===================================== Product Name: Hero Warrior - Extended License ===================================== COPYRIGHT STATEMENT: DO NOT COPY or redistribute the contents of this product. This includes any textures, morphs, obj files, or data of any sort contain in this product, in anyway, part or in whole. This product is protected by copyright Law. Distribution of any part of this product is NOT allowed. The content of the ZIP-packages remain the property of DEXSOFT-Games. The User also agrees that DEXSOFT-Games cannot be held responsible for any damage or harm that may arise from the use of these files, although these files were tested and approved. ===================================== Description: animated model with 55 animations and 20K polygons. 6 materials for helmet, body, armor, visor, addons and gun. Most of them are 4K textures so you can lower them down. Unity format have 2 versions: Legacy and humanoid rigs - MECANIM COMPATIBILE. 500MB download (2GB on HDD) If you use Animation List.txt file please set animation speed to 24FPS. ===================================== Copyright ©2015 6-15 ===================================== Vendor Name: DEXSOFT-Games *Contact: through Renderosity sitemail to user: DEXSOFT-Games or through his email dex@dexsoft-games.com ===================================== System Requirements: PC Unity Game Engine (version 4+) OR Unreal Game Engine NOTE: Mac users. This product was tested on a PC. Not tested on a Mac. ====================================== Needed Program: Unreal Engine Unity Gaming Engine Or Any other game engine ====================================== Installation & Instructions: For Unity Package open up your gaming engine and import project file. For Unreal Engine open up the engine and click on import. And then import it with imported normals, tangents, and meshes. For other software simply import .obj file. ============Usage tips================= Images may appear different than in promos when using different lighting and render settings. When importing into Unreal be careful of the settings you use. As when you use certain settings such as generating tangents and normals can make it lead to issuses. ------------Limitations---------------- This product may be used in all of your commercial or non-commercial renders. This package must NOT be redistributed, copied or sold in anyway other than by the orignal creator. This Product in whole or in part CANNOT be converted or used in secondLife or any other game or engine, without the creator's permission. This product may NOT be included in anyway in another commercial or non-commercial or free package. This product may NOT be sold to or shared with other persons. ============================================================== Animation List: Animation speed is 24FPS, so please be sure to set that in your animation app to match this list. TPose,0,0 IdleCrouchAim,4,48 IdleCroachAimAround,53,221 StandingFireOneShot,227,234 StandingFireAround,237,314 StandingAimIdle,320,365 StandingAimIdleLookAround,371,568 StandingToRun,572,580 RunForwardAim,580,596 RunForwardAimLookAround,600,671 RunForwardWeapon,676,693 RunForwardWeaponLookAround,695,766 RunToCroach,768,780 CrouchForwardWeapon,779,810 CrouchForwardWeaponLookAround,815,949 CrouchToAim,952,960 CrouchForwardAim,960,991 CrouchForwardAimLookAroundF,996,1126 CrouchFireOneShot,1131,1136 CrouchFireShotAround,1141,1210 RollForward,1217,1254 StandUpAim,1254,1260 MeleeWithWseapon1,1260,1287 MeleeWithWeapon2,1318,1339 SitDown,1341,1350 SitToSitAim,1350,1364 SitAimIdle,1364,1494 SitAimLookAround,1500,1857 SitShot,1868,1898 SitShotAround,1900,1974 JumpUp,2036,2056 JumpDown,2058,2074 Jump,2076,2113 GetReady,2113,2124 CrouchRightAim,2125,2155 CrouchRightAimLookAround,2160,2293 CrouchLeftAim,2298,2329 CrouchLeftAimLookAround,2334,2467 CrouchRightWeapon,2472,2504 CrouchRightWeaponLookAround,2508,2641 CrouchLeftWeapon,2646,2677 CrouchLeftWeaponLookAround,2682,2815 CrouchBackAim,2820,2851 CrouchBackAimLookAround,2856,2989 CroachBackWeapon,2994,3025 CroachBackWeaponLookAround,3030,3163 RunBackwardFastShot,3166,3182 RunBackwardWeapon,3184,3200 Melee3Fist,3206,3235 GrenadeThrow,3240,3298 DeadHeadShot,3299,3347 Dead2,3352,3401 Reload,3403,3451 CrouchRightShot,3456,3486 ============================================================== File List: ..\Street Warrior\Documentation\ RenderosityLicense.txt Street Warrior Readme.txt ..\Street Warrior\Street Warrior_MeshMaterials\ animation list.txt final_addons_nmap.tga final_armor_nmap.tga final_body_nmap.tga final_helmet_nmap.tga final_vizir_nmap.tga gun_Texture_Projection_nmap.tga ..\Street Warrior\Street Warrior_MeshMaterials AO\ final_addons_ao.tga final_armor_ao.tga final_body_ao.tga final_helmet_ao.tga final_vizir_ao.tga gun_Texture_Projection_ao.tga ..\Street Warrior\Street Warrior_MeshMaterials COLOR\ final_addons_color.tga final_addons_specular_color.tga final_armor_color.tga final_armor_specular_color.tga final_body_color.tga final_body_specular_color.tga final_helmet_color.tga final_helmet_specular_color.tga final_vizir_color.tga final_vizir_specular_color.tga gun_Texture_Projection_color.tga gun_Texture_Projection_specular_color.tga ..\Street Warrior\Street Warrior_MeshMaterials GLOSS X FBX DAE U3D\ final_addons_gloss.tga final_armor_gloss.tga final_body_gloss.tga final_helmet_gloss.tga final_vizir_gloss.tga gun_Texture_Projection_gloss.tga street warrior ALL in ONE.fbx street warrior ALL in ONE.u3d street warrior.dae street warrior.fbx street warrior.u3d street warrior.x ..\Street Warrior\ Street Warrior_MeshMaterials.zip Street Warrior_UnityPackage.unitypackage Ownership Statement: All of the content in this package belongs to DEXSOFT-Games, and may include derivatives of the following vendor/merchant resources: -Resources on file at renderosity --------------------------------------