1) Product Title, Copyright & Date: North Pole Telephone Booth, Proactive International, 2012, 2024. Meshbox (tm) Proactive International, 2001-2024, Meshbox Design (tm) Proactive International, 2004-2024. All of this products content was created by Proactive International. 2) SUPPORT: contact by Renderosity sitemail to Meshbox 3) DESCRIPTION: The North Pole does have its own wireless system, however telephone booths are still widely used because they are reliable. This is an elevated booth, in case it is placed close to ice flows that sometimes melt. Fixtured in gold, red and white wood, inside you'll find an elegant old style phone and phone book. The beautiful golden lamp above also gives off enough heat to warm a chilled elf. This model includes new 2048 x 2048 maps (base texture, bump and normal maps). This model includes two character models: complete and empty. Christmas Village 12 R3 is a set of models released together as a part of the Meshbox Design Christmas Village series. 3) COMPLETE FILES LIST & LOCATIONS: Name Format Path ------------------------------------------------------------- Documentation DIR Documentation North_Pole_Telephone_Booth_for_Poser_Readme.txt TXT Documentation\North_Pole_Telephone_Booth_for_Poser_Readme.txt Renderosity_License.txt TXT Documentation\Renderosity_License.txt Runtime DIR Runtime Geometries DIR Runtime\Geometries Meshbox DIR Runtime\Geometries\Meshbox Christmas Village 2012 R3 DIR Runtime\Geometries\Meshbox\Christmas Village 2012 R3 Telephone Booth DIR Runtime\Geometries\Meshbox\Christmas Village 2012 R3\Telephone Booth mbx_cv12_book.obj OBJ Runtime\Geometries\Meshbox\Christmas Village 2012 R3\Telephone Booth\mbx_cv12_book.obj mbx_cv12_decor.obj OBJ Runtime\Geometries\Meshbox\Christmas Village 2012 R3\Telephone Booth\mbx_cv12_decor.obj mbx_cv12_decor00.obj OBJ Runtime\Geometries\Meshbox\Christmas Village 2012 R3\Telephone Booth\mbx_cv12_decor00.obj mbx_cv12_light.obj OBJ Runtime\Geometries\Meshbox\Christmas Village 2012 R3\Telephone Booth\mbx_cv12_light.obj mbx_cv12_shelf.obj OBJ Runtime\Geometries\Meshbox\Christmas Village 2012 R3\Telephone Booth\mbx_cv12_shelf.obj mbx_cv12_sign00.obj OBJ Runtime\Geometries\Meshbox\Christmas Village 2012 R3\Telephone Booth\mbx_cv12_sign00.obj mbx_cv12_sign05.obj OBJ Runtime\Geometries\Meshbox\Christmas Village 2012 R3\Telephone Booth\mbx_cv12_sign05.obj mbx_cv12_sign10.obj OBJ Runtime\Geometries\Meshbox\Christmas Village 2012 R3\Telephone Booth\mbx_cv12_sign10.obj mbx_cv12_snow00.obj OBJ Runtime\Geometries\Meshbox\Christmas Village 2012 R3\Telephone Booth\mbx_cv12_snow00.obj mbx_cv12_snow01.obj OBJ Runtime\Geometries\Meshbox\Christmas Village 2012 R3\Telephone Booth\mbx_cv12_snow01.obj mbx_cv12_snow02.obj OBJ Runtime\Geometries\Meshbox\Christmas Village 2012 R3\Telephone Booth\mbx_cv12_snow02.obj mbx_cv12_Telephone Booth Complete.obj OBJ Runtime\Geometries\Meshbox\Christmas Village 2012 R3\Telephone Booth\mbx_cv12_Telephone Booth Complete.obj mbx_cv12_Telephone Booth Empty.obj OBJ Runtime\Geometries\Meshbox\Christmas