Big Ben, for DAZ Studio c 2017 Digimation Model Bank All of this product's content was created by Digimation Model Bank. Author: Digimation Model Bank Directions: Extract the files into the specified folders: Put the dsf file into \data\VanishingPoint\BigBen\BigBen\ Put the duf/ png into \Props\Digimation-Architecture\ Put the gif files (templates) into \Runtime\Templates\ Put the jpg files (textures) into \Runtime\Textures\Digimation\architecture\bigben\ Notes: 1) The gif files are not used on the model: they are included in case you want to make your own textures. Using the figure: 1) Start DAZ Studio. 2) Go to the DAZ Content > Props > Digimation-Architecture Library. 3) Add the model to your scene. 4) Add people to your scene to suit your taste. To set the time on the clock... Note that the starting time is 3:00 o'clock. 1) Select the BigBen model and click on the Parameters tab. 2) Adjust the RotateHands dial 360 degrees for each hour. Examples: A value of 180 degrees is 3:30. A value of 360 degrees is 4:00. A value of 540 degrees is 4:30. A value of 720 degrees is 5:00. Usage License: You are completely free to use this figure in any commercial or non-commercial render, image, or animation. You are free to use the enclosed template files to make your own textures. You are free to redistribute your own textures as you wish, provided they do not use any images found in this zip file. You may NOT sell or give away any files found in this zip package without express permission. ----------------------------------- File Listing for Big Ben, for DAZ Studio ------------------------ Product Files: \Documentation !readme_BigBenDS.txt -this product's readme file license.txt -Renderosity end user license file \data\VanishingPoint\BigBen\BigBen\ bigben_14804.dsf \data\VanishingPoint\BigBen\BigBen\Morphs\VanishingPoint\Base\ RotateHands.dsf \data\VanishingPoint\BigBen\BigBen\UV Sets\VanishingPoint\Base\ default.dsf \Props\Digimation-Architecture\ BigBen.duf BigBen.duf.png BigBen.tip.png \Runtime\Templates\ 0bigben_rust.gif 0bigben_stone.gif \Runtime\Textures\Digimation\architecture\bigben\ bigben_brownyellow.jpg bigben_rustyface.jpg bigben_siding.jpg bigben_stone.jpg