Medieval Street (obj format) c 2017 VanishingPoint All of this product's content was created by VanishingPoint. Author: VanishingPoint Original creators: Arteria3D Uploaded and sold here with their permission. Directions: Extract the files into any folder Using the model: 1) Start your favorite modelling or rendering program. 2) Import the model into your scene. (If necessary, follow the instructions in your software program's manual). Notes: 1) You'll need to resize the model to suit the needs of your scene. 2) Please refer to your software manual about how to re-color or adjust the surface materials. 3) Please refer to your software manual about how to adjust the "smooth angle" or "crease angle" to create smooth surfaces. 4) The "MedievalStreet" file is a "preset" with all the models in place. You can use this to build your scene or any of the individual models. Usage License: You are completely free to use this figure in any commercial or non-commercial render, image, or animation. You may NOT sell or give away any files found in this zip package without express permission. You are free to redistribute your own textures as you wish, provided they do not use any images found in this zip file. You are free to use this model in your game or app, provided the end user can not extract the 3d model. ----------------------------------- File Listing for Medieval Street (obj format) ------------------------ Product Files: \Documentation !readme_MedievalStreet_obj.txt -this product's readme file license.txt -Renderosity end user license file BuildingA.mtl BuildingA.obj BuildingB.mtl BuildingB.obj BuildingC.mtl BuildingC.obj BuildingD.mtl BuildingD.obj Door1.mtl Door1.obj Door2.mtl Door2.obj MedievalStreet.mtl MedievalStreet.obj medstreetDaubB.jpg medstreetDaubB_bump.jpg medstreetDaubC.jpg medstreetDaubC_bump.jpg medstreetDaubC_Spec.jpg medstreetDoorsA.jpg medstreetDoorsA_bump.jpg medstreetMedFloorA.jpg medstreetMedFloorA_bump.jpg medstreetMedPathWay.jpg medstreetMedPathWay_bump.jpg medstreetRoofTextureC.jpg medstreetRoofTextureC_bump.jpg medstreetWallMotif.jpg medstreetWallStone.jpg medstreetWallStone_bump.jpg medstreetWallStoneD.jpg medstreetWallStoneD_bump.jpg medstreetWindowGlassA.jpg medstreetWindowGlassA_bump.jpg medstreetWindowGlassA_spec.jpg medstreetWindowGlassB.jpg medstreetWindowGlassB_bump.jpg medstreetWindowGlassB_spec.jpg medstreetWoodFloorInnA.jpg medstreetWoodFloorInnA_bump.jpg Path.mtl Path.obj WallSectionA.mtl WallSectionA.obj WallSectionB.mtl WallSectionB.obj \Runtime\Templates 0medstreetbuildinga_DaubC.gif 0medstreetbuildinga_DoorsA.gif 0medstreetbuildinga_RoofTextureC.gif 0medstreetbuildingb_DaubB.gif 0medstreetbuildingb_DaubC.gif 0medstreetbuildingb_DoorsA.gif 0medstreetbuildingb_RoofTextureC.gif 0medstreetbuildingc_DaubB.gif 0medstreetbuildingc_DaubC.gif 0medstreetbuildingc_DoorsA.gif 0medstreetbuildingc_WallStoneD.gif 0medstreetbuildingd_DaubB.gif 0medstreetbuildingd_DaubC.gif 0medstreetbuildingd_DoorsA.gif 0medstreetbuildingd_WoodFloorInnA.gif 0medstreetdoor1_WoodFloorInnA.gif 0medstreetdoor2_WoodFloorInnA.gif 0medstreetwallsectiona_DaubB.gif 0medstreetwallsectiona_WallMotif.gif 0medstreetwallsectionb_DaubB.gif 0medstreetwallsectionb_WallMotif.gif