Baby Luna Skirt and Shirt *************************************************** © Copyright 2017 Kerstin Weihe (karanta) All Rights Reserved The product was designed on a PC with Windows 7 and not tested on a MAC. *********************************************************************************** All of the content in this package was created by karanta. ****************************************************************************** The prop clothes in this set can only be used in the Poser Cloth Room. For using this product you need to have Baby Luna. =================================================================================================== Included in this set are: - Skirt (smart prop / high polygon and low polygon version / dynamic cloth with external geometry) - Shirt (smart prop / high polygon and low polygon version / dynamic cloth with external geometry) - 07 Shirt material settings for different styles (mc6) - 07 Shkirt material settings for different styles (mc6) - 02 Material settings for default white with bump map applied (mc6) - 14 textures and 2 bump maps - 3000 x 3000 pixel =================================================================================================== Unzip all files to your Poser Runtime Directory. =================================================================================================== Please follow these steps for your first clothing simulation, or have a look at your Poser manual if you are not familiar with the Cloth Room: Load Luna into your scene: - Click on Luna, then in the Menue on "Figure --> Use Inverse Kinematics" and make sure all is unchecked. - Click on "Figure", select Luna and click on "Zero Figure" - Open your props library and load the skirt into your scene. - Open the Cloth Room and click on "New simulation" - You can leave the setting as they are or if you just want to make a quicker try - lower the end frame for example to 15. - Click on "ok" - Click Clothify and choose the skirt - it will be listed under props - then hit Clothify to exit the dialog box. Select Collide Against, then Add/Remove, and choose Luna. (The simulation will be quicker if you uncheck all bodyparts which will not affect the cloth) Hit "ok". Back in the Collide Against dialog, make sure that the 'Current Collision Object' has Luna displayed. You may want to enable the 'Start draping from zero pose' option. Quick hint on Collide settings: Collision Offset is the distance of the cloth from the collision object and Collision Depth is the thickness of the cloth. Play with these numbers as needed to get the results you want. Usually you may want to use a number between "0.2" and "0.5". I never use the default "1" Hit "ok" If you work with the default settings (30 frames), go to about frame 15 - 20 and add a pose to Dawn. I never apply the pose in the last (30th) frame. You will get nicer and smoother folds if you have some frames after the frame you added the pose. When the simulation is finished and the result is to smooth for your taste, you can always go a few frames back. - Click on "start simulation". ************* Make a second simulation for the shirt and follow the steps above again. ************* If you are not satisfied with the result you have, you can play around with the fabric settings. Changes in the settings can give a large difference for the end result of the simulation. I often use different fabric settings for different poses. There is nothing like "best settings" for all poses. Please have a look at your manual for further, detailed informations to get the best settings for the look you want. ::::::::: I highly recommend using the morphing tool (the small hand in the editing tools) after the simulation to smooth out some folds, and maybe making the clothing item more or less tight to the skin. ::::::::: I hope you will have fun with this set :) Kerstin Weihe / karanta **************************************************************** Filelist: ..\Documentation\ LunaSkirtAndShirt-karanta.txt Renderosity License.txt ..\Runtime\Geometries\karanta\Luna\KWShirt_Skirt\ KW_Luna_Shirt.obj KW_Luna_Shirt_HP.obj KW_Luna_Skirt.obj KW_Luna_Skirt_HP.obj ..\Runtime\Libraries\Materials\Baby Luna - karanta\Skirt and Shirt\ 00 Shirt white + bump.mc6 00 Shirt white + bump.png 00 Skirt white + bump.mc6 00 Skirt white + bump.png 01 Shirt.mc6 01 Shirt.png 01 Skirt.mc6 01 Skirt.png 02 Shirt.mc6 02 Shirt.png 02 Skirt.mc6 02 Skirt.png 03 Shirt.mc6 03 Shirt.png 03 Skirt.mc6 03 Skirt.png 04 Shirt.mc6 04 Shirt.png 04 Skirt.mc6 04 Skirt.png 05 Shirt.mc6 05 Shirt.png 05 Skirt.mc6 05 Skirt.png 06 Shirt.mc6 06 Shirt.png 06 Skirt.mc6 06 Skirt.png 07 Shirt.mc6 07 Shirt.png 07 Skirt.mc6 07 Skirt.png ..\Runtime\Libraries\props\Baby Luna - karanta\Skirt and Shirt\ Shirt High Poly.png Shirt High Poly.pp2 Shirt Low Poly.png Shirt Low Poly.pp2 Skirt High Poly.png Skirt High Poly.pp2 Skirt Low Poly.png Skirt Low Poly.pp2 ..\Runtime\Textures\karanta\KWLunaSkirtAndShirt\ KW_Luna_Shirt_B01.jpg KW_Luna_Shirt_T01.jpg KW_Luna_Shirt_T02.jpg KW_Luna_Shirt_T03.jpg KW_Luna_Shirt_T04.jpg KW_Luna_Shirt_T05.jpg KW_Luna_Shirt_T06.jpg KW_Luna_Shirt_T07.jpg KW_Luna_Skirt_B01.jpg KW_Luna_Skirt_T01.jpg KW_Luna_Skirt_T02.jpg KW_Luna_Skirt_T03.jpg KW_Luna_Skirt_T04.jpg KW_Luna_Skirt_T05.jpg KW_Luna_Skirt_T06.jpg KW_Luna_Skirt_T07.jpg