Village 2012 R3\Telephone Booth\mbx_cv12_Telephone Booth Empty.obj mbx_cv12_telephone02.obj OBJ Runtime\Geometries\Meshbox\Christmas Village 2012 R3\Telephone Booth\mbx_cv12_telephone02.obj Libraries DIR Runtime\Libraries Character DIR Runtime\Libraries\Character Meshbox DIR Runtime\Libraries\Character\Meshbox Christmas Village 2012 R3 DIR Runtime\Libraries\Character\Meshbox\Christmas Village 2012 R3 Telephone Booth DIR Runtime\Libraries\Character\Meshbox\Christmas Village 2012 R3\Telephone Booth Telephone Booth Complete.cr2 CR2 Runtime\Libraries\Character\Meshbox\Christmas Village 2012 R3\Telephone Booth\Telephone Booth Complete.cr2 Telephone Booth Complete.png PNG Runtime\Libraries\Character\Meshbox\Christmas Village 2012 R3\Telephone Booth\Telephone Booth Complete.png Telephone Booth Empty.cr2 CR2 Runtime\Libraries\Character\Meshbox\Christmas Village 2012 R3\Telephone Booth\Telephone Booth Empty.cr2 Telephone Booth Empty.png PNG Runtime\Libraries\Character\Meshbox\Christmas Village 2012 R3\Telephone Booth\Telephone Booth Empty.png Props DIR Runtime\Libraries\Props Meshbox DIR Runtime\Libraries\Props\Meshbox Christmas Village 2012 R3 DIR Runtime\Libraries\Props\Meshbox\Christmas Village 2012 R3 Telephone Booth DIR Runtime\Libraries\Props\Meshbox\Christmas Village 2012 R3\Telephone Booth book.png PNG Runtime\Libraries\Props\Meshbox\Christmas Village 2012 R3\Telephone Booth\book.png book.pp2 PP2 Runtime\Libraries\Props\Meshbox\Christmas Village 2012 R3\Telephone Booth\book.pp2 decor 1.png PNG Runtime\Libraries\Props\Meshbox\Christmas Village 2012 R3\Telephone Booth\decor 1.png decor 1.pp2 PP2 Runtime\Libraries\Props\Meshbox\Christmas Village 2012 R3\Telephone Booth\decor 1.pp2 decor 2.png PNG Runtime\Libraries\Props\Meshbox\Christmas Village 2012 R3\Telephone Booth\decor 2.png decor 2.pp2 PP2 Runtime\Libraries\Props\Meshbox\Christmas Village 2012 R3\Telephone Booth\decor 2.pp2 inscription.png PNG Runtime\Libraries\Props\Meshbox\Christmas Village 2012 R3\Telephone Booth\inscription.png inscription.pp2 PP2 Runtime\Libraries\Props\Meshbox\Christmas Village 2012 R3\Telephone Booth\inscription.pp2 light.png PNG Runtime\Libraries\Props\Meshbox\Christmas Village 2012 R3\Telephone Booth\light.png light.pp2 PP2 Runtime\Libraries\Props\Meshbox\Christmas Village 2012 R3\Telephone Booth\light.pp2 shelf.png PNG Runtime\Libraries\Props\Meshbox\Christmas Village 2012 R3\Telephone Booth\shelf.png shelf.pp2 PP2 Runtime\Libraries\Props\Meshbox\Christmas Village 2012 R3\Telephone Booth\shelf.pp2 sign 1.png PNG Runtime\Libraries\Props\Meshbox\Christmas Village 2012 R3\Telephone Booth\sign 1.png sign 1.pp2 PP2 Runtime\Libraries\Props\Meshbox\Christmas Village 2012 R3\Telephone Booth\sign 1.pp2 sign 2.png PNG Runtime\Libraries\Props\Meshbox\Christmas Village 2012 R3\Telephone Booth\sign 2.png sign 2.pp2 PP2 Runtime\Libraries\Props\Meshbox\Christmas Village 2012 R3\Telephone Booth\sign 2.pp2 sign.png PNG Runtime\Libraries\Props\Meshbox\Christmas Village 2012 R3\Telephone Booth\sign.png sign.pp2 PP2 