===================================== Product Crusader - Extended License ===================================== COPYRIGHT STATEMENT: DO NOT COPY or redistribute the contents of this product. This includes any textures, morphs, obj files, or data of any sort contain in this product, in anyway, part or in whole. This product is protected by copyright Law. Distribution of any part of this product is NOT allowed. The content of the ZIP-packages remain the property of DEXSOFT-Games. The User also agrees that DEXSOFT-Games cannot be held responsible for any damage or harm that may arise from the use of these files, although these files were tested and approved. ===================================== Description: Ideal NPC characters to fill in your scenes. Separate animation files! This pack contains a Crusader model. There are 2 variations available, with and without helmet and chain mail on his head. Helmet and chain mail are separate meshes so you can switch them on and off and get more variations. Animated model, 24 animations!, 18336 triangles with all armor (LOD: 9980), 67 bones, textures in TGA, ready to use in your 3D work. Crusader Character by Sebastian Barz ===================================== Copyright ©2015 6-15 ===================================== Vendor Name: DEXSOFT-Games *Contact: through Renderosity sitemail to user: DEXSOFT-Games or through his email dex@dexsoft-games.com ===================================== System Requirements: PC Unity Game Engine (version 4+) OR Unreal Game Engine NOTE: Mac users. This product was tested on a PC. Not tested on a Mac. ====================================== Needed Program: Unreal Engine Unity Gaming Engine Or Any other game engine ====================================== Installation & Instructions: For Unity Package open up your gaming engine and import project file. For Unreal Engine open up the engine and click on import. And then import it with imported normals, tangents, and meshes. For other software simply import .obj file. ============Usage tips================= Images may appear different than in promos when using different lighting and render settings. When importing into Unreal be careful of the settings you use. As when you use certain settings such as generating tangents and normals can make it lead to issuses. ------------Limitations---------------- This product may be used in all of your commercial or non-commercial renders. This package must NOT be redistributed, copied or sold in anyway other than by the orignal creator. This Product in whole or in part CANNOT be converted or used in secondLife or any other game or engine, without the creator's permission. This product may NOT be included in anyway in another commercial or non-commercial or free package. This product may NOT be sold to or shared with other persons. ============================================================== Animation List: » Default,1,2 » Strafe_Right ,3,34 » Strafe_Left,35,66 » Speak,67,125 » Sit,126,324 » Run,325,340 » Punch_Left,341,356 » Punch_Right,357,372 » Idle,373,621 » Idle_2,622,820 » Holding_Item,821,869 » Holding_Sword,870,928 » Getup_Hands,929,987 » Death,988,1036 » Crouch,1037,1115 » Sleep,1116,1314 » Jump,1315,1326 » Sword_Attack,1327,1389 » Idle_Sword,1390,1638 » Sword_Attack_Heavy,1639,1672 » Sword_Quick,1673,1762 » Sword_Swing,1763,1802 ?» Sword_Big_Swing,1803,1861 » Soldier_walk,1862,1893 ============================================================== File List: NOTE: To make this easier to download, it was split into four folders, Crusader_MeshMaterials 01of 04 through Crusader_MeshMaterials 04of 04 ..\Crusader.zip\Crusader_MeshMaterials\ Head_D_Diffuse.mat Head_D_Diffuse.tga Head_D_Normalmap.tga Head_D_Spec.tga Knight_2_L1.fbx Knight_2_L1.u3d Knight_2_L2.u3d Knight_Alpha.tga Knight_Diffuse.mat Knight_Diffuse.tga Knight_L1.dae Knight_L1.dts Knight_L1.fbx Knight_L1.gmf Knight_L1.ms3d Knight_L1.x Knight_L1_New_Shirt.lxo Knight_L1_anims_separated.fbx Knight_L1_anims_separated.x Knight_L1_full_15.scn Knight_L1_no_helmet.dae Knight_L1_no_helmet.dts Knight_L1_no_helmet.fbx Knight_L1_no_helmet.gmf Knight_L1_no_helmet.ms3d Knight_L1_no_helmet.x Knight_L1_no_helmet_anims_separated.fbx Knight_L1_no_helmet_anims_separated.x Knight_L2.dae Knight_L2.dts Knight_L2.fbx Knight_L2.gmf Knight_L2.ms3d Knight_L2.x Knight_L2_anims_separated.dts Knight_L2_anims_separated.fbx Knight_L2_anims_separated.gmf Knight_L2_anims_separated.x Knight_L2_no_helmet.dae Knight_L2_no_helmet.dts Knight_L2_no_helmet.fbx Knight_L2_no_helmet.gmf Knight_L2_no_helmet.ms3d Knight_L2_no_helmet.x Knight_L2_no_helmet_anims_separated.fbx Knight_L2_no_helmet_anims_separated.x Knight_Normalmap.tga Knight_Specular.tga Knight_Specular2.tga Knight_Sword_Diffuse.mat Knight_Sword_Diffuse.tga Knight_Sword_Normalmap.tga Knight_Sword_Specular.tga eye_diffuse.mat eye_diffuse.tga eye_normal_map.tga pose1.lxo pose1.mtl pose1.obj pose2.mtl pose2.obj pose3.mtl pose3.obj ..\Crusader.zip\Documentation\ Crusader Readme.txt RenderosityLicense.txt Ownership Statement: All of the content in this package belongs to DEXSOFT-Games, and may include derivatives of the following vendor/merchant resources: -Resources on file at renderosity --------------------------------------