Thank you for purchasing this product! I hope you enjoy it. ************************************************************ Product Name: Cat Motions Copyright © 2017. July Artist: AnyMatter(ka06059) ************************************************************ Product description: Cat motions provide aniblocks compatible with HiveWire House Cat and Daz3d Millenium Cat. The animations include:- - idles such as quadruped, standing and sitting - locomotions such as walking,trotting and dash cycle - miscellanous such as eating ,paw licking and etc - connectors for smooth transition between motions - jumping & landing(adjustable height) around ledge and floor -------------------------------------- Required software: DAZ Studio 3+ -------------------------------------- Required products: HiveWire House Cat DAZ3d Millennium Cat -------------------------------------- Installation instructions: Unzip the zip file into Daz Studio directory which contains 'aniblocks' subfolder. -------------------------------------- Usage tips/limitations: 1) Please restart Daz Studio after unzipping the zip file into its directory so that all items show up in content library correctly. 2) Recommended animation frame rate is 30fps. 3) Please turn off figure limits before applying animations to avoid possible glitches or limited body movement 4) Make sure you know how to use the 'reorient start/loops' in Daz animate tool to get better control of blending between motions. 5) Resizing the target figure body is not recommended as translational glithes will occur during motion looping or blending 6) For transition between idles or between idle and locomotion, use the 'connector' aniblocks. Follow correct order to get proper transition animation. For example:- - to use the 'quadruped to sitting' aniblock, the correct order is 'quadruped-quadruped to sitting-sitting' - to use the 'walk to quadruped' aniblock, the correct order is ''walk cycle-walk to quadruped-quadruped ' 7) For 'jumping' and 'landing' aniblocks , follow the correct order to get proper jumping / landing animation:- - For jumping , the aniblocks correct order is 'ready-jump up-climb' . shorten or extend the 'jump up' aniblock length to adjust jumping height. Any motion preceding the 'ready' aniblock should end with sitting state. - For landing , the aniblocks correct order is 'ready-jump down-land'. shorten or extend the 'jump down' block length to adjust landing height. Any motion preceding the 'ready' block should end with quadruped state. -------------------------------------- Filelist: documentation CatMotionsReadme.txt Renderosity license.txt aniblocks/AnyMatter/HwCatMotions/actions dash cycle(inplace).gfa dash cycle(inplace).png dash cycle.gfa dash cycle.png food lick.gfa food lick.png paw lick.gfa paw lick.png standing.gfa standing.png trot cycle(inplace).gfa trot cycle(inplace).png trot cycle.gfa trot cycle.png walk cycle(inplace).gfa walk cycle(inplace).png walk cycle.gfa walk cycle.png aniblocks/AnyMatter/HwCatMotions/connectors quadruped to sitting.gfa quadruped to sitting.png quadruped to sitting2.gfa quadruped to sitting2.png quadruped to walk.gfa quadruped to walk.png sitting to quadruped.gfa sitting to quadruped.png sitting2 to quadruped.gfa sitting2 to quadruped.png walk to quadruped.gfa walk to quadruped.png aniblocks/AnyMatter/HwCatMotions/idles quadruped.gfa quadruped.png sitting.gfa sitting.png sitting2.gfa sitting2.png aniblocks/AnyMatter/HwCatMotions/jumping climb.gfa climb.png jump up.gfa jump up.png ready.gfa ready.png aniblocks/AnyMatter/HwCatMotions/landing jump down.gfa jump down.png land.gfa land.png ready.gfa ready.png aniblocks/AnyMatter/MilCatMotions/actions dash cycle(inplace).gfa dash cycle(inplace).png dash cycle.gfa dash cycle.png food lick.gfa food lick.png paw lick.gfa paw lick.png standing.gfa standing.png trot cycle(inplace).gfa trot cycle(inplace).png trot cycle.gfa trot cycle.png walk cycle(inplace).gfa walk cycle(inplace).png walk cycle.gfa walk cycle.png aniblocks/AnyMatter/MilCatMotions/connectors quadruped to sitting.gfa quadruped to sitting.png quadruped to sitting2.gfa quadruped to sitting2.png quadruped to walk.gfa quadruped to walk.png sitting to quadruped.gfa sitting to quadruped.png sitting2 to quadruped.gfa sitting2 to quadruped.png walk to quadruped.gfa walk to quadruped.png aniblocks/AnyMatter/MilCatMotions/idles quadruped.gfa quadruped.png sitting.gfa sitting.png sitting2.gfa sitting2.png aniblocks/AnyMatter/MilCatMotions/jumping climb.gfa climb.png jump up.gfa jump up.png ready.gfa ready.png aniblocks/AnyMatter/MilCatMotions/landing jump down.gfa jump down.png land.gfa land.png ready.gfa ready.png -------------------------------------- Ownership Statements: These are rotoscoped/ keyframed animations created by AnyMatter(creator). -------------------------------------- Usage Rights: Commercial and non-commercial renders are okey. Copy,modification and redistribution of the product files for sharing and monetizing purposes are strictly prohibited without any permission from the artist(AnyMatter).