***************************************************************************** PHOTO BOOTH Copyright 25th January 2017 by Coflek-Gnorg ************************** DESCRIPTION ****************************** I decided to model old-style photo booth. Mint condition, colorful, with morphing curtain... pleasing to the eye. So, I'm rendering promotional pictures... all beautiful... shiny... fragrance of fresh paint in the air... usual awwww effect. But I don't like shiny, new stuff! I don't like spotless chrome and unscratched metal! I like rust and moist, mud and dust, scratches and dents!  So I took my Phone Booth and  FUBAR it.  Who knows, maybe someone will like new version. All usual technicalities are here again; detailed geometry, high-resolution textures. Curtain on new booth can be open with morphs. For some reason I made inside walls moveable (you can hide them), so you can shove your camera inside the booth and render close-ups.  ******************* SYSTEM REQUIREMENTS ********************** A computer capable of running the appropriate version of Poser *********************** NECESSARY FILES *************************** This is a Stand Alone product. ************************** INSTALATION ******************************* Unpack Poser zip files to Your Poser Runtime folder. The model will be placed in runtime/library/Character/Coflek Gnorg/Photo Booth *********************** USAGE/LIMITATIONS **************************** DAZ STUDIO USERS, PLEASE BE ADVISED: This product works in DAZ Studio, but some texture tweaking is required. To make it look like in Poser, you'll have to adjust parameters manually (adding _spec.jpg textures in shine regulating slots, and adjusting 'positive bump' parameters to 2) All output forms of models (still pictures, animations,etc) are free to use in commercial or non-commercial purposes without any limitations. Distributing or selling models in their original state (geometry files), or as part of another models is forbidden. All of this product's content was created by Dominik Lenardo *********************** FILE LIST ************************************** \Documentation\ PhotoBooth_readme.txt license.txt \Runtime\Geometries\Coflek Gnorg\Photo Booth\ Devastated Booth.obj New Booth.obj curtain.obj photos.obj \Runtime\Libraries\Character\Coflek Gnorg\Photo Booth\ Devastated Booth.cr2 Devastated Booth.png New Booth.cr2 New Booth.png \Runtime\Textures\Coflek Gnorg\Photo Booth\ cgpb_curtain_bump.jpg cgpb_curtain_diff.jpg cgpb_fbframe_bump.jpg cgpb_fbframe_diff.jpg cgpb_fbframe_spec.jpg cgpb_fbmain_bump.jpg cgpb_fbmain_diff.jpg cgpb_fbmain_spec.jpg cgpb_fbmirror_bump.jpg cgpb_fbmirror_diff.jpg cgpb_fbmirror_refl.jpg cgpb_fbneonlogo_ambi.jpg cgpb_fbneonlogo_diff.jpg cgpb_fbneonlogo_spec.jpg cgpb_fbsecn_diff.jpg cgpb_fbsecn_spec.jpg cgpb_fotos_diff.jpg cgpb_frame_bump.jpg cgpb_frame_diff.jpg cgpb_frame_spec.jpg cgpb_neonlogo_ambi.jpg cgpb_neonlogo_diff.jpg cgpb_phmain_bump.jpg cgpb_phmain_diff.jpg cgpb_phmain_spec.jpg cgpb_phsecn_diff.jpg cgpb_phsecn_spec.jpg cgpb_reflmap_refl.jpg