Hawksclaw Robot Mech, for DAZ Studio c 2017 VanishingPoint and mrsparky All of this product's content was created by VanishingPoint and mrsparky. Author: VanishingPoint and mrsparky Directions: Extract the files into the specified folders: Put the dsf file into \data\VanishingPoint\Hawksclaw\Hawksclaw\ Put the duf/ png (prop files) into \Props\VanishingPoint\Hawksclaw\ Put the duf/ png (material files) into \Props\VanishingPoint\Hawksclaw\Materials\ Put the gif files (templates) into \Runtime\Templates\ Put the jpg files (textures) into \Runtime\Textures\VP\hawksclaw\ Notes: 1) The gif files are not used on the model: they are included in case you want to make your own textures. Using the figure: 1) Start DAZ Studio. 2) Go to your DAZ Content > Props > VanishingPoint > Hawksclaw folder. 3) Add the Hawksclaw Robot Mech to your scene 4) Add people to your scene to suit your taste. 5) Pose the people to suit your taste: either sitting in the mech or walking around it. To change the color schemes: 1) Select the Hawksclaw Robot Mech. 2) Go to your DAZ Content > Props > VanishingPoint > Hawksclaw > Materials folder. 3) Apply any of the material presets to the model. Note: Make sure the Hawksclaw is selected before applying the materials, otherwise, DAZ Studio may give you an error. Notes: This robot mech is scaled to the size of the Poser/ DAZ people and it will fill the scene. You can either move your camera or resize the robot to fit the needs of your scene. Usage License: You are completely free to use this figure in any commercial or non-commercial render, image, or animation. You are free to use the enclosed template files to make your own textures. You are free to redistribute your own textures as you wish, provided they do not use any images found in this zip file. You may NOT sell or give away any files found in this zip package without express permission. ----------------------------------- File Listing for Hawksclaw Robot Mech for DAZ Studio !readme_HawksclawDS.txt -this product's readme file license.txt -Renderosity end user license file ------------------------ Product Files: \data\VanishingPoint\Hawksclaw\Hawksclaw\ hawksclaw_45976.dsf \data\VanishingPoint\Hawksclaw\Hawksclaw\Morphs\VanishingPoint\Base\ OpenCanopy.dsf TopGun.dsf \data\VanishingPoint\Hawksclaw\Hawksclaw\UV Sets\VanishingPoint\Base\ default.dsf \Props\VanishingPoint\Hawksclaw\ Hawksclaw.duf Hawksclaw.duf.png Hawksclaw.tip.png \Props\VanishingPoint\Hawksclaw\Materials\ Black.duf Black.duf.png Black.tip.png Blue.duf Blue.duf.png Blue.tip.png Gray.duf Gray.duf.png Gray.tip.png Yellow.duf Yellow.duf.png Yellow.tip.png \Runtime\templates\ 0hawksclaw_arms.gif 0hawksclaw_bodywind.gif 0hawksclaw_chairmonitors.gif 0hawksclaw_inttopgun.gif 0hawksclaw_legs.gif 0hawksclaw_metalpiping.gif 0hawksclaw_stickgunmetal.gif \Runtime\Textures\VP\hawksclaw\ hawksclaw_arms1.jpg hawksclaw_arms2.jpg hawksclaw_arms3.jpg hawksclaw_arms4.jpg hawksclaw_body1.jpg hawksclaw_body2.jpg hawksclaw_body3.jpg hawksclaw_body4.jpg hawksclaw_chairmonitors.jpg hawksclaw_legs1.jpg hawksclaw_legs2.jpg hawksclaw_legs3.jpg hawksclaw_legs4.jpg hawksclaw_metal1.jpg hawksclaw_metal3.jpg hawksclaw_piping1.jpg hawksclaw_piping3.jpg hawksclaw_piping4.jpg hawksclaw_stickgunmetal.jpg hawksclaw_topgunint.jpg