===================================== Product Name: Civilian Male 2 - Extended License ===================================== COPYRIGHT STATEMENT: DO NOT COPY or redistribute the contents of this product. This includes any textures, morphs, obj files, or data of any sort contain in this product, in anyway, part or in whole. This product is protected by copyright Law. Distribution of any part of this product is NOT allowed. The content of the ZIP-packages remain the property of DEXSOFT-Games. The User also agrees that DEXSOFT-Games cannot be held responsible for any damage or harm that may arise from the use of these files, although these files were tested and approved. ===================================== Description: This civil male character comes with 33 animations and 2 lod stages. Civilian 2. animated model by Sebastian Barz LOD0: 9,404 tris LOD1: 4,620 tris Besides that there are versions with and without a jacket. Animations are already split into sequences (Unity, FBX and .X). Additional textures for normal and spec maps are included. ===================================== Copyright ©2015 6-15 ===================================== Vendor Name: DEXSOFT-Games *Contact: through Renderosity sitemail to user: DEXSOFT-Games or through his email dex@dexsoft-games.com ===================================== System Requirements: PC Unity Game Engine (version 4+) OR Unreal Game Engine NOTE: Mac users. This product was tested on a PC. Not tested on a Mac. ====================================== Needed Program: Unreal Engine Unity Gaming Engine Or Any other game engine ====================================== Installation & Instructions: For Unity Package open up your gaming engine and import project file. For Unreal Engine open up the engine and click on import. And then import it with imported normals, tangents, and meshes. For other software simply import .obj file. ============Usage tips================= Images may appear different than in promos when using different lighting and render settings. When importing into Unreal be careful of the settings you use. As when you use certain settings such as generating tangents and normals can make it lead to issuses. ------------Limitations---------------- This product may be used in all of your commercial or non-commercial renders. This package must NOT be redistributed, copied or sold in anyway other than by the orignal creator. This Product in whole or in part CANNOT be converted or used in secondLife or any other game or engine, without the creator's permission. This product may NOT be included in anyway in another commercial or non-commercial or free package. This product may NOT be sold to or shared with other persons. ============================================================== Animation List: » Default,0,1 » Idle,2,251 » Stand,252,451 » Beggin,452,501 » PriestWalk,502,534 » Walk,535,566 » Run,567,583 » Brush,584,613 » Hammer,614,647 » HoldingSword,648,707 » StrafeLeft,708,740 » Crouch,741,820 » Sleep,821,1020 » Speak,1021,1080 » Death,1081,1130 » Punch_Right,1131,1147 » Punch_Left,1148,1164 » Salesman,1165,1564 » Getup,1565,1594 » Getup_Hands,1595,1624 » Sit,1625,1824 » Sit_Hands,1825,2024 » Sitdown,2025,2054 » Sitdown_Hands,2055,2084 » HoldItem,2085,2134 » Hack,2135,2174 » ProtectHead,2175,2275 » Hit_One,2276,2290 » Hit_Two,2291,2309 » JumpFull,2310,2322 » JumpFall,2323,2328 » Jump,2329,2335 ?» StrafeRight,2336,2368 ============================================================== File List: ..\Civilian Male 2.zip\Civilian Male 2_MeshMaterials\ Body_Diffuse.mat Body_Diffuse.tga Body_Specular.tga Body_normals.TGA Head_Diffuse.mat Head_Diffuse.tga Head_Specular.tga Head_normals.TGA Jacket_Diffuse.mat Jacket_Diffuse.tga Jacket_Specular.tga Jacket_normals.TGA Man_Character_Jacket_Animsplit_LOD0.fbx Man_Character_Jacket_Animsplit_LOD0.ugh Man_Character_Jacket_Animsplit_LOD0.x Man_Character_Jacket_Animsplit_LOD1.fbx Man_Character_Jacket_Animsplit_LOD1.ugh Man_Character_Jacket_Animsplit_LOD1.x Man_Character_Jacket_LOD0.dae Man_Character_Jacket_LOD0.dbo Man_Character_Jacket_LOD0.fbx Man_Character_Jacket_LOD0.gmf Man_Character_Jacket_LOD0.ms3d Man_Character_Jacket_LOD0.u3d Man_Character_Jacket_LOD0.x Man_Character_Jacket_LOD1.dae Man_Character_Jacket_LOD1.fbx Man_Character_Jacket_LOD1.gmf Man_Character_Jacket_LOD1.ms3d Man_Character_Jacket_LOD1.u3d Man_Character_Jacket_LOD1.x Man_Character_LOD0.u3d Man_Character_LOD1.u3d Man_Character_NoJacket_Animsplit_LOD0.fbx Man_Character_NoJacket_Animsplit_LOD0.ugh Man_Character_NoJacket_Animsplit_LOD0.x Man_Character_NoJacket_Animsplit_LOD1.fbx Man_Character_NoJacket_Animsplit_LOD1.ugh Man_Character_NoJacket_Animsplit_LOD1.x Man_Character_NoJacket_LOD0.dae Man_Character_NoJacket_LOD0.fbx Man_Character_NoJacket_LOD0.gmf Man_Character_NoJacket_LOD0.ms3d Man_Character_NoJacket_LOD0.u3d Man_Character_NoJacket_LOD0.x Man_Character_NoJacket_LOD1.dae Man_Character_NoJacket_LOD1.fbx Man_Character_NoJacket_LOD1.gmf Man_Character_NoJacket_LOD1.ms3d Man_Character_NoJacket_LOD1.u3d Man_Character_NoJacket_LOD1.x Man_Character_video.fbx Pose1.lxo Pose1.mtl Pose1.obj Pose2.mtl Pose2.obj Pose3.mtl Pose3.obj Pose4_nojacket.mtl Pose4_nojacket.obj Pose4_nojacket_lod.mtl Pose4_nojacket_lod.obj ..\Civilian Male 2.zip\Documentation\ Civilian Male 2 Readme.txt RenderosityLicense.txt ..\Civilian Male 2.zip\ Civilian Male 2_UnityPackage.unitypackage Ownership Statement: All of the content in this package belongs to DEXSOFT-Games, and may include derivatives of the following vendor/merchant resources: -Resources on file at renderosity --------------------------------------