===================================== Product Name: Hero Warrior - Extended License ===================================== COPYRIGHT STATEMENT: DO NOT COPY or redistribute the contents of this product. This includes any textures, morphs, obj files, or data of any sort contain in this product, in anyway, part or in whole. This product is protected by copyright Law. Distribution of any part of this product is NOT allowed. The content of the ZIP-packages remain the property of DEXSOFT-Games. The User also agrees that DEXSOFT-Games cannot be held responsible for any damage or harm that may arise from the use of these files, although these files were tested and approved. ===================================== Description: Animated model, 19 animations!, 10500 triangles (LOD 4700 triangles), textures in TGA format, ready to use in your 3D work. Hero? Warrior animated characters by Tommy Wong Choon Yung All animations in one file, except for DTS file where animations are separate DSQ files. 3 textures (face, body, hair) ===================================== Copyright ©2015 6-15 ===================================== Vendor Name: DEXSOFT-Games *Contact: through Renderosity sitemail to user: DEXSOFT-Games or through his email dex@dexsoft-games.com ===================================== System Requirements: PC Unity Game Engine (version 4+) OR Unreal Game Engine NOTE: Mac users. This product was tested on a PC. Not tested on a Mac. ====================================== Needed Program: Unreal Engine Unity Gaming Engine Or Any other game engine ====================================== Installation & Instructions: For Unity Package open up your gaming engine and import project file. For Unreal Engine open up the engine and click on import. And then import it with imported normals, tangents, and meshes. For other software simply import .obj file. ============Usage tips================= Images may appear different than in promos when using different lighting and render settings. When importing into Unreal be careful of the settings you use. As when you use certain settings such as generating tangents and normals can make it lead to issuses. ------------Limitations---------------- This product may be used in all of your commercial or non-commercial renders. This package must NOT be redistributed, copied or sold in anyway other than by the orignal creator. This Product in whole or in part CANNOT be converted or used in secondLife or any other game or engine, without the creator's permission. This product may NOT be included in anyway in another commercial or non-commercial or free package. This product may NOT be sold to or shared with other persons. ============================================================== Animation List: Idle 1-114 Walk 115-145 Run 146-168 AttackIdle 169-189 Attack01 190-211 Attack02 212-241 Attack03 242-264 Attack04 265-287 Attack05 288-327 Taunt 328-359 Dodge 360-379 DodgeRight 380-400 DodgeLeft 401-421 StrafeRight 422-442 StrafeLeft 443-463 Jump 464-514 Hit 515-525 Death 526-591 Revive 592-634 Face: Openmouth 0-20 Uppereyelid close 20-40 Loweyelid close 40-60 Eyes-right,up,left,down 70-120 brow down 120-140 brow up 140-160 nose sneer 160-180 mouthsmile 180-200 mouthpucker 200-220 lipsopen 220-240 lipscurl 240-260 mouthfrown 260-280 ============================================================== File List: Ownership Statement: All of the content in this package belongs to DEXSOFT-Games, and may include derivatives of the following vendor/merchant resources: -Resources on file at renderosity --------------------------------------