Shadr Racer Copyright simon schild 2016 (Ownership Statement): All of this product's content was created by Simon-3d (Simon Schild),(Simon3D) Required Software Poser 7+ / Daz Studio 4+ This is a futuristic vehicle, design as a Racing Vehicle but can be used in many senarios. The Vehicle comes with a selection of 13 Material presets plus helmet and goggles. Included are Driver poses for M4 and V4 -------------------------------------------------- To install this product simply Unzip the files and:- copy the S3D-shadr-tex Folder from Runtime>Textures to C:\Program Files\** \Poser #\Runtime\textures copy the S3D-shadr-objs Folder from Runtime>geometries to C:\Program Files\** \Poser #\Runtime\geometries And continue this for all the folders in the runtime zip. ** this will be Curious Labs, Metacreation, e-frontier or smith Micro depending on which version of poser you have. # this will be the version number. Daz Studio users should copy the runtime files to the Runtime Folder in their DS-#_content Directory and the Simon-3D folders to the corresponding DS-#_content/Props & DS-#_content/data --------------------------------------------------- List of files contained within this product .zip(s) \Documentation\ Shad Racer-readme.txt license.txt \runtime\textures\s3d-shadr-tex\ 3sd-ref.jpg S3D-Flag-can.jpg S3D-Flag-germ.jpg S3D-Flag-sa.jpg S3D-Flag-uk.jpg S3D-Flag-usa.jpg S3D-brassref.jpg S3D-leth-bump.jpg S3D-leth-c.jpg S3D-silverref.jpg S3D-spec-9.jpg S3D_speca-1.jpg checkboard.jpg hexbumpsmooth.jpg s3d-brushedsteel-bump.jpg s3d-dglow-b.jpg s3d-dglow-c.jpg shadr-details-b.jpg shadr-details-i.jpg shadr-details.jpg \runtime\libraries\props\Shad Racer Props\ Goggles On.png Goggles On.pp2 Goggles Raised.png Goggles Raised.pp2 Helmet.png Helmet.pp2 \runtime\libraries\pose\Shad Racer Poses\ M4 Shadr Driver.png M4 Shadr Driver.pz2 V4 Shadr Driver.png V4 Shadr Driver.pz2 \runtime\libraries\materials\Shad Racer Mats\ Black & White.mc6 Black & White.png Blue.mc6 Blue.png Canada.mc6 Canada.png Germany.mc6 Germany.png Gold.mc6 Gold.png Green.mc6 Green.png Red & Blue.mc6 Red & Blue.png Render 16.png Silver & Gold.mc6 Silver & Gold.png Silver.mc6 Silver.png South Africa.mc6 South Africa.png USA.mc6 USA.png Union Jack.mc6 Union Jack.png Yellow.mc6 Yellow.png \runtime\libraries\character\Shad Racer\ SETUP1.cr2 SETUP1.png SETUP1.xmp Shad Racer.cr2 Shad Racer.png \runtime\geometries\s3d-shadr-obj\ s3d-gogs.mtl s3d-gogs.obj s3d-gogs2.obj s3d-shadr.obj s3d-shadrhelm.obj \UVtemplates\ shadr-int-screen-detailUVs.jpg \DS-Content\runtime\textures\s3d-shadr-tex\ 3sd-ref.jpg S3D-Flag-can.jpg S3D-Flag-germ.jpg S3D-Flag-sa.jpg S3D-Flag-uk.jpg S3D-Flag-usa.jpg S3D-brassref.jpg S3D-leth-bump.jpg S3D-leth-c.jpg S3D-silverref.jpg S3D-spec-9.jpg S3D_speca-1.jpg checkboard.jpg hexbumpsmooth.jpg s3d-brushedsteel-bump.jpg s3d-dglow-b.jpg s3d-dglow-c.jpg shadr-details-b.jpg shadr-details-i.jpg shadr-details.jpg \DS-Content\runtime\geometries\s3d-shadr-obj\ s3d-gogs.obj s3d-gogs2.obj s3d-shadr.obj s3d-shadrhelm.obj \DS-Content\Props\S3D\Shadr Racer\ Goggles On.duf Goggles On.png Goggles Raised.duf Goggles Raised.png Helmet.duf Helmet.png Shad Racer.duf Shad Racer.png \DS-Content\Materials\Shadr Racer Mats\ Black & White.duf Black & White.png Blue.duf Blue.png Canada.duf Canada.png Germany.duf Germany.png Gold.duf Gold.png Green.duf Green.png Red & Blue.duf Red & Blue.png Render 16.png Silver & Gold.duf Silver & Gold.png Silver.duf Silver.png South Africa.duf South Africa.png USA.duf USA.png Union Jack.duf Union Jack.png Yellow.duf Yellow.png \DS-Content\data\Simon3d\Shadr\Shad Racer\ s3d-shadr_22705.dsf \DS-Content\data\Simon3d\Shadr\Shad Racer\UV Sets\Simon3D\Base\ default.dsf \DS-Content\data\Simon3d\Shadr\Shad Racer\Morphs\Simon3D\Base\ Back Rest Height_seat.dsf Back Rest Width_seat.dsf Seat Width_seat.dsf alias_seat_Back Rest Height.dsf alias_seat_Back Rest Width.dsf alias_seat_Seat Width.dsf \DS-Content\data\Simon3d\Shadr\Helmet\ s3d-shadrhelm_1475.dsf \DS-Content\data\Simon3d\Shadr\Helmet\UV Sets\Simon3D\Base\ default.dsf \DS-Content\data\Simon3d\Shadr\Goggles Raised\ s3d-gogs_6754.dsf \DS-Content\data\Simon3d\Shadr\Goggles Raised\UV Sets\Simon3D\Base\ default.dsf \DS-Content\data\Simon3d\Shadr\Goggles Raised\Morphs\Simon3D\Base\ Lens Forward.dsf Strap Width.dsf \DS-Content\data\Simon3d\Shadr\Goggles On\ s3d-gogs2_7058.dsf \DS-Content\data\Simon3d\Shadr\Goggles On\UV Sets\Simon3D\Base\ default.dsf \DS-Content\data\Simon3d\Shadr\Goggles On\Morphs\Simon3D\Base\ Fit V4.dsf Lens Forward.dsf Lens Spacing.dsf Lenz Angle.dsf Strap Back Adjust.dsf Strap Width.dsf