===================================== Product Name: Sci-Fi Desert Buildings ==================================== COPYRIGHT STATEMENT: DO NOT COPY or redistribute the contents of this product. This includes any textures, morphs, obj files, or data of any sort contain in this product, in anyway, part or in whole. This product is protected by copyright Law. Distribution of any part of this product is NOT allowed. Copyright ©2014 5-14 ===================================== Vendor Name: DEXSOFT-Games *Contact: through Renderosity sitemail to user: DEXSOFT-Games ===================================== System Requirements: PC Unity, fbx, obj NOTE: Mac users. This product was tested on a PC. Not tested on a Mac. ===================================== Needed Files: Unity, fbx, obj ============Usage tips================= Images may appear different than in promos when using different lighting and render settings. ------------Limitations---------------- This product may be used in all of your commercial or non-commercial renders. This package must NOT be redistributed, copied or sold in anyway other than by the orignal creator. This Product in whole or in part CANNOT be converted or used in secondLife or any other game or engine, without the creator's permission. This product may NOT be included in anyway in another commercial or non-commercial or free package. This product may NOT be sold to or shared with other persons. ============================================================== /Sci-Fi Desert Buildings index.pdf /Sci-Fi Desert Buildings/Documentation LICENSE.txt Sci-Fi_Desert_Buildings_Readme.txt /Sci-Fi Desert Buildings/images lod_stages.jpg realtime_unity.jpg scene01.jpg scene02.jpg scene03.jpg scene04.jpg /Sci-Fi Desert Buildings/images/preview Antenna_A.jpg Antenna_B.jpg ColloneWall.jpg House_A.jpg House_B.jpg House_C.jpg House_D.jpg House_E.jpg Tower_A.jpg Wall_A.jpg Wall_Door_A.jpg /Sci-Fi Desert Buildings/images/preview/01Render AntenneA_01.jpg AntenneA_02.jpg AntenneB_01.jpg CollumnWall_01.jpg HouseA_01.jpg HouseA_02.jpg HouseB_01.jpg HouseB_02.jpg HouseC_01.jpg HouseC_02.jpg HouseC_03.jpg HouseD_01.jpg HouseD_02.jpg HouseD_03.jpg HouseD_04.jpg HouseE_01.jpg HouseE_02.jpg Thumbs.db TowerA_01.jpg TowerA_02.jpg TowerA_03.jpg WallA_01.jpg WallA_02.jpg WallDoorA_01.jpg /Sci-Fi Desert Buildings/models AntenneA_Lod01.FBX AntenneA_Lod01.b3d AntenneA_Lod01.dae AntenneA_Lod01.dbo AntenneA_Lod01.dts AntenneA_Lod01.lwo AntenneA_Lod01.max AntenneA_Lod01.ms3d AntenneA_Lod01.mtl AntenneA_Lod01.obj AntenneA_Lod01.u3d AntenneA_Lod01.x AntenneA_Lod02.FBX AntenneA_Lod02.b3d AntenneA_Lod02.dae AntenneA_Lod02.dbo AntenneA_Lod02.dts AntenneA_Lod02.lwo AntenneA_Lod02.max AntenneA_Lod02.ms3d