Runtime\Libraries\Props\Meshbox\Christmas Village 2012 R3\Telephone Booth\sign.pp2 snow 1.png PNG Runtime\Libraries\Props\Meshbox\Christmas Village 2012 R3\Telephone Booth\snow 1.png snow 1.pp2 PP2 Runtime\Libraries\Props\Meshbox\Christmas Village 2012 R3\Telephone Booth\snow 1.pp2 snow 2.png PNG Runtime\Libraries\Props\Meshbox\Christmas Village 2012 R3\Telephone Booth\snow 2.png snow 2.pp2 PP2 Runtime\Libraries\Props\Meshbox\Christmas Village 2012 R3\Telephone Booth\snow 2.pp2 snow 3.png PNG Runtime\Libraries\Props\Meshbox\Christmas Village 2012 R3\Telephone Booth\snow 3.png snow 3.pp2 PP2 Runtime\Libraries\Props\Meshbox\Christmas Village 2012 R3\Telephone Booth\snow 3.pp2 Textures DIR Runtime\Textures Meshbox DIR Runtime\Textures\Meshbox Christmas Village 2012 R3 DIR Runtime\Textures\Meshbox\Christmas Village 2012 R3 Telephone Booth DIR Runtime\Textures\Meshbox\Christmas Village 2012 R3\Telephone Booth mbx_cv12_book03.jpg JPG Runtime\Textures\Meshbox\Christmas Village 2012 R3\Telephone Booth\mbx_cv12_book03.jpg mbx_cv12_book03_b.jpg JPG Runtime\Textures\Meshbox\Christmas Village 2012 R3\Telephone Booth\mbx_cv12_book03_b.jpg mbx_cv12_book03_n.jpg JPG Runtime\Textures\Meshbox\Christmas Village 2012 R3\Telephone Booth\mbx_cv12_book03_n.jpg mbx_cv12_glass1.jpg JPG Runtime\Textures\Meshbox\Christmas Village 2012 R3\Telephone Booth\mbx_cv12_glass1.jpg mbx_cv12_glass1_b.jpg JPG Runtime\Textures\Meshbox\Christmas Village 2012 R3\Telephone Booth\mbx_cv12_glass1_b.jpg mbx_cv12_glass1_n.jpg JPG Runtime\Textures\Meshbox\Christmas Village 2012 R3\Telephone Booth\mbx_cv12_glass1_n.jpg mbx_cv12_glass1_o.jpg JPG Runtime\Textures\Meshbox\Christmas Village 2012 R3\Telephone Booth\mbx_cv12_glass1_o.jpg mbx_cv12_light.jpg JPG Runtime\Textures\Meshbox\Christmas Village 2012 R3\Telephone Booth\mbx_cv12_light.jpg mbx_cv12_light_b.jpg JPG Runtime\Textures\Meshbox\Christmas Village 2012 R3\Telephone Booth\mbx_cv12_light_b.jpg mbx_cv12_light_n.jpg JPG Runtime\Textures\Meshbox\Christmas Village 2012 R3\Telephone Booth\mbx_cv12_light_n.jpg mbx_cv12_marblew.jpg JPG Runtime\Textures\Meshbox\Christmas Village 2012 R3\Telephone Booth\mbx_cv12_marblew.jpg mbx_cv12_marblew_b.jpg JPG Runtime\Textures\Meshbox\Christmas Village 2012 R3\Telephone Booth\mbx_cv12_marblew_b.jpg mbx_cv12_marblew_n.jpg JPG Runtime\Textures\Meshbox\Christmas Village 2012 R3\Telephone Booth\mbx_cv12_marblew_n.jpg mbx_cv12_metal1.jpg JPG Runtime\Textures\Meshbox\Christmas Village 2012 R3\Telephone Booth\mbx_cv12_metal1.jpg mbx_cv12_metal1_b.jpg JPG Runtime\Textures\Meshbox\Christmas Village 2012 R3\Telephone Booth\mbx_cv12_metal1_b.jpg mbx_cv12_metal1_n.jpg JPG Runtime\Textures\Meshbox\Christmas Village 2012 R3\Telephone Booth\mbx_cv12_metal1_n.jpg mbx_cv12_paint.jpg JPG Runtime\Textures\Meshbox\Christmas Village 2012 R3\Telephone Booth\mbx_cv12_paint.jpg mbx_cv12_paintG.jpg JPG Runtime\Textures\Meshbox\Christmas Village 2012 R3\Telephone Booth\mbx_cv12_paintG.jpg mbx_cv12_pic_19.jpg JPG Runtime\Textures\Meshbox\Christmas Village 2012 R3\Telephone Booth\mbx_cv12_pic_19.jpg