====================================================================== ************************************************************ *Product Name: 3D Scenery: Round Scatter Rocks *Copyright 23/10 2017 *By: ShaaraMuse3D and HWW0 *Contact: Renderosity Sitemail ************************************************************ Take your runtime straight into photo-realism with the Scatter Rocks! Scatter Rocks is a 13-piece rock set with rock scapes and big rocks, perfect for creating natural rock surfaces for beaches, coasts, quarries, canyons and more. Everything is high detail, both the models and the textures, with 4K textures and high resolution bump/displacements, making very realistic scenes possible. Many of the props come with morps that enable to you "push down" the edges into the ground and the cliffs, push "back" if you want to make layers of cliffs.. This is due to their photo based nature, they are not always entirely even (nature almost never is!) The following is included: 11 Rock groups 1 Landscape based 1 Preload scene The scene is made for Poser, but loads fine in Daz Studio! A few tweaks may be needed, such as scaling the tiling terrain texture and applying Iray shaders. (Uber shader works fine, but you may need to set the displacements manually) (Or other material settings) Everything else works as they should, including the morphs. More info included in the readme. -------------------------------------- System Requirements: Poser 6 or higher -------------------------------------- Installation Instructions: Unzip the files into your poser directory. To open a a prop, you go to props, then into the ShaaraMuse3D folder and then into the Scenery and 3S_Scatterrocks folder. To apply a material, go to materials, and then into the ShaaraMuse3D folder and into the 3S_Scatterrocks folder. -------------------------------------- Usage Tips or Limitations: Some useful tips for getting the most out of the product: * The terrain and segments are very bumpy and not suited for a flat surface, so most likely you'll want to hide the ground prop if you are using Poser * If you are using Poser and have Displacement maps on, be aware that if you scale the models it may affect the displacements. This will be noticable particularily on small/thin items like trees. Either turn off the displacement maps in the material tabs, or reduce their strength if this occurs. * DS: You need to apply Iray shaders yourself, such as the uber shader (easily done) * DS: The bump and displacement strength is made for Poser, so it usually needs to be increased. You will need to add the bump map to the displacement channel if you want displacements * DS: For the terrain props that use tiling textures, depending on the scale/size you use for it. This is easily done by setting the "Horizontal Tiles" and "Vertical Tiles" to the desired values ****************************** ** Merchant resources used: ** ****************************** - My own photos and textures ************************ * General Stuff * ************************ Templates for creating textures can be found in the Templates folder. As far as the legal stuff goes, see the renderosity license txt file. But as a general rule, use it however you want in your personal or commercial renders, just dont redistribute the package, in whole or in part, to make a competing product! Happy renderings! -------------------------------------- Files Included in the Product: ..Documentation\ 3S_SR_Readme.txt RENDEROSITY-LICENSE.txt ..Templates\ShaaraMuse3D\Scenery\3S_Scatterrocks\ SR_Landscape01.jpg SR_Scatterrocks01_0.jpg SR_Scatterrocks02_0.jpg SR_Scatterrocks03_0.jpg SR_Scatterrocks04_0.jpg SR_Scatterrocks05_0.jpg SR_Scatterrocks06_0.jpg SR_Scatterrocks07_0.jpg SR_Scatterrocks08_0.jpg SR_Scatterrocks09_0.jpg SR_Scatterrocks10_0.jpg SR_Scatterrocks11_0.jpg ..Runtime\Geometries\ShaaraMuse3D\Scenery\3S_Scatterrocks\ SR_Landscape01.obj SR_Scatterrocks01_0.obj SR_Scatterrocks02_0.obj SR_Scatterrocks03_0.obj SR_Scatterrocks04_0.obj SR_Scatterrocks05_0.obj SR_Scatterrocks06_0.obj SR_Scatterrocks07_0.obj SR_Scatterrocks08_0.obj SR_Scatterrocks09_0.obj SR_Scatterrocks10_0.obj SR_Scatterrocks11_0.obj ..Runtime\Libraries\Materials\ShaaraMuse3D\Scenery\3S_Scatterrocks\ SR_01.mc6 SR_02.mc6 SR_03.mc6 SR_04.mc6 SR_05.mc6 SR_06.mc6 SR_07.mc6 SR_08.mc6 SR_09.mc6 SR_10.mc6 SR_11.mc6 SR_Landscape.mc6 SR_01.png SR_02.png SR_03.png SR_04.png SR_05.png SR_06.png SR_07.png SR_08.png SR_09.png SR_10.png SR_11.png SR_Landscape.png ..Runtime\Libraries\Props\ShaaraMuse3D\Scenery\3S_Scatterrocks\ SR_01.png SR_02.png SR_03.png SR_04.png SR_05.png SR_06.png SR_07.png SR_08.png SR_09.png SR_10.png SR_11.png SR_Landscape.png SR_Preload.png SR_01.pp2 SR_02.pp2 SR_03.pp2 SR_04.pp2 SR_05.pp2 SR_06.pp2 SR_07.pp2 SR_08.pp2 SR_09.pp2 SR_10.pp2 SR_11.pp2 SR_Landscape.pp2 SR_Preload.pp2 ..Runtime\Textures\ShaaraMuse3D\Scenery\3S_Scatterrocks\ 3S_SR_01_Color.jpg 3S_SR_01_Height.jpg 3S_SR_02_Color.jpg 3S_SR_02_Height.jpg 3S_SR_03_Color.jpg 3S_SR_03_Height.jpg 3S_SR_04_Color.jpg 3S_SR_04_Height.jpg 3S_SR_05_Color.jpg 3S_SR_05_Height.jpg 3S_SR_06_Color.jpg 3S_SR_06_Height.jpg 3S_SR_07_Color.jpg 3S_SR_07_Height.jpg 3S_SR_08_Color.jpg 3S_SR_08_Height.jpg 3S_SR_09_Color.jpg 3S_SR_09_Height.jpg 3S_SR_10_Color.jpg 3S_SR_10_Height.jpg 3S_SR_11_Color.jpg 3S_SR_11_Height.jpg 3S_SR_Ground_Color.jpg 3S_SR_Ground_Height.jpg