===================================== Product Name: Thief - Extended License ===================================== COPYRIGHT STATEMENT: DO NOT COPY or redistribute the contents of this product. This includes any textures, morphs, obj files, or data of any sort contain in this product, in anyway, part or in whole. This product is protected by copyright Law. Distribution of any part of this product is NOT allowed. The content of the ZIP-packages remain the property of DEXSOFT-Games. The User also agrees that DEXSOFT-Games cannot be held responsible for any damage or harm that may arise from the use of these files, although these files were tested and approved. ===================================== Description: This 3d character thief model is made from 3 materials (body, head, sword), 66 bones and 22 animations. There are 2 LOD-stages available: LOD0: 5043 verts / 9838 tris LOD1: 2667 verts / 5111 tris ===================================== Copyright ©2015 6-15 ===================================== Vendor Name: DEXSOFT-Games *Contact: through Renderosity sitemail to user: DEXSOFT-Games or through his email dex@dexsoft-games.com ===================================== System Requirements: PC Unity Game Engine (version 4+) OR Unreal Game Engine NOTE: Mac users. This product was tested on a PC. Not tested on a Mac. ====================================== Needed Program: Unreal Engine Unity Gaming Engine Or Any other game engine ====================================== Installation & Instructions: For Unity Package open up your gaming engine and import project file. For Unreal Engine open up the engine and click on import. And then import it with imported normals, tangents, and meshes. For other software simply import .obj file. ============Usage tips================= Images may appear different than in promos when using different lighting and render settings. When importing into Unreal be careful of the settings you use. As when you use certain settings such as generating tangents and normals can make it lead to issuses. ------------Limitations---------------- This product may be used in all of your commercial or non-commercial renders. This package must NOT be redistributed, copied or sold in anyway other than by the orignal creator. This Product in whole or in part CANNOT be converted or used in secondLife or any other game or engine, without the creator's permission. This product may NOT be included in anyway in another commercial or non-commercial or free package. This product may NOT be sold to or shared with other persons. ============================================================== Animation List: Default,0,2 Strafe_Left,3,35 Strafe_Right,36,68 Run,69,85 Thief_walk,86,119 Walk_A,120,152 Punch_Right,153,169 Punch_Left,170,186 Idle,187,436 Holding_Sword,437,496 Crouch,497,576 Speak,577,636 Jump,637,649 Death,650,699 Standup,700,760 Sit,761,959 Sleep,960,1057 Sword_swing_A,1058,1098 Sword_swing_B,1099,1189 Sword_swing_C,1190,1249 Sword_swing_D,1250,1284 Holding_Item,1285,1326 ============================================================== File List: ..\Thief\Documentation\ RenderosityLicense.txt Thief Readme.txt ..\Thief\Thief_MeshMaterials\Marmoset\ Body.mat Eyes.mat Head.mat Mask.mat ..\Thief\Thief_MeshMaterials\ Body_Diffuse.tga Body_Diffuse_Unity.tga Body_NormalMap.tga Body_Specular.tga Head_Diffuse.tga Head_Diffuse_Unity.tga Head_NormalMap.tga Head_Specular.tga Knight_Sword_Diffuse.tga Knight_Sword_Diffuse_Unity.tga Knight_Sword_Normalmap.tga Knight_Sword_Specular.tga Thief_L1.dae Thief_L1.fbx Thief_L1.lwo Thief_L1.lxo Thief_L1.u3d Thief_L1.x Thief_L1_legacy.fbx Thief_L2.dae Thief_L2.fbx Thief_L2.u3d Thief_L2.x ..\Thief\ Thief_MeshMaterials.zip Thief_UnityPackage.zip Ownership Statement: All of the content in this package belongs to DEXSOFT-Games, and may include derivatives of the following vendor/merchant resources: -Resources on file at renderosity --------------------------------------