AntenneA_Lod02.mtl AntenneA_Lod02.obj AntenneA_Lod02.u3d AntenneA_Lod02.x AntenneA_Lod03.FBX AntenneA_Lod03.b3d AntenneA_Lod03.dae AntenneA_Lod03.dbo AntenneA_Lod03.dts AntenneA_Lod03.lwo AntenneA_Lod03.max AntenneA_Lod03.ms3d AntenneA_Lod03.mtl AntenneA_Lod03.obj AntenneA_Lod03.u3d AntenneA_Lod03.x AntenneA_Lod04.FBX AntenneA_Lod04.b3d AntenneA_Lod04.dae AntenneA_Lod04.dbo AntenneA_Lod04.dts AntenneA_Lod04.lwo AntenneA_Lod04.max AntenneA_Lod04.ms3d AntenneA_Lod04.mtl AntenneA_Lod04.obj AntenneA_Lod04.u3d AntenneA_Lod04.x AntenneB_Lod01.b3d AntenneB_Lod01.dae AntenneB_Lod01.dbo AntenneB_Lod01.dts AntenneB_Lod01.fbx AntenneB_Lod01.lwo AntenneB_Lod01.max AntenneB_Lod01.ms3d AntenneB_Lod01.mtl AntenneB_Lod01.obj AntenneB_Lod01.u3d AntenneB_Lod01.x AntenneB_Lod02.b3d AntenneB_Lod02.dae AntenneB_Lod02.dbo AntenneB_Lod02.dts AntenneB_Lod02.fbx AntenneB_Lod02.lwo AntenneB_Lod02.max AntenneB_Lod02.ms3d AntenneB_Lod02.mtl AntenneB_Lod02.obj AntenneB_Lod02.u3d AntenneB_Lod02.x AntenneB_Lod03.b3d AntenneB_Lod03.dae AntenneB_Lod03.dbo AntenneB_Lod03.dts AntenneB_Lod03.fbx AntenneB_Lod03.lwo AntenneB_Lod03.max AntenneB_Lod03.ms3d AntenneB_Lod03.mtl AntenneB_Lod03.obj AntenneB_Lod03.u3d AntenneB_Lod03.x AntenneB_Lod04.b3d AntenneB_Lod04.dae AntenneB_Lod04.dbo AntenneB_Lod04.dts AntenneB_Lod04.fbx AntenneB_Lod04.lwo AntenneB_Lod04.max AntenneB_Lod04.ms3d AntenneB_Lod04.mtl AntenneB_Lod04.obj AntenneB_Lod04.u3d AntenneB_Lod04.x ColloneWall_Lod01.FBX ColloneWall_Lod01.b3d ColloneWall_Lod01.dae ColloneWall_Lod01.dbo ColloneWall_Lod01.dts ColloneWall_Lod01.lwo ColloneWall_Lod01.ms3d ColloneWall_Lod01.mtl ColloneWall_Lod01.obj ColloneWall_Lod01.u3d ColloneWall_Lod01.x ColloneWall_Lod02.FBX ColloneWall_Lod02.b3d ColloneWall_Lod02.dae ColloneWall_Lod02.dbo ColloneWall_Lod02.dts ColloneWall_Lod02.lwo ColloneWall_Lod02.ms3d ColloneWall_Lod02.mtl ColloneWall_Lod02.obj ColloneWall_Lod02.u3d ColloneWall_Lod02.x CollonneWallA_Lod01.max CollonneWallA_Lod02.max HouseA_Lod01.FBX HouseA_Lod01.b3d HouseA_Lod01.dbo HouseA_Lod01.dts HouseA_Lod01.lwo HouseA_Lod01.max HouseA_Lod01.ms3d HouseA_Lod01.u3d HouseA_Lod01.x HouseA_Lod02.FBX HouseA_Lod02.b3d HouseA_Lod02.dbo HouseA_Lod02.dts HouseA_Lod02.lwo HouseA_Lod02.max HouseA_Lod02.ms3d HouseA_Lod02.u3d HouseA_Lod02.x HouseA_Lod03.FBX HouseA_Lod03.b3d HouseA_Lod03.dae HouseA_Lod03.dbo HouseA_Lod03.dts HouseA_Lod03.lwo HouseA_Lod03.max HouseA_Lod03.ms3d HouseA_Lod03.mtl HouseA_Lod03.obj HouseA_Lod03.u3d HouseA_Lod03.x HouseB_Lod01.FBX HouseB_Lod01.b3d HouseB_Lod01.dae HouseB_Lod01.dbo HouseB_Lod01.dts HouseB_Lod01.lwo HouseB_Lod01.max HouseB_Lod01.ms3d HouseB_Lod01.mtl HouseB_Lod01.obj HouseB_Lod01.u3d HouseB_Lod01.x HouseB_Lod02.FBX HouseB_Lod02.b3d HouseB_Lod02.dae