===================================== Product Name: Ninja Assassin - Extended License ===================================== COPYRIGHT STATEMENT: DO NOT COPY or redistribute the contents of this product. This includes any textures, morphs, obj files, or data of any sort contain in this product, in anyway, part or in whole. This product is protected by copyright Law. Distribution of any part of this product is NOT allowed. The content of the ZIP-packages remain the property of DEXSOFT-Games. The User also agrees that DEXSOFT-Games cannot be held responsible for any damage or harm that may arise from the use of these files, although these files were tested and approved. ===================================== Description: Animated model, 20 animations!, 15800 triangles, textures in TGA, PNG and DDS format, ready to use in your 3D work. Ninja Assassin animated character by Sasha Ollik 3 non-animated weapons which can be attached by code (gun, katana sword and shuriken). Separate texture for body (2048x2048), hair (1024x1024) and each weapon. Two model versions: with face cover and without. Separated animations in same FBX file to eficiently use in UNITY. Separate animation DSQ files for use in Torque engine. ===================================== Copyright ©2015 6-15 ===================================== Vendor Name: DEXSOFT-Games *Contact: through Renderosity sitemail to user: DEXSOFT-Games or through his email dex@dexsoft-games.com ===================================== System Requirements: PC Unity Game Engine (version 4+) OR Unreal Game Engine NOTE: Mac users. This product was tested on a PC. Not tested on a Mac. ====================================== Needed Program: Unreal Engine Unity Gaming Engine Or Any other game engine ====================================== Installation & Instructions: For Unity Package open up your gaming engine and import project file. For Unreal Engine open up the engine and click on import. And then import it with imported normals, tangents, and meshes. For other software simply import .obj file. ============Usage tips================= Images may appear different than in promos when using different lighting and render settings. When importing into Unreal be careful of the settings you use. As when you use certain settings such as generating tangents and normals can make it lead to issuses. ------------Limitations---------------- This product may be used in all of your commercial or non-commercial renders. This package must NOT be redistributed, copied or sold in anyway other than by the orignal creator. This Product in whole or in part CANNOT be converted or used in secondLife or any other game or engine, without the creator's permission. This product may NOT be included in anyway in another commercial or non-commercial or free package. This product may NOT be sold to or shared with other persons. ============================================================== Animation List: combat ready_sword 0-36 chain_attack1 37-44 chain_attack2 45-56 chain_attack3 57-69 chain_attack_end 70-76 slash 77-113 block 114-119 gun_idle 120-144 pull_gun 145-157 shoot 158-170 dead 171-203 throw_shuriken 204-240 idle 241-641 walk 642-682 walk_sword 683-723 run_sword 724-750 run_attack 751-777 sneak 778-826 sneak_attack 827-853 jump 854-872 fastrun_sword 873-890 ============================================================== File List: ..\Ninja Assassin\Documentation\ Ninja Assassin Readme.txt RenderosityLicense.txt ..\Ninja Assassin\Ninja Assassin_MeshMaterials\ Ayumi.FBX Ayumi.b3d Ayumi.dae Ayumi.dbo Ayumi.gmf Ayumi.lwo Ayumi.max Ayumi.mesh Ayumi.ms3d Ayumi.mtl Ayumi.obj Ayumi.rig Ayumi.u3d Ayumi.x Ayumi_L.FBX Ayumi_L.b3d Ayumi_L.dae Ayumi_L.dbo Ayumi_L.gmf Ayumi_L.lwo Ayumi_L.max Ayumi_L.ms3d Ayumi_L.u3d Ayumi_L.x Ayumi_L_no_Mask.b3d Ayumi_L_no_Mask.dae Ayumi_L_no_Mask.dbo Ayumi_L_no_Mask.fbx Ayumi_L_no_Mask.gmf Ayumi_L_no_Mask.ms3d Ayumi_L_no_Mask.u3d Ayumi_L_no_Mask.x Ayumi_L_nomask.FBX Ayumi_L_nomask.lwo Ayumi_no_Mask.FBX Ayumi_no_Mask.b3d Ayumi_no_Mask.dae Ayumi_no_Mask.dbo Ayumi_no_Mask.gmf Ayumi_no_Mask.ms3d Ayumi_no_Mask.u3d Ayumi_no_Mask.x Ayumi_nomask.lwo Gun.FBX Gun.dae Gun.lwo Gun.mtl Gun.obj Katana.FBX Shuriken.FBX Shuriken.dae Shuriken.lwo Shuriken.mtl Shuriken.obj accessories_COLOR.tga accessories_NORMAL.tga accessories_SPECULAR.tga gun_COLOR.tga gun_NORMAL.tga gun_SPECULAR.tga hair.mat hair_COLORALPHA.tga hair_OP.tga katana.dae katana.lwo katana.mtl katana.obj katana_COLOR.tga katana_NORMAL.tga katana_SPECULAR.tga katana_separated.b3d katana_separated.dae katana_separated.dbo katana_separated.fbx katana_separated.gmf katana_separated.lwo katana_separated.ms3d katana_separated.mtl katana_separated.obj katana_separated.u3d katana_separated.x mask_COLOR.tga mask_NORMAL.tga mask_SPECULAR.tga skin.mat skin_clothes_eyes_COLOR.tga skin_clothes_eyes_NORMAL.tga skin_clothes_eyes_SPECULAR.tga t.mat ..\Ninja Assassin\ Ninja Assassin_MeshMaterials.zip Ownership Statement: All of the content in this package belongs to DEXSOFT-Games, and may include derivatives of the following vendor/merchant resources: -Resources on file at renderosity --------------------------------------