====================================================================== ************************************************************ *Product Name: 3D Scenery: Rubble of the Heights *Copyright 5/12 2017 *By: ShaaraMuse3D and HWW0 *Contact: Renderosity Sitemail ************************************************************ Take your runtime straight into photo-realism with the Rubble of the Heights Rubble of the Heights is a set with over 16 different completely unique, photo realistic rubble pieces! It contains 2 brick piles, 2 dirt segments, 4 dirt piles, 2 cement pieces, 4 rocks, 1 stump, 1 landscape, one preload A preload scene is included as well; an example of what you can do with the items. Many of the props come with morps that enable to you "push down" the edges into the ground and the cliffs, push "back" if you want to make layers of cliffs.. This is due to their photo based nature, they are not always entirely even (nature almost never is!) Everything is in high resolution, with 4K textures. One of the piles which is very big in size and detail, and has an 8K texture version, which means you can scale it bigger and keep exquisite detail. Of course, all these items can easily be used in any other scene, as all these itmes, can be loaded and used independently. The following is included: 2 Brick Piles 2 Dirt Segment 1 Landscape 2 Cement Pieces 4 Dirt Piles 4 Rocks 1 Stump 1 Preload The scene is made for Poser, but loads fine in Daz Studio! A few tweaks may be needed, such as scaling the tiling terrain texture and applying Iray shaders. (Uber shader works fine, but you may need to set the displacements manually) (Or other material settings) Everything else works as they should, including the morphs. More info included in the readme. -------------------------------------- System Requirements: Poser 6 or higher -------------------------------------- Installation Instructions: Unzip the files into your poser directory. To open a a prop, you go to props, then into the ShaaraMuse3D folder and then into the Scenery and 3S_RubbleOfTheHeights folder. To apply a material, go to materials, and then into the ShaaraMuse3D folder and into the 3S_RubbleOfTheHeights folder. -------------------------------------- Usage Tips or Limitations: Some useful tips for getting the most out of the product: * The terrain and segments are very bumpy and not suited for a flat surface, so most likely you'll want to hide the ground prop if you are using Poser * If you are using Poser and have Displacement maps on, be aware that if you scale the models it may affect the displacements. This will be noticable particularily on small/thin items like trees. Either turn off the displacement maps in the material tabs, or reduce their strength if this occurs. * DS: You need to apply Iray shaders yourself, such as the uber shader (easily done) * DS: The bump and displacement strength is made for Poser, so it usually needs to be increased. You will need to add the bump map to the displacement channel if you want displacements * DS: For the terrain props that use tiling textures, depending on the scale/size you use for it. This is easily done by setting the "Horizontal Tiles" and "Vertical Tiles" to the desired values ****************************** ** Merchant resources used: ** ****************************** - My own photos and textures ************************ * General Stuff * ************************ Templates for creating textures can be found in the Templates folder. As far as the