===================================== Product Name: Orc Elite - Extended License ===================================== COPYRIGHT STATEMENT: DO NOT COPY or redistribute the contents of this product. This includes any textures, morphs, obj files, or data of any sort contain in this product, in anyway, part or in whole. This product is protected by copyright Law. Distribution of any part of this product is NOT allowed. The content of the ZIP-packages remain the property of DEXSOFT-Games. The User also agrees that DEXSOFT-Games cannot be held responsible for any damage or harm that may arise from the use of these files, although these files were tested and approved. ===================================== Description: Animated model, 15 animations!, 12771 triangles (LOD 5782 triangles), textures in TGA, PNG and DDS format, ready to use in your 3D work. All animations in one file, except for DTS file where animations are separate DSQ files. Two 2048x2048px textures (Body and axe). ===================================== Copyright ©2015 6-15 ===================================== Vendor Name: DEXSOFT-Games *Contact: through Renderosity sitemail to user: DEXSOFT-Games or through his email dex@dexsoft-games.com ===================================== System Requirements: PC Unity Game Engine (version 4+) OR Unreal Game Engine NOTE: Mac users. This product was tested on a PC. Not tested on a Mac. ====================================== Needed Program: Unreal Engine Unity Gaming Engine Or Any other game engine ====================================== Installation & Instructions: For Unity Package open up your gaming engine and import project file. For Unreal Engine open up the engine and click on import. And then import it with imported normals, tangents, and meshes. For other software simply import .obj file. ============Usage tips================= Images may appear different than in promos when using different lighting and render settings. When importing into Unreal be careful of the settings you use. As when you use certain settings such as generating tangents and normals can make it lead to issuses. ------------Limitations---------------- This product may be used in all of your commercial or non-commercial renders. This package must NOT be redistributed, copied or sold in anyway other than by the orignal creator. This Product in whole or in part CANNOT be converted or used in secondLife or any other game or engine, without the creator's permission. This product may NOT be included in anyway in another commercial or non-commercial or free package. This product may NOT be sold to or shared with other persons. ============================================================== Animation List: 0 - tpose 1-41 walk 42-80 walk deflect 81-102 run 103-133 strafe_r 134-164 strafe_l 165-186 run 187-287 idle 288-328 attack pose 329-356 deflect 357-405 attack 1 406-459 attack 2 460-520 attack 3 521-544 death 1 545-567 death 2 568-600 get up ============================================================== File List: ..\Orc Elite\Documentation\ Orc Elite Readme.txt RenderosityLicense.txt ..\Orc Elite\Orc Elite_MeshMaterials\dts\ Axe_Color.png ORC_AXE.dts ORC_AXE_All_in_One.dsq ORC_AXE_LOD.dts ORC_AXE_LOD_All_in_One.dsq ORC_AXE_LOD_attack1.dsq ORC_AXE_LOD_attack2.dsq ORC_AXE_LOD_attack3.dsq ORC_AXE_LOD_attack_pose.dsq ORC_AXE_LOD_death1.dsq ORC_AXE_LOD_death2.dsq ORC_AXE_LOD_deflect.dsq ORC_AXE_LOD_getup.dsq ORC_AXE_LOD_idle.dsq ORC_AXE_LOD_run.dsq ORC_AXE_LOD_run0.dsq ORC_AXE_LOD_strafe_l.dsq ORC_AXE_LOD_strafe_r.dsq ORC_AXE_LOD_walk.dsq ORC_AXE_LOD_walk_deflect.dsq ORC_AXE_attack1.dsq ORC_AXE_attack2.dsq ORC_AXE_attack3.dsq ORC_AXE_attack_pose.dsq ORC_AXE_death1.dsq ORC_AXE_death2.dsq ORC_AXE_deflect.dsq ORC_AXE_getup.dsq ORC_AXE_idle.dsq ORC_AXE_run.dsq ORC_AXE_run0.dsq ORC_AXE_strafe_l.dsq ORC_AXE_strafe_r.dsq ORC_AXE_walk.dsq Orc_Color.png ..\Orc Elite\Orc Elite_MeshMaterials\fbx_without_animation_splitting\ ORC_AXE_LOD_ORIG.FBX ORC_AXE_ORIG.FBX ..\Orc Elite\Orc Elite_MeshMaterials\ Axe.FBX Axe.X Axe.dbo Axe.lwo Axe.u3d Axe_Color.dds Axe_Color.tga Axe_Normal.dds Axe_Normal.tga Axe_Specular.dds Axe_Specular.tga ORC_AXE.X ORC_AXE.dae ORC_AXE.dbo ORC_AXE.fbx ORC_AXE.lwo ORC_AXE.ms3d ORC_AXE.u3d ORC_AXE2.lwo ORC_AXE_LOD.X ORC_AXE_LOD.dae ORC_AXE_LOD.dbo ORC_AXE_LOD.fbx ORC_AXE_LOD.ms3d ORC_AXE_LOD.u3d Orc.FBX Orc.dbo Orc.lwo Orc.max Orc.u3d Orc.x Orc_Color.dds Orc_Color.tga Orc_LOD.FBX Orc_LOD.dbo Orc_LOD.x Orc_Normal.dds Orc_Normal.tga Orc_Specular.dds Orc_Specular.tga ..\Orc Elite\Orc Elite_UnityPackage\ Orc Elite.unitypackage Ownership Statement: All of the content in this package belongs to DEXSOFT-Games, and may include derivatives of the following vendor/merchant resources: -Resources on file at renderosity --------------------------------------