******************************************************** * Thank You For Purchasing This Product !!* ******************************************************** Product name: Medieval_Town_House COPYRIGHT 2018 BY Bertrand Perez (Dante78) This model is a property of Bertrand Perez (Dante78) DO NOT REMOVE TEXT FROM THIS MODEL !!! DO NOT sell, resell, and distribute this model in any form / media without my permission ! DO NOT Provide any free download of this model in any web site or electronic devices without my permission ! ******************************************** Compatibility: Poser 7 and up / All software who can support .pp2 and .obj files. Systeme requirement: PC/MAC and compatible software versions. ******************************************* * !!!INSTALLATIONS INSTRUCTIONS!!! * ******************************************* -YOU MUST HAVE ALL PARTS BEFORE USE ! -Unzip "Medieval_Town_House_Part1.zip", "Medieval_Town_House_Part2.zip", "Medieval_Town_House_Part3.zip", "Medieval_Town_House_Part4.zip", "Medieval_Town_House_Part5.zip", "Medieval_Town_House_Part6.zip" -Fore more simplicity, make one part with the 3 parts: "place the files of the part2/3/4/5/6 in the same folder in the part 1." -Just replace the files in your Poser Runtime. -BE CAREFUL TO PLACE CORRECTLY THE FILES IN YOUR POSER RUNTIME. -Open Poser and check in your libraries, select Props...Dante78's Products...Medieval_Town_House...MTH_Main + MTH_Grass -BE SURE TO IMPORT ALL THE .PP2 FILES (MTH_Main + MTH_Grass) !! -For other software, load the content of the file "Geometries" and load the textures of your Poser Runtime. -!!!IF YOU HAVE ANY TROUBLE WITH TRANSPARANCY, PLEASE VERIFY THAT YOUR "FALLOFF" CURSOR (in the texture section) HAVE THIS VALUE: "0.000"!!!DON'T FORGET TO ADJUST THE BUMP LEVEL IF YOU WANT !!! ******************************************** File list: "Medieval_Town_House1.zip" .../Runtime/Textures/Dante78's Products/Medieval_Town_House/ MTH_Barrel_Norm.jpg MTH_Barrel_Spec.jpg MTH_Barrel_Txt.jpg MTH_Charriot_Norm.jpg MTH_Charriot_Spec.jpg MTH_Charriot_Txt.jpg MTH_Crate_Norm.jpg MTH_Crate_Spec.jpg MTH_Crate_txt.jpg MTH_Door_Norm.jpg MTH_Door_Spec.jpg MTH_Glass_Norm.jpg MTH_Glass_Opa.jpg MTH_Glass_Spec.jpg MTH_Ground_Spec.jpg MTH_Ground_Txt.jpg MTH_Ivy_Txt.jpg MTH_Plant_Norm.jpg MTH_Plant_Txt.jpg MTH_Pot_Norm.jpg MTH_Pot_Spec.jpg MTH_Pot_Txt.jpg MTH_RockDoor_Norm.jpg MTH_RockDoor_Spec.jpg MTH_RockDoor_Txt.jpg MTH_Rocks_Norm.jpg MTH_Rocks_Spec.jpg MTH_Rocks_Txt.jpg MTH_Rooftiles_Norm.jpg MTH_Rooftiles_Spec.jpg MTH_Rooftiles_Txt.jpg MTH_Shutter_Norm.jpg MTH_Shutter_Spec.jpg MTH_Shutter_Txt.jpg MTH_Tree_1_Spec.jpg MTH_Tree_2_Spec.jpg MTH_Wall2_Norm.jpg MTH_Well_Spec.jpg MTH_WindowDoorWood_Spec.jpg .../Documentation/ -Medieval_Town_House_Readme.txt -Renderositylicense.txt "Medieval_Town_House_Part2.zip" .../Runtime/Textures/Dante78's Products/Medieval_Town_House/ MTH_Goose_Spec.jpg MTH_Grass_Norm.jpg