================================================================================================ -Product Name: Polygon City, Industrial Zone -Copyright july 27 2017 -By: 2nd World ================================================================================================ Description and tips: Welcome to the Polygon City Industrial Zone. A huge and complete scene for Poser with warehouses, office buildings, factories and lots of other stuff. It comes with a complete set of light presets for daylight, dawn and night, and a collection camera presets to bring you to the different zones. Ther complete industrial zone is made up out of 6 presets: the groundplane and 5 "zone" prests with all the buildings, streetlights, trees, traffic lights etc. This makes it very easy to setup a scene, just load the groundplane and zone that will be in view of the camera, optional a light preset and you're basically done. All the items (buildings, traffic lights, trees etc.) in the city are repositionable and they are all included as separate items too, so you can build your own city or use them in other scenes. The buildings don't have interiors but the doors and gates can be opened. ................................................................................................ The following items are included. In the "characters" library: (items with movable parts) Control dials can be found at the "Body" part. The 5 different zone pre-sets that load all the items. -Buildings Center -Buildings East -Buildings North -Buildings South -Buildings West In the folder "Separate parts" -Building 1 -Building 2 -Building 3 -Building 4 -Building 5 -Building 6 -Building 8 -Building 9 -Building 10 -Building 11 -Garbage container ................................................................................................ In the "props" library: (static props, no movable parts) -Ground plane In the folder "Separate parts". All of these items are also included in the cites "zone" presets. -Building 7 -Bus stop -Foliage L -Pavement 2x5 -Pavement corner 1 -Pavement corner 2 -Public tr sign -Sign2 -Sign3 -Street light -Traffic light type 1 -Traffic light type 2 -Traffic light type 3 -Tree 1 -Tree 2 -Tree 3 -Tree 4 ................................................................................................ In the "light" library: -Moonlight -Streetlights Center -Streetlights East -Streetlights North -Streetlights South -Streetlights West -Sunlight All the light pre-sets come in thee different quality settings as explained below. -Standard quality Normal point and infinite lights, sharp shadows and fast renders -High quality With realistic shadow blur, nice soft shadows but longer render times -Extra high quality With realistic shadow blur and ambient occlusion for small shadows around the edges of geometry, very realistic but long render times. This option uses a lot of RAM memory, especially while rendering a characters hair. ................................................................................................ In the "Camera" library: These presets will load a wide angle dolly camera to the selected location. -Center -East -North-East -North-West -North -South-East -South-West -South -West ................................................................................................ In the "Materials" library: Options to change the traffic lights. -Pedestrians green -Pedestrians red -Traffic green -Traffic red -Traffic yellow ................................................................................................ Thank you very much for your purchase, I'm sure you'll enjoy the model and make some beautiful renders. Bye for now, Sander, 2nd World. All of the promotional images are rendered with Poser Pro 11, no post editing. Of course only the items specified in this readme are included. ________________________________________________________________________________________________ System Requirements: PC and MAC. Poser 7 and up, ________________________________________________________________________________________________ Required files: There are no extra files needed to use this model. ________________________________________________________________________________________________ Ownership Statement: All of this product's content was created by 2nd World ________________________________________________________________________________________________ Installation Instructions: Extract the ZIP file in your runtime folder. You will get an overwriting notification because the ZIP file contains already existing folders. You can safely accept the overwriting. ________________________________________________________________________________________________ Files Included in the Product: Zipfile 1 Documentation\ License.txt Polygon City, Industrial Zone.txt Runtime\Geometries\2nd