Castle Keep And Tower, for DAZ Studio c 2017 VanishingPoint All of this product's content was created by VanishingPoint. Author: VanishingPoint Original creators: Arteria3D Uploaded and sold here with their permission. Directions: Extract the files into the specified folders: Put the dsf files into \data\auto_adapted\keepbuildinga_3520\geometry_40fa10de_d42b_98b0_1c6b_f4a54eb2c9e9\ Put the duf/ png (props) into \Props\VanishingPoint\Arteria3D\CastleKeepAndTower\ Put the gif files (templates) into \Runtime\Templates Put the jpg files (textures) into \Runtime\Textures\VP\Arteria3D\CastleKeepTower -The gif files are not used on the model: they are included in case you want to make your own textures. Using the figure: 1) Start Poser. 2) Go to the DAZ Content > Props > VanishingPoint > Arteria3D > CastleKeepAndTower Library. 3) Add the buildings to your scene 4) Add people to your scene to suit your taste. 5) Pose the people to suit your taste: either standing, walking, or climbing the ladders. Usage License: You are completely free to use this figure in any commercial or non-commercial render, image, or animation. You are free to use the enclosed template files to make your own textures. You are free to redistribute your own textures as you wish, provided they do not use any images found in this zip file. You may NOT sell or give away any files found in this zip package without express permission. ----------------------------------- File Listing for Castle Keep And Tower, for DAZ Studio ------------------------ Product Files: \Documentation !readme_CastleKeepAndTowerDS.txt -this product's readme file license.txt -Renderosity end user license file \data\auto_adapted\keepbuildinga_3520\geometry_40fa10de_d42b_98b0_1c6b_f4a54eb2c9e9\ keepbuildinga.dsf \data\auto_adapted\keepbuildingb_1502\geometry_2fef4736_df62_248e_ff0d_0c8264754397\ keepbuildingb.dsf \data\auto_adapted\keepbuildingc_1040\geometry_019c4786_3c11_8040_44d4_eb6c73500638\ keepbuildingc.dsf \data\auto_adapted\keepcastletower_44053\geometry_cd519788_2afe_256c_ab7e_464dea9c3529\ keepcastletower.dsf \Props\VanishingPoint\Arteria3D\CastleKeepAndTower\ KeepBuildingA.duf KeepBuildingA.duf.png KeepBuildingB.duf KeepBuildingB.duf.png KeepBuildingC.duf KeepBuildingC.duf.png KeepCastleTower.duf KeepCastleTower.duf.png \Runtime\templates\ 0keepbuildinga_keepcellar.gif 0keepbuildinga_MFVTextureA.gif 0keepbuildinga_MFVTextureE.gif 0keepbuildinga_MFVThatchedB.gif 0keepbuildinga_MFVWallB.gif 0keepbuildinga_WoodTile.gif 0keepbuildingb_keepthatcha.gif 0keepbuildingb_MFVTextureA.gif 0keepbuildingb_MFVTextureE.gif 0keepbuildingc_keepcellar.gif 0keepbuildingc_keepthatcha.gif 0keepbuildingc_MFVTextureA.gif 0keepbuildingc_MFVTextureE.gif 0keepbuildingc_MFVWallB.gif 0keepcastletower_barewood.gif 0keepcastletower_keeptowerroof.gif 0keepcastletower_keepwoodA0.gif 0keepcastletower_MFVTextureA2.gif 0keepcastletower_MFVTextureE.gif 0keepcastletower_MFVWallB.gif 0keepcastletower_terrain.gif 0keepcastletower_woodtile1.gif \Runtime\Textures\VP\Arteria3D\CastleKeepTower\ castkeep_BareWood.jpg castkeep_BareWood_NRM.jpg castkeep_BareWood_SPEC.jpg castkeep_KeepCellar.jpg castkeep_KeepCellar_NRM.jpg castkeep_KeepCellar_SPEC.jpg castkeep_KeepThatchA.jpg castkeep_KeepThatchA_NRM.jpg castkeep_KeepThatchA_SPEC.jpg castkeep_KeepTowerRoof.jpg castkeep_KeepTowerRoof_NRM.jpg castkeep_KeepTowerRoof_SPEC.jpg castkeep_KeepTowerThtchFnc.jpg castkeep_KeepTowerThtchFnc_NRM.jpg castkeep_KeepTowerThtchFnc_SPEC.jpg castkeep_KeepWoodA.jpg castkeep_KeepWoodA_NRM.jpg castkeep_KeepWoodA_SPEC.jpg castkeep_MFVTextureA.jpg castkeep_MFVTextureA_NRM.jpg castkeep_MFVTextureA_SPEC.jpg castkeep_MFVTextureE.jpg castkeep_MFVTextureE_NRM.jpg castkeep_MFVTextureE_SPEC.jpg castkeep_MFVThatchedB.jpg castkeep_MFVThatchedB_NRM.jpg castkeep_MFVThatchedB_SPEC.jpg castkeep_MFVWallB.jpg castkeep_MFVWallB_NRM.jpg castkeep_MFVWallB_SPEC.jpg castkeep_PatchyGrass.jpg castkeep_PatchyGrass_NRM.jpg castkeep_WoodTile.jpg castkeep_WoodTile_NRM.jpg castkeep_WoodTile_SPEC.jpg