HouseB_Lod02.dbo HouseB_Lod02.dts HouseB_Lod02.lwo HouseB_Lod02.max HouseB_Lod02.ms3d HouseB_Lod02.mtl HouseB_Lod02.obj HouseB_Lod02.u3d HouseB_Lod02.x HouseB_Lod03.FBX HouseB_Lod03.b3d HouseB_Lod03.dae HouseB_Lod03.dbo HouseB_Lod03.dts HouseB_Lod03.lwo HouseB_Lod03.max HouseB_Lod03.ms3d HouseB_Lod03.mtl HouseB_Lod03.obj HouseB_Lod03.u3d HouseB_Lod03.x HouseC_Lod01.FBX HouseC_Lod01.b3d HouseC_Lod01.dae HouseC_Lod01.dbo HouseC_Lod01.dts HouseC_Lod01.lwo HouseC_Lod01.max HouseC_Lod01.ms3d HouseC_Lod01.mtl HouseC_Lod01.obj HouseC_Lod01.u3d HouseC_Lod01.x HouseC_Lod02.FBX HouseC_Lod02.b3d HouseC_Lod02.dae HouseC_Lod02.dbo HouseC_Lod02.dts HouseC_Lod02.lwo HouseC_Lod02.max HouseC_Lod02.ms3d HouseC_Lod02.mtl HouseC_Lod02.obj HouseC_Lod02.u3d HouseC_Lod02.x HouseC_Lod03.FBX HouseC_Lod03.b3d HouseC_Lod03.dae HouseC_Lod03.dbo HouseC_Lod03.dts HouseC_Lod03.lwo HouseC_Lod03.max HouseC_Lod03.ms3d HouseC_Lod03.mtl HouseC_Lod03.obj HouseC_Lod03.u3d HouseC_Lod03.x HouseD_Lod01.FBX HouseD_Lod01.b3d HouseD_Lod01.dae HouseD_Lod01.dbo HouseD_Lod01.dts HouseD_Lod01.lwo HouseD_Lod01.max HouseD_Lod01.ms3d HouseD_Lod01.mtl HouseD_Lod01.obj HouseD_Lod01.u3d HouseD_Lod01.x HouseD_Lod02.FBX HouseD_Lod02.b3d HouseD_Lod02.dae HouseD_Lod02.dbo HouseD_Lod02.dts HouseD_Lod02.lwo HouseD_Lod02.max HouseD_Lod02.ms3d HouseD_Lod02.mtl HouseD_Lod02.obj HouseD_Lod02.u3d HouseD_Lod02.x HouseD_Lod03.FBX HouseD_Lod03.b3d HouseD_Lod03.dae HouseD_Lod03.dbo HouseD_Lod03.dts HouseD_Lod03.lwo HouseD_Lod03.max HouseD_Lod03.ms3d HouseD_Lod03.mtl HouseD_Lod03.obj HouseD_Lod03.u3d HouseD_Lod03.x HouseE_Lod01.FBX HouseE_Lod01.b3d HouseE_Lod01.dae HouseE_Lod01.dbo HouseE_Lod01.dts HouseE_Lod01.lwo HouseE_Lod01.max HouseE_Lod01.ms3d HouseE_Lod01.mtl HouseE_Lod01.obj HouseE_Lod01.u3d HouseE_Lod01.x HouseE_Lod02.FBX HouseE_Lod02.b3d HouseE_Lod02.dae HouseE_Lod02.dbo HouseE_Lod02.dts HouseE_Lod02.lwo HouseE_Lod02.max HouseE_Lod02.ms3d HouseE_Lod02.mtl HouseE_Lod02.obj HouseE_Lod02.u3d HouseE_Lod02.x HouseE_Lod03.FBX HouseE_Lod03.b3d HouseE_Lod03.dae HouseE_Lod03.dbo HouseE_Lod03.dts HouseE_Lod03.lwo HouseE_Lod03.max HouseE_Lod03.ms3d HouseE_Lod03.mtl HouseE_Lod03.obj HouseE_Lod03.u3d HouseE_Lod03.x HouseE_Lod04.FBX HouseE_Lod04.b3d HouseE_Lod04.dae HouseE_Lod04.dbo HouseE_Lod04.dts HouseE_Lod04.lwo HouseE_Lod04.max HouseE_Lod04.ms3d HouseE_Lod04.mtl HouseE_Lod04.obj HouseE_Lod04.u3d HouseE_Lod04.x T_AntenneA_D.tga T_AntenneA_E.tga T_AntenneA_N.tga T_AntenneA_S.tga T_AntenneA_lod04_D.tga T_AntenneA_lod04_N.tga T_AntenneA_lod04_S.tga T_AntenneB_D.tga T_AntenneB_E.tga T_AntenneB_Lod3_D.tga T_AntenneB_Lod3_N.tga T_AntenneB_Lod3_S.tga T_AntenneB_N.tga T_AntenneB_S.tga T_ColloneWall_D.tga T_ColloneWall_N.tga T_ColloneWall_S.tga T_DetailMap_Concrete.tga