World\Polygon City, Industrial\ PCIZ_BarriersCenter.obj PCIZ_BarriersNorth.obj PCIZ_BarriersSouth.obj PCIZ_Building1.obj PCIZ_Building10.obj PCIZ_Building11.obj PCIZ_Building2.obj PCIZ_Building3.obj PCIZ_Building4.obj PCIZ_Building5.obj PCIZ_Building6.obj PCIZ_Building7.obj PCIZ_Building8.obj PCIZ_Building9.obj PCIZ_Busstop.obj PCIZ_FoliageL.obj PCIZ_GarbageContainer.obj PCIZ_GroundPlane.obj PCIZ_Pavement2x5.obj PCIZ_PavementCorner1.obj PCIZ_PavementCorner2.obj PCIZ_PublicTrSign.obj PCIZ_Sign2.obj PCIZ_Sign3.obj PCIZ_StreetLight.obj PCIZ_TrafficL1.obj PCIZ_TrafficL2.obj PCIZ_TrafficL3.obj PCIZ_Tree1.obj PCIZ_Tree2.obj PCIZ_Tree3.obj PCIZ_Tree4.obj Runtime\libraries\Camera\2nd World\Polygon City, Industrial\ Center.cm2 Center.png East.cm2 East.png North-East.cm2 North-East.png North-West.cm2 North-West.png North.cm2 North.png South-East.cm2 South-East.png South-West.cm2 South-West.png South.cm2 South.png West.cm2 West.png Runtime\libraries\Character\2nd World\Polygon City, Industrial\Separate parts\ Building 1.cr2 Building 1.png Building 10.cr2 Building 10.png Building 11.cr2 Building 11.png Building 2.cr2 Building 2.png Building 3.cr2 Building 3.png Building 4.cr2 Building 4.png Building 5.cr2 Building 5.png Building 6.cr2 Building 6.png Building 8.cr2 Building 8.png Building 9.cr2 Building 9.png Garbage container.cr2 Garbage container.png Runtime\libraries\Character\2nd World\Polygon City, Industrial\ Buildings Center.cr2 Buildings Center.png Buildings East.cr2 Buildings East.png Buildings North.cr2 Buildings North.png Buildings South.cr2 Buildings South.png Buildings West.cr2 Buildings West.png Runtime\libraries\Light\2nd World\Polygon City, Industrial\High quality\ Moonlight.lt2 Moonlight.png Streetlights Center.lt2 Streetlights Center.png Streetlights East.lt2 Streetlights East.png Streetlights North.lt2 Streetlights North.png Streetlights South.lt2 Streetlights South.png Streetlights West.lt2 Streetlights West.png Sunlight.lt2 Sunlight.png Runtime\libraries\Light\2nd World\Polygon City, Industrial\Standard quality\ Moonlight.lt2 Moonlight.png Streetlights Center.lt2 Streetlights Center.png Streetlights East.lt2 Streetlights East.png Streetlights North.lt2 Streetlights North.png Streetlights South.lt2 Streetlights South.png Streetlights West.lt2 Streetlights West.png Sunlight.lt2 Sunlight.png Runtime\libraries\Light\2nd World\Polygon City, Industrial\Extra high quality\ Moonlight.lt2 Moonlight.png Streetlights Center.lt2 Streetlights Center.png Streetlights East.lt2 Streetlights East.png Streetlights North.lt2 Streetlights North.png Streetlights South.lt2 Streetlights South.png Streetlights West.lt2 Streetlights West.png Sunlight.lt2 Sunlight.png Runtime\libraries\Materials\2nd World\Polygon City, Industrial\ Pedestrians green.mc6 Pedestrians green.png Pedestrians red.mc6 Pedestrians red.png Traffic green.mc6 Traffic green.png Traffic red.mc6 Traffic red.png Traffic yellow.mc6 Traffic yellow.png Runtime\libraries\Props\2nd World\Polygon City, Industrial\Separate parts\ Building 7.png Building 7.pp2 Bus stop.png Bus stop.pp2 Foliage L.png Foliage L.pp2 Pavement 2x5.png Pavement 2x5.pp2 Pavement corner 1.png Pavement corner 1.pp2 Pavement corner 2.png Pavement corner 2.pp2 Public tr sign.png Public tr sign.pp2 Sign2.png Sign2.pp2 Sign3.png Sign3.pp2 Street light.png Street light.pp2 Traffic light type 1.png Traffic light type 1.pp2 Traffic light type 2.png Traffic light type 2.pp2 Traffic light type 3.png Traffic light type 3.pp2 Tree 1.png Tree 1.pp2 Tree 2.png Tree 2.pp2 Tree 3.png Tree 3.pp2 Tree 4.png Tree 4.pp2 Runtime\libraries\Props\2nd World\Polygon City, Industrial\ Ground plane.png Ground plane.pp2 Runtime\textures\2nd World\Polygon City, Industrial\ PCIZ_Bark1.jpg PCIZ_Bark2.jpg PCIZ_Brick B.jpg PCIZ_Brick M.jpg PCIZ_Brick2.jpg PCIZ_Clouds.jpg PCIZ_Concrete.jpg PCIZ_Cracks.jpg PCIZ_Dirt.jpg PCIZ_Fence.png PCIZ_FenceB.png PCIZ_Ground.jpg PCIZ_IBL.jpg PCIZ_Pavement.jpg PCIZ_PavementB.jpg PCIZ_Paving2.jpg PCIZ_Paving2B.jpg PCIZ_RoadNE.png PCIZ_RoadNW1.png PCIZ_RoadNW2.png PCIZ_RoadSE.png PCIZ_RoadSW.png PCIZ_Signs2.png PCIZ_Tarmac.jpg PCIZ_Texture1.jpg PCIZ_Texture2.jpg PCIZ_Traffic-signs.jpg PCIZ_TwigsLeaves1.jpg PCIZ_TwigsLeaves1T.jpg PZIC_PlatingB.jpg PZIC_PlatingM.jpg Zipfile 2 Templates\ Building 7 sign.jpg Building2 sign.jpg Building3 sign.jpg Digits.jpg Ground Building 2,3.jpg Ground NE.jpg Ground NW.jpg Ground SE.jpg Ground SW.jpg Tarmac NE.jpg Tarmac NW1.jpg Tarmac NW2.jpg Tarmac SE.jpg Tarmac SW.jpg ________________________________________________________________________________________________ COPYRIGHT: All output forms of models (images, animations, etc) are free to use in commercial and non-commercial purposes without any limitations. Distributing or selling models (geometry files) or texture files even as part of other models is forbidden.