MTH_Hen_Norm.jpg MTH_Hen_Spec.jpg MTH_Hen_Txt.jpg MTH_IvyBranche_Norm.jpg MTH_IvyBranche_Opa.jpg MTH_IvyBranche_Txt.jpg MTH_Ivy_Norm.jpg MTH_Ivy_Opa.jpg MTH_Plant_Opa.jpg MTH_Wall3_Spec.jpg MTH_Well_Txt.jpg MTH_Wood1_Spec.jpg MTH_Wood2_Spec.jpg MTH_Wood3_Spec.jpg MTH_Wood3_Txt.jpg MTH_WoodRoof_Spec.jpg MTH_WoodRoof_Txt.jpg .../Documentation/ -Medieval_Town_House_Readme.txt -Renderositylicense.txt "Medieval_Town_House_Part3.zip" .../Runtime/Geometries/Dante78's Products/Medieval_Town_House/ MTH_Door2_Norm.jpg MTH_Door2_Spec.jpg MTH_Door2_Txt.jpg MTH_Door_Txt.jpg MTH_Glass_Txt.jpg MTH_Goose_Norm.jpg MTH_Goose_Txt.jpg MTH_Grass_Opa.jpg MTH_Grass_Txt.jpg MTH_Wall1_Spec.jpg MTH_Wall1_Txt.jpg MTH_Wall2_Spec.jpg MTH_Well_Norm.jpg MTH_WindowDoorWood_Txt.jpg MTH_Wood2_Txt.jpg MTH_Wood3_Norm.jpg "Medieval_Town_House_Part4.zip" .../Runtime/Geometries/Dante78's Products/Medieval_Town_House/ MTH_Wall2_Txt.jpg MTH_Wall3_Txt.jpg MTH_Wood1_Norm.jpg MTH_Wood1_Txt.jpg MTH_Wood2_Norm.jpg "Medieval_Town_House_Part5.zip" .../Runtime/Geometries/Dante78's Products/Medieval_Town_House/ MTH_Tree_1_Txt.jpg MTH_Tree_2_Txt.jpg MTH_Wall1_Norm.jpg MTH_Wall3_Norm.jpg .../Runtime/Geometries/Dante78's Products/Medieval_Town_House/ MTH_Main.obj "Medieval_Town_House_Part6.zip" .../Runtime/Geometries/Dante78's Products/Medieval_Town_House/ Map__103_Normal_Bump.tga Map__107_Normal_Bump.tga Map__127_Normal_Bump.tga Map__131_Normal_Bump.tga Map__138_Normal_Bump.tga Map__144_Normal_Bump.tga Map__147_Normal_Bump.tga Map__150_Normal_Bump.tga Map__153_Normal_Bump.tga Map__156_Normal_Bump.tga Map__159_Normal_Bump.tga Map__162_Normal_Bump.tga Map__165_Normal_Bump.tga Map__168_Normal_Bump.tga Map__172_Normal_Bump.tga Map__176_Normal_Bump.tga Map__71_Normal_Bump.tga Map__75_Normal_Bump.tga Map__79_Normal_Bump.tga Map__83_Normal_Bump.tga Map__87_Normal_Bump.tga Map__91_Normal_Bump.tga Map__95_Normal_Bump.tga Map__99_Normal_Bump.tga MTH_BarrelGr1.mtl MTH_BarrelGr1.obj MTH_BarrelGr2.mtl MTH_BarrelGr2.obj MTH_Char.mtl MTH_Char.obj MTH_CharD.mtl MTH_CharD.obj MTH_Crate1.mtl MTH_Crate1.obj MTH_Crate2.mtl MTH_Crate2.obj MTH_Door1.mtl MTH_Door1.obj MTH_Door2.mtl MTH_Door2.obj MTH_Door3.mtl MTH_Door3.obj MTH_GooseGr1.mtl MTH_GooseGr1.obj MTH_GooseGr2.mtl MTH_GooseGr2.obj MTH_Grass.mtl MTH_Grass.obj MTH_HenGr1.mtl MTH_HenGr1.obj MTH_HenGr2.mtl MTH_HenGr2.obj MTH_Ivy.mtl MTH_Ivy.obj MTH_Main.mtl MTH_PotGr1.mtl MTH_PotGr1.obj MTH_PotGr2.mtl MTH_PotGr2.obj MTH_RockGr1.mtl MTH_RockGr1.obj MTH_RockGr2.mtl MTH_RockGr2.obj MTH_Tree1.mtl MTH_Tree1.obj MTH_Tree2.mtl MTH_Tree2.obj MTH_Well.mtl MTH_Well.obj .../Runtime/Libraries/Props/Dante78's Products/Medieval_Town_House/ MTH_Grass.png MTH_Grass.pp2 MTH_Main.png MTH_Main.pp2 .../Documentation/ -Medieval_Town_House_Readme.txt -Renderositylicense.txt ************************************************ Contact: Thanks to contact me trought my Renderosity site mail ! (Dante78/Profil/Contact)