mbx_cv12_roof.jpg JPG Runtime\Textures\Meshbox\Christmas Village 2012 R3\Telephone Booth\mbx_cv12_roof.jpg mbx_cv12_roof_b.jpg JPG Runtime\Textures\Meshbox\Christmas Village 2012 R3\Telephone Booth\mbx_cv12_roof_b.jpg mbx_cv12_roof_n.jpg JPG Runtime\Textures\Meshbox\Christmas Village 2012 R3\Telephone Booth\mbx_cv12_roof_n.jpg mbx_cv12_snow.jpg JPG Runtime\Textures\Meshbox\Christmas Village 2012 R3\Telephone Booth\mbx_cv12_snow.jpg mbx_cv12_snow_b.jpg JPG Runtime\Textures\Meshbox\Christmas Village 2012 R3\Telephone Booth\mbx_cv12_snow_b.jpg mbx_cv12_snow_n.jpg JPG Runtime\Textures\Meshbox\Christmas Village 2012 R3\Telephone Booth\mbx_cv12_snow_n.jpg mbx_cv12_tile.jpg JPG Runtime\Textures\Meshbox\Christmas Village 2012 R3\Telephone Booth\mbx_cv12_tile.jpg mbx_cv12_tile_b.jpg JPG Runtime\Textures\Meshbox\Christmas Village 2012 R3\Telephone Booth\mbx_cv12_tile_b.jpg mbx_cv12_tile_n.jpg JPG Runtime\Textures\Meshbox\Christmas Village 2012 R3\Telephone Booth\mbx_cv12_tile_n.jpg mbx_cv12_wood4.jpg JPG Runtime\Textures\Meshbox\Christmas Village 2012 R3\Telephone Booth\mbx_cv12_wood4.jpg mbx_cv12_wood4_b.jpg JPG Runtime\Textures\Meshbox\Christmas Village 2012 R3\Telephone Booth\mbx_cv12_wood4_b.jpg mbx_cv12_wood4_n.jpg JPG Runtime\Textures\Meshbox\Christmas Village 2012 R3\Telephone Booth\mbx_cv12_wood4_n.jpg mbx_cv12_wood5.jpg JPG Runtime\Textures\Meshbox\Christmas Village 2012 R3\Telephone Booth\mbx_cv12_wood5.jpg mbx_cv12_wood5_b.jpg JPG Runtime\Textures\Meshbox\Christmas Village 2012 R3\Telephone Booth\mbx_cv12_wood5_b.jpg mbx_cv12_wood5_n.jpg JPG Runtime\Textures\Meshbox\Christmas Village 2012 R3\Telephone Booth\mbx_cv12_wood5_n.jpg mbx_cv12_wood6.jpg JPG Runtime\Textures\Meshbox\Christmas Village 2012 R3\Telephone Booth\mbx_cv12_wood6.jpg mbx_cv12_wood6_b.jpg JPG Runtime\Textures\Meshbox\Christmas Village 2012 R3\Telephone Booth\mbx_cv12_wood6_b.jpg mbx_cv12_wood6_n.jpg JPG Runtime\Textures\Meshbox\Christmas Village 2012 R3\Telephone Booth\mbx_cv12_wood6_n.jpg ------------------------------------------------------------------------------------------------------------------------------------------------ 100 Files - 111.152 MB 4) NEEDED FILES LIST (Files/Programs needed that are not in the zip): None. 5) DETAILED INSTALLATION INSTRUCTIONS: Exit (or Quit) from target application. Extract using .zip compatible software. Depending on your software, follow the directions for installing an entire runtime folder. 6) EXACT FOLDER NAMES & LOCATIONS: See Complete Files List & Locations (what is included) above. 7) CONVERSION AND/OR APPLICATION INSTRUCTIONS: Install according to manual instructions for any Poser content. 8) USAGE TIPS / RESTRICTIONS - Meshbox Design structures are generally scaled for standard Poser character sizes but are not guaranteed to be exactly to scale - All walls are a part of the structure - Optimize according to the best practices of your software (for remapping textures, materials, etc) - This model is a part of the Meshbox R3 platform RELEASE HISTORY 24.12.09 1.0.0