====================================================================== ************************************************************ *Product Name: 3D Miniature Scenery: Discarded Bread *Copyright 1/14 2018 *By: ShaaraMuse3D and WhimsySmiles *Contact: Renderosity Sitemail ************************************************************ Take your runtime straight into photo-realism with the Discarded Bread! Discarded Bread is a mini scenery with one main piece, a landscape and two bread extras. The discarded pieces of bread, found in a backyard, dump, or maybe even in a middle age scenario, or maybe for animal or bird feeding! The main prop comes with morps that enable to you "push down" the edges into the ground and the cliffs, push "back" if you want to make layers of cliffs.. This is due to its photo based nature, they are not always entirely even (nature almost never is!) Everything is in high resolution, with 4K textures for the landscape and main prop. The two extra pieces is a derivative from the "Breads Collection 2" but with altered textures to better match this scene. Of course, all these items can easily be used in any other scene, as all these itmes, can be loaded and used independently. The following is included: 1 Main discarded bread prop 2 Bread props 1 landscape 1 Leafy ground tiling texture that can be used independently from the landscape on anything The scene is made for Poser, but loads fine in Daz Studio! A few tweaks may be needed, such as scaling the tiling terrain texture and applying Iray shaders. (Uber shader works fine, but you may need to set the displacements manually) (Or other material settings) Everything else works as they should, including the morphs. More info included in the readme. -------------------------------------- System Requirements: Poser 6 or higher -------------------------------------- Installation Instructions: Unzip the files into your poser directory. To open a a prop, you go to props, then into the ShaaraMuse3D folder and then into the Scenery and 3MS_DiscardedBread folder. To apply a material, go to materials, and then into the ShaaraMuse3D folder and into the 3MS_DiscardedBread folder. -------------------------------------- Usage Tips or Limitations: Some useful tips for getting the most out of the product: * The terrain and segments are very bumpy and not suited for a flat surface, so most likely you'll want to hide the ground prop if you are using Poser * If you are using Poser and have Displacement maps on, be aware that if you scale the models it may affect the displacements. This will be noticable particularily on small/thin items like trees. Either turn off the displacement maps in the material tabs, or reduce their strength if this occurs. * DS: You need to apply Iray shaders yourself, such as the uber shader (easily done) * DS: The bump and displacement strength is made for Poser, so it usually needs to be increased. You will need to add the bump map to the displacement channel if you want displacements * DS: For the terrain props that use tiling textures, depending on the scale/size you use for it. This is easily done by setting the "Horizontal Tiles" and "Vertical Tiles" to the desired values ****************************** ** Merchant resources used: ** ****************************** - My own photos and textures ************************ * General Stuff * ************************ Templates for creating textures can be found in the Templates folder. As far as the legal stuff goes, see the renderosity license txt file. But as a general rule, use it however you want in your personal or commercial renders, just dont redistribute the package, in whole or in part, to make a competing product! Happy renderings! -------------------------------------- Files Included in the Product: ..Documentation\ 3MS_DiscardedBread_Readme.txt RENDEROSITY-LICENSE.txt ..Templates\ShaaraMuse3D\Scenery\3MS_DiscardedBread\ 3DMS_DiscardedBread01_0.jpg 3DMS_LeafyLandscape.jpg PB_BC2_DB0101.jpg PB_BC2_DB0102.jpg ..Runtime\Geometries\ShaaraMuse3D\Scenery\3MS_DiscardedBread\ 3DMS_DiscardedBread01_0.obj 3DMS_LeafyLandscape.obj ..Runtime\Geometries\ShaaraMuse3D\Scenery\PB_Breadcollection2\ PB_BC2_DB0101.obj PB_BC2_DB0102.objj ..Runtime\Libraries\Materials\ShaaraMuse3D\Scenery\3MS_DiscardedBread\ 3MS_DiscardedBread01.mc6 3MS_DiscardedSingle01.mc6 3MS_DiscardedSingle02.mc6 3MS_Landscape.mc6 3MS_LeafyGroundMT5.mt5 3MS_DiscardedBread01.png 3MS_DiscardedSingle01.png 3MS_DiscardedSingle02.png 3MS_Landscape.png 3MS_LeafyGroundMT5.png ..Runtime\Libraries\Props\ShaaraMuse3D\Scenery\3MS_DiscardedBread\ 3MS_DiscardedBread01.png 3MS_DiscardedSingle01.png 3MS_DiscardedSingle02.png 3MS_Landscape.png 3MS_DiscardedBread01.pp2 3MS_DiscardedSingle01.pp2 3MS_DiscardedSingle02.pp2 3MS_Landscape.pp2 ..Runtime\Textures\ShaaraMuse3D\Scenery\3MS_DiscardedBread\ 3MS_DiscardedBread01_Color.jpg 3MS_DiscardedBread01_Height.jpg 3MS_DiscardedBreadSingle01_Color.jpg 3MS_DiscardedBreadSingle01_Height.jpg 3MS_DiscardedBreadSingle02_Color.jpg 3MS_DiscardedBreadSingle02_Height.jpg 3MS_LeafyGround_Color.jpg 3MS_LeafyGround_Height.jpg ..3MS_DiscardedBread 3MS_DiscardedBread01_Color.jpg 3MS_DiscardedBread01_Height.jpg 3MS_DiscardedBreadSingle01_Color.jpg 3MS_DiscardedBreadSingle01_Height.jpg 3MS_DiscardedBreadSingle02_Color.jpg 3MS_DiscardedBreadSingle02_Height.jpg 3MS_LeafyGround_Color.jpg 3MS_LeafyGround_Height.jpg 3MS_DiscardedBread01.mtl 3MS_DiscardedBread01_Morphed.mtl 3MS_DiscardedSingle01.mtl 3MS_DiscardedSingle02.mtl 3MS_Landscape.mtl 3MS_DiscardedBread01.obj 3MS_DiscardedBread01_Morphed.obj 3MS_DiscardedSingle01.obj 3MS_DiscardedSingle02.obj 3MS_Landscape.obj