legal stuff goes, see the renderosity license txt file. But as a general rule, use it however you want in your personal or commercial renders, just dont redistribute the package, in whole or in part, to make a competing product! Happy renderings! -------------------------------------- Files Included in the Product: ..Documentation\ 3S_RoH_Readme.txt RENDEROSITY-LICENSE.txt ..Templates\ShaaraMuse3D\Scenery\3S_RubbleOfTheHeights\ RoH_Bricks01a_0.jpg RoH_Bricks02a_0.jpg RoH_Cement01a_0.jpg RoH_Cement02a_0.jpg RoH_Dirtground01a_0.jpg RoH_Dirtground02a_DN1_0.jpg RoH_Landscape.jpg RoH_Pile01a_0.jpg RoH_Pile02a_0.jpg RoH_Pile03a_0.jpg RoH_Pile04a_0.jpg RoH_Rock01a_0.jpg RoH_Rock02a_0.jpg RoH_Rock03a_0.jpg RoH_Rock04a_0.jpg RoH_Stump01a_0.jpg ..Runtime\Geometries\ShaaraMuse3D\Scenery\3S_RubbleOfTheHeights\ RoH_Bricks01a_0.obj RoH_Bricks02a_0.obj RoH_Cement01a_0.obj RoH_Cement02a_0.obj RoH_Dirtground01a_0.obj RoH_Dirtground02a_DN1_0.obj RoH_Landscape.obj RoH_Pile01a_0.obj RoH_Pile02a_0.obj RoH_Pile03a_0.obj RoH_Pile04a_0.obj RoH_Rock01a_0.obj RoH_Rock02a_0.obj RoH_Rock03a_0.obj RoH_Rock04a_0.obj RoH_Stump01a_0.obj ..Runtime\Libraries\Materials\ShaaraMuse3D\Scenery\3S_RubbleOfTheHeights\ RoH_Bricks01.mc6 RoH_Bricks02.mc6 RoH_Cement01.mc6 RoH_Cement02.mc6 RoH_Dirtground01.mc6 RoH_Dirtground02.mc6 RoH_Landscape.mc6 RoH_Pile01.mc6 RoH_Pile01_4K.mc6 RoH_Pile01_8K.mc6 RoH_Pile02.mc6 RoH_Pile03.mc6 RoH_Pile04.mc6 RoH_Rock01.mc6 RoH_Rock02.mc6 RoH_Rock03.mc6 RoH_Rock04.mc6 RoH_Stump.mc6 RoH_Bricks01.png RoH_Bricks02.png RoH_Cement01.png RoH_Cement02.png RoH_Dirtground01.png RoH_Dirtground02.png RoH_Landscape.png RoH_Pile01.png RoH_Pile01_4K.png RoH_Pile01_8K.png RoH_Pile02.png RoH_Pile03.png RoH_Pile04.png RoH_Rock01.png RoH_Rock02.png RoH_Rock03.png RoH_Rock04.png RoH_Stump.png ..Runtime\Libraries\Props\ShaaraMuse3D\Scenery\3S_RubbleOfTheHeights\ RoH_Bricks01.png RoH_Bricks02.png RoH_Cement01.png RoH_Cement02.png RoH_Dirtground01.png RoH_Dirtground02.png RoH_Landscape.png RoH_Pile01_4K.png RoH_Pile02.png RoH_Pile03.png RoH_Pile04.png RoH_Preload.png RoH_Rock01.png RoH_Rock02.png RoH_Rock03.png RoH_Rock04.png RoH_Stump.png RoH_Bricks01.pp2 RoH_Bricks02.pp2 RoH_Cement01.pp2 RoH_Cement02.pp2 RoH_Dirtground01.pp2 RoH_Dirtground02.pp2 RoH_Landscape.pp2 RoH_Pile01_4K.pp2 RoH_Pile02.pp2 RoH_Pile03.pp2 RoH_Pile04.pp2 RoH_Preload.pp2 RoH_Rock01.pp2 RoH_Rock02.pp2 RoH_Rock03.pp2 RoH_Rock04.pp2 RoH_Stump.pp2 ..Runtime\Textures\ShaaraMuse3D\Scenery\3S_RubbleOfTheHeights\ SM3D_3S_RoH_Bricks01_Color.jpg SM3D_3S_RoH_Bricks01_Height.jpg SM3D_3S_RoH_Bricks02_Color.jpg SM3D_3S_RoH_Bricks02_Height.jpg SM3D_3S_RoH_Cement01_Color.jpg SM3D_3S_RoH_Cement01_Height.jpg SM3D_3S_RoH_Cement02_Color.jpg SM3D_3S_RoH_Cement02_Height.jpg SM3D_3S_RoH_Dirtground_Color.jpg SM3D_3S_RoH_Dirtground_Height.jpg SM3D_3S_RoH_Dirtground01_Color.jpg SM3D_3S_RoH_Dirtground01_Height.jpg SM3D_3S_RoH_Dirtground02_Color.jpg SM3D_3S_RoH_Dirtground02_Height.jpg SM3D_3S_RoH_Pile01_4K_Color.jpg SM3D_3S_RoH_Pile01_8K_Color.jpg SM3D_3S_RoH_Pile01_Height.jpg SM3D_3S_RoH_Pile02_Color.jpg SM3D_3S_RoH_Pile02_Height.jpg SM3D_3S_RoH_Pile03_Color.jpg SM3D_3S_RoH_Pile03_Height.jpg SM3D_3S_RoH_Pile04_Color.jpg SM3D_3S_RoH_Pile04_Height.jpg SM3D_3S_RoH_Rock01_Color.jpg SM3D_3S_RoH_Rock01_Height.jpg SM3D_3S_RoH_Rock02_Color.jpg SM3D_3S_RoH_Rock02_Height.jpg SM3D_3S_RoH_Rock03_Color.jpg SM3D_3S_RoH_Rock03_Height.jpg SM3D_3S_RoH_Rock04_Color.jpg SM3D_3S_RoH_Rock04_Height.jpg SM3D_3S_RoH_Stump01_Color.jpg SM3D_3S_RoH_Stump01_Stump.jpg