Product name: "Moo" (Expansion figure) Creation Date: 014.01.2009 Artist: Stefan Beckhusen / CorporateArts Website: www.3rdArt.de All included content of this package is 100% made by Stefan Beckhusen. See attached license file for usage regulations. NOTE: This package doesn't include the "Moo" basic figure with it's shader mats. The "Moo" expansion figure is a complete figure by itself and doesn't require anything more than your Win PC, Poser 5 or up and your creativity. The geometries file of the "Moo" expansion figure needs only about 60% of your harddrive space than the "Moo" basic figure. "Moo" expansion figure comes with 4 high resolution image-based Mats, each with 4096x4096 pixel. Moreover a folder with the same Mats in low-resolution (2048x2048) is included. "Moo" is tested with Poser 5-7 and runs on a PC with Pentium4 1,8 GB and 1 GB Ram. Rendersettings: Because in Poser 5, 6 and 7 renders look different, also depending your hardware, you should check for yourself which are the best rendersettings. Start with lower production rendersettings and turn texture filtering off. If the bump seems too strong you can use the material room to setup a lower bump value. Description: "Moo" is an extraterrestrial dull herbivore created and rigged for Poser5 and up. The unrigged obj.file may also be used in other 3D software. Moo's meat is very tough, but tastes well and his horns can be used for creating architectural structures by the planetary aborigines. Nevertheless they never would kill this domestic animal without real necessity, because in times of war with other planetary lifeforms it is a faithful helper for the natives spending protection at the front line. Installation: Unzip "Moo" to your Poser directory. If Poser asks you to overwrite the existing runtime that's ok. In your Figures library you'll find "Moo" in a new folder called !!Cororatearts and the Mat-files are located in your Poses directory, where you also find a new folder called !!CorporateArts and inside one called "Moo". File List: ..\runtime\geometries\CorporateArts_de\ Moo_1z7.obj ..\runtime\libraries\character\!!CorporateArts\ Moo Expansion.cr2 Moo Expansion.png ..\runtime\libraries\pose\!!CorporateArts\Moo\Low Mats\ !MAT4-low_Moo.png !MAT4-low_Moo.pz2 !MAT5-low_Moo.png !MAT5-low_Moo.pz2 !MAT6-low_Moo.png !MAT6-low_Moo.pz2 !MAT7-low_Moo.png !MAT7-low_Moo.pz2 ..\runtime\libraries\pose\!!CorporateArts\Moo\ !MAT4_Moo.png !MAT4_Moo.pz2 !MAT5_Moo.png !MAT5_Moo.pz2 !MAT6_Moo.png !MAT6_Moo.pz2 !MAT7_Moo.png !MAT7_Moo.pz2 Default.png Default.pz2 Defense.png Defense.pz2 ..\runtime\textures\CorporateArts_de\eyes\ rhino1.jpg ..\runtime\textures\CorporateArts_de\ moo_1z7_bbump_2048.jpg moo_1z7_btex_2048.jpg moo_1z7_cbump_2048.jpg moo_1z7_ctex_2048.jpg moo_1z8_abump_2048.jpg moo_1z8_atex_2048.jpg moo_1z8_bbump_2048.jpg moo_1z8_btex_2048.jpg moo_1z7_bbump.jpg moo_1z7_btex.jpg moo_1z7_cbump.jpg moo_1z7_ctex.jpg moo_1z8_abump.jpg moo_1z8_atex.jpg moo_1z8_bbump.jpg moo_1z8_btex.jpg