lips04_B.pz2 Lips05_A.png Lips05_A.pz2 Lips05_B.png Lips05_B.pz2 Lips06_A.png Lips06_A.pz2 Lips06_B.png Lips06_B.pz2 Lips07_A.png Lips07_A.pz2 Lips07_B.png Lips07_B.pz2 MyLibrary:Runtime:Libraries:Pose:SV7:Lynn:DS_Iray !!Apply_MAT.duf !!Apply_MAT.png !!Apply_MAT.pz2 !!Eyes01.duf !!Eyes01.png !!Eyes01.pz2 !!Eyes02.duf !!Eyes02.png !!Eyes02.pz2 !!Eyes03.duf !!Eyes03.png !!Eyes03.pz2 !!Eyes04.duf !!Eyes04.png !!Eyes04.pz2 !!Eyes05.duf !!Eyes05.png !!Eyes05.pz2 !!Eyes06.duf !!Eyes06.png !!Eyes06.pz2 !!Eyes07.duf !!Eyes07.png !!Eyes07.pz2 !!Tear_OFF.duf !!Tear_OFF.png !!Tear_OFF.pz2 !!Tear_ON.duf !!Tear_ON.png !!Tear_ON.pz2 !MU00.duf !MU00.png !MU00.pz2 !MU01.duf !MU01.png !MU01.pz2 !MU02.duf !MU02.png !MU02.pz2 !MU03.duf !MU03.png !MU03.pz2 !MU04.duf !MU04.png !MU04.pz2 !MU05.duf !MU05.png !MU05.pz2 !MU06.duf !MU06.png !MU06.pz2 !MU07.duf !MU07.png !MU07.pz2 !MU08.duf !MU08.png !MU08.pz2 !MU09.duf !MU09.png !MU09.pz2 !MU10.duf !MU10.png !MU10.pz2 !MU11.duf !MU11.png !MU11.pz2 !MU12.duf !MU12.png !MU12.pz2 !MU13.duf !MU13.png !MU13.pz2 !MU14.duf !MU14.png !MU14.pz2 Lips00_A.duf Lips00_A.png Lips00_A.pz2 Lips00_B.duf Lips00_B.png Lips00_B.pz2 Lips01_A.duf Lips01_A.png Lips01_A.pz2 Lips01_B.duf Lips01_B.png Lips01_B.pz2 Lips02_A.duf Lips02_A.png Lips02_A.pz2 Lips02_B.duf Lips02_B.png Lips02_B.pz2 Lips03_A.duf Lips03_A.png Lips03_A.pz2 Lips03_B.duf Lips03_B.png Lips03_B.pz2 Lips04_A.duf Lips04_A.png Lips04_A.pz2 Lips04_B.duf Lips04_B.png Lips04_B.pz2 Lips05_A.duf Lips05_A.png Lips05_A.pz2 Lips05_B.duf Lips05_B.png Lips05_B.pz2 Lips06_A.duf Lips06_A.png Lips06_A.pz2 Lips06_B.duf Lips06_B.png Lips06_B.pz2 Lips07_A.duf Lips07_A.png Lips07_A.pz2 Lips07_B.duf Lips07_B.png Lips07_B.pz2 MyLibrary:Runtime:Libraries:Pose:SV7:Lynn:DS_Options !!Apply_MAT.duf !!Apply_MAT.png !!Apply_MAT.pz2 !!Eyes01.duf !!Eyes01.png !!Eyes01.pz2 !!Eyes02.duf !!Eyes02.png !!Eyes02.pz2 !!Eyes03.duf !!Eyes03.png !!Eyes03.pz2 !!Eyes04.duf !!Eyes04.png !!Eyes04.pz2 !!Eyes05.duf !!Eyes05.png !!Eyes05.pz2 !!Eyes06.duf !!Eyes06.png !!Eyes06.pz2 !!Eyes07.duf !!Eyes07.png !!Eyes07.pz2 !!Tear_OFF.duf !!Tear_OFF.png !!Tear_OFF.pz2 !!Tear_ON.duf !!Tear_ON.png !!Tear_ON.pz2 !MU00.duf !MU00.png !MU00.pz2 !MU01.duf !MU01.png !MU01.pz2 !MU02.duf !MU02.png !MU02.pz2 !MU03.duf !MU03.png !MU03.pz2 !MU04.duf !MU04.png !MU04.pz2 !MU05.duf !MU05.png !MU05.pz2 !MU06.duf !MU06.png !MU06.pz2 !MU07.duf !MU07.png !MU07.pz2 !MU08.duf !MU08.png !MU08.pz2 !MU09.duf !MU09.png !MU09.pz2 !MU10.duf !MU10.png !MU10.pz2 !MU11.duf !MU11.png !MU11.pz2 !MU12.duf !MU12.png !MU12.pz2 !MU13.duf !MU13.png !MU13.pz2 !MU14.duf !MU14.png !MU14.pz2 Lips00_A.duf Lips00_A.png Lips00_A.pz2 Lips00_B.duf Lips00_B.png Lips00_B.pz2 Lips01_A.duf Lips01_A.png Lips01_A.pz2 Lips01_B.duf Lips01_B.png Lips01_B.pz2 Lips02_A.duf Lips02_A.png Lips02_A.pz2 Lips02_B.duf Lips02_B.png Lips02_B.pz2 Lips03_A.duf Lips03_A.png Lips03_A.pz2 Lips03_B.duf Lips03_B.png Lips03_B.pz2 Lips04_A.duf Lips04_A.png Lips04_A.pz2 Lips04_B.duf Lips04_B.png Lips04_B.pz2 Lips05_A.duf Lips05_A.png Lips05_A.pz2 Lips05_B.duf Lips05_B.png Lips05_B.pz2 Lips06_A.duf Lips06_A.png Lips06_A.pz2 Lips06_B.duf Lips06_B.png Lips06_B.pz2 Lips07_A.duf Lips07_A.png Lips07_A.pz2 Lips07_B.duf Lips07_B.png Lips07_B.pz2 :Runtime:Textures:SV7:Lynn LynnEyes01.jpg LynnEyes02.jpg LynnEyes03.jpg LynnEyes04.jpg LynnEyes05.jpg LynnEyes06.jpg LynnEyes07.jpg LynnEyesBump.jpg LynnHeadA.jpg LynnHeadB.jpg LynnHeadN.jpg LynnHeadS.jpg LynnHeadSSS.jpg LynnLash.jpg LynnLashd.jpg LynnLimbsA.jpg LynnLimbsB.jpg LynnLimbsN.jpg LynnLimbsS.jpg LynnLimbsSSS.jpg LynnLips01.jpg LynnLips02.jpg LynnLips03.jpg LynnLips04.jpg LynnLips05.jpg LynnLips06.jpg LynnLips07.jpg LynnMU01.jpg LynnMU02.jpg LynnMU03.jpg LynnMU04.jpg LynnMU05.jpg LynnMU06.jpg LynnMU07.jpg LynnMU08.jpg LynnMU09.jpg LynnMU10.jpg LynnMU11.jpg LynnMU12.jpg LynnMU13.jpg LynnMU14.jpg LynnMouthA.jpg LynnMouthB.jpg LynnReflect.jpg LynnTorsoA.jpg LynnTorsoB.jpg LynnTorsoN.jpg LynnTorsoS.jpg LynnTorsoSSS.jpg --------------------------------------------------------------------- Usage Requirements: This product may be used for your commercial and/or non-commercial renders. This product may not be included in any other packages (commercial, non-commercial or free). The product may NOT be redistributed, copied or sold in part or in whole. The content of this ZIP-package remains the property of Seven The User also agrees that Seven is not responsible for any damage or harm that may arise from the use of these files, although this product has been tested and approved without any such instances. This product may NOT be sold or given as a gift (unless purchased as so through Renderosity Market Place).