T_DetailMap_Line_N.tga T_Door_D.tga T_Door_N.tga T_Door_S.tga T_HouseA_D.tga T_HouseA_Lod4_D.tga T_HouseA_Lod4_N.tga T_HouseA_Lod4_S.tga T_HouseA_N.tga T_HouseA_S.tga T_HouseB_Base_D.tga T_HouseB_Base_N.tga T_HouseB_Base_S.tga T_HouseB_Door_D.tga T_HouseB_Door_N.tga T_HouseB_Door_S.tga T_HouseB_Lod2_D.tga T_HouseB_Lod2_N.tga T_HouseB_Lod2_S.tga T_HouseC_D.tga T_HouseC_Lod03_D.tga T_HouseC_Lod03_N.tga T_HouseC_Lod03_S.tga T_HouseC_N.tga T_HouseC_S.tga T_HouseD_BaseSide_D.tga T_HouseD_BaseSide_N.tga T_HouseD_BaseSide_S.tga T_HouseD_Base_D.tga T_HouseD_Base_N.tga T_HouseD_Base_S.tga T_HouseD_Door_D.tga T_HouseD_Door_N.tga T_HouseD_Door_S.tga T_HouseD_Shelter_D.tga T_HouseD_Shelter_N.tga T_HouseD_Shelter_S.tga T_HouseE_Base_D.tga T_HouseE_Base_E.tga T_HouseE_Base_N.tga T_HouseE_Base_S.tga T_HouseE_Entrance_D.tga T_HouseE_Entrance_N.tga T_HouseE_Entrance_S.tga T_HouseE_Lod04_D.tga T_HouseE_Lod04_N.tga T_HouseE_Lod04_S.tga T_Tower_D.tga T_Tower_N.tga T_Tower_S.tga T_WallA_D.tga T_WallA_N.tga T_WallA_S.tga TowerA_Lod01.FBX TowerA_Lod01.b3d TowerA_Lod01.dae TowerA_Lod01.dbo TowerA_Lod01.dts TowerA_Lod01.lwo TowerA_Lod01.max TowerA_Lod01.ms3d TowerA_Lod01.mtl TowerA_Lod01.obj TowerA_Lod01.u3d TowerA_Lod01.x TowerA_Lod02.FBX TowerA_Lod02.b3d TowerA_Lod02.dae TowerA_Lod02.dbo TowerA_Lod02.dts TowerA_Lod02.lwo TowerA_Lod02.max TowerA_Lod02.ms3d TowerA_Lod02.mtl TowerA_Lod02.obj TowerA_Lod02.u3d TowerA_Lod02.x TowerA_Lod03.FBX TowerA_Lod03.b3d TowerA_Lod03.dae TowerA_Lod03.dbo TowerA_Lod03.dts TowerA_Lod03.lwo TowerA_Lod03.max TowerA_Lod03.ms3d TowerA_Lod03.mtl TowerA_Lod03.obj TowerA_Lod03.u3d TowerA_Lod03.x WallA_Lod01.FBX WallA_Lod01.b3d WallA_Lod01.dae WallA_Lod01.dbo WallA_Lod01.dts WallA_Lod01.lwo WallA_Lod01.max WallA_Lod01.ms3d WallA_Lod01.mtl WallA_Lod01.obj WallA_Lod01.u3d WallA_Lod01.x WallA_Lod02.FBX WallA_Lod02.b3d WallA_Lod02.dae WallA_Lod02.dbo WallA_Lod02.dts WallA_Lod02.lwo WallA_Lod02.ms3d WallA_Lod02.mtl WallA_Lod02.obj WallA_Lod02.u3d WallA_Lod02.x WallA_Lod2.max WallDoor_Lod01.FBX WallDoor_Lod01.b3d WallDoor_Lod01.dae WallDoor_Lod01.dbo WallDoor_Lod01.dts WallDoor_Lod01.lwo WallDoor_Lod01.ms3d WallDoor_Lod01.mtl WallDoor_Lod01.obj WallDoor_Lod01.u3d WallDoor_Lod01.x WallDoor_Lod02.FBX WallDoor_Lod02.b3d WallDoor_Lod02.dae WallDoor_Lod02.dbo WallDoor_Lod02.dts WallDoor_Lod02.lwo WallDoor_Lod02.ms3d WallDoor_Lod02.mtl WallDoor_Lod02.obj WallDoor_Lod02.u3d WallDoor_Lod02.x WallDoor_lod01.max WallDoor_lod02.max Xoliulshader_1.3_noshadows.fx Ownership Statement: All of the content in this package belongs to DEXSOFT-Games, and may include derivatives of the following vendor/merchant resources: -Resources on file at renderosity --------------------------------------