Product Name : Pauline and V4 Long Shirt and Shorts *************************************************** © Copyright 2017 Kerstin Weihe (karanta) All Rights Reserved The product was designed on a PC with Windows 7 and not tested on a MAC. *********************************************************************************** All of the content in this package was created by Kerstin Weihe (karanta). ****************************************************************************** The prop clothes in this set can only be used in the Poser Cloth Room. For using the clothes for Pauline you need to have Poser 11 or Poser 11 Pro and Pauline which is included in Poser 11 and Poser 11 Pro. For using the clothes for V4 you need to have Poser 6 or higher =================================================================================================== Included in this set are: - Long Shirt for Pauline (smart prop / dynamic clothing - default and predraped version) - Long Shirt for V4 (smart prop / dynamic clothing - default and predraped version) - Shorts for Pauline - Shorts for V4 - Poses for IKOFF Legs and IKOn Legs - Pose to Zero Figure - 5 material settings (m6) for the shirt / 5 for the shorts - 14 texture (bump maps included) - each 4000 x 4000 pixel =================================================================================================== Unzip all files to your Poser Runtime Directory. =================================================================================================== ::::::::::: Usage notes ::::::::::: Please follow these steps for your first clothing simulation, or have a look at your Poser manual if you are not familiar with the Cloth Room: Load Pauline or V4 into your scene: - Click on Pauline or V4, then in the Menue on "Figure --> Use Inverse Kinematics" and make sure all is unchecked. - Click on "Figure", select Pauline or V4 and click on "Zero Figure" I also included poses for you to make this step quicker / easier. You will find them in the same folder as the clothes. These are the poses: !IKOffLegs, !IKOnLegs and !FigureZero - Open your props library and load the clothes into your scene. - Open the Cloth Room and click on "New simulation" - You can leave the setting as they are or if you just want to make a quicker try - lower the end frame for example to 15. - Click on "ok" - Click Clothify and choose the clothes - they will be listed under props - then hit Clothify to exit the dialog box. Select Collide Against, then Add/Remove, and choose Pauline or V4. (The simulation will be quicker if you uncheck all bodyparts which will not affect the cloth) Hit "ok". Back in the Collide Against dialog, make sure that the 'Current Collision Object' has Pauline or V4 displayed. You may want to enable the 'Start draping from zero pose' option. Quick hint on Collide settings: Collision Offset is the distance of the cloth from the collision object and Collision Depth is the thickness of the cloth. Play with these numbers as needed to get the results you want. Hit "ok" If you work with the default settings (30 frames), go to about frame 15 - 20 and add a pose to Pauline or V4. I never apply the pose in the last (30th) frame. You will get nicer and smoother folds if you have some frames after the frame you added the pose. When the simulation is finished and the result is to smooth for your taste, you can always go a few frames back. - Click on "start simulation". It will take a bit time until the simulation will be done. How much time depends on you computer. If you are not satisfied with the result you have, you can play around with the fabric settings. Changes in the settings can give a large difference for the end result of the simulation. I often use different fabric settings for different poses. There is nothing like "best settings" for all poses. Usually you need to have seperate simulations for shorts and shirt - first simulation for shorts, second for the shirt. Please have a look at your manual for further, detailed informations to get the best settings for the look you want. I hope you will have fun with this set :) Kerstin Weihe / karanta **************************************************************** .. Documentation\ Renderosity License.txt V4PaulineLongShirtShorts-karanta.txt .. Runtime\Geometries\Karanta\KWV4_LongShirtShorts\ KWPauline17_LongShirt.obj KWPauline17_LongShirtPD.obj KWPauline17_Shorts.obj KWV417_LongShirt.obj KWV417_LongShirtPD.obj KWV417_Shorts.obj .. Runtime\Libraries\Materials\Clothing\karanta\Long Shirt and Shorts\ 01 Shirt.mc6 01 Shirt.png 01 Shorts.mc6 01 Shorts.png 02 Shirt.mc6 02 Shirt.png 02 Shorts.mc6 02 Shorts.png 03 Shirt.mc6 03 Shirt.png 03 Shorts.mc6 03 Shorts.png 04 Shirt.mc6 04 Shirt.png 04 Shorts.mc6 04 Shorts.png 05 Shirt.mc6 05 Shirt.png 05 Shorts.mc6 05 Shorts.png .. Runtime\Libraries\Props\Clothing\karanta\Long Shirt and Shorts\ !FigureZero.png !FigureZero.pz2 !IKOffLegs.png !IKOffLegs.pz2 !IKOnLegs.png !IKOnLegs.pz2 Pauline Long Shirt Predraped.png Pauline Long Shirt Predraped.pp2 Pauline Long Shirt.png Pauline Long Shirt.pp2 Pauline Shorts.png Pauline Shorts.pp2 V4 Long Shirt Predraped.png V4 Long Shirt Predraped.pp2 V4 Long Shirt.png V4 Long Shirt.pp2 V4 Shorts.png V4 Shorts.pp2 .. Runtime\Textures\Karanta\KW_V4Pauline_LongShirtShorts\ KW_V4Pauline17_Shirt_B1.jpg KW_V4Pauline17_Shirt_B2.jpg KW_V4Pauline17_Shirt_Tx1.jpg KW_V4Pauline17_Shirt_Tx2.jpg KW_V4Pauline17_Shirt_Tx3.jpg KW_V4Pauline17_Shirt_Tx4.jpg KW_V4Pauline17_Shirt_Tx5.jpg KW_V4Pauline17_Shorts_B1.jpg KW_V4Pauline17_Shorts_B2.jpg KW_V4Pauline17_Shorts_Tx1.jpg KW_V4Pauline17_Shorts_Tx2.jpg KW_V4Pauline17_Shorts_Tx3.jpg KW_V4Pauline17_Shorts_Tx4.jpg KW_V4Pauline17_Shorts_Tx5.jpg