All of this content is 100% made by Stefan Beckhusen, www.CorporateArts.de, (c) 2006 Overview: This Package includes 1 "GLOW" Body-Texture, 2 "GLOW" Head-Textures, 1 Shirt, 1 Belt, 2 "GLOW" Hair-Sets, 1 Stave, 2 Backgrounds, 1 Light Required: Poser 6 Jessi .................... START and USE after unzipping GLOW to your Poser directory 1. (FIGURES) Load Jessi-HiRes 2. (POSES:GLOW) Apply GLOW Mat-File (the bumps are only interesting for very near options, but with strong light you may see some seams) 3. (Hair:GLOWBONES) Apply Hair-Set (don't forget to set the Hair-Cape parent to Jessis head!) 4. (Figures:GLOW) Apply Belt and Shirt (set Belt-Hip parent to Jessis hip, set Shirt-Breast parent to Jessis breast! Please note: Parts of the clothes can be moved to fit well with poses, but don't move the bone called "center". So or so be sensitive by adjusting the clothes. Making clothes is not my best skill.) 5. (Props:GLOW) Apply Stave 01. The stave is a smart-prop and automaticly parent to Jessis right hand. 6. (Materialroom:CorporateArts) Apply Background 1 or 2 to the Background. (If this is not working you may import the background at the normal way with this path: runtime:textures:CorporateArts_de:backgrounds:.....) By using the background images without a foreground terrain you'll see the flat shadow of Jessi. To avoid this is part of your creativity. I only deliver the tools, the rest is your job ;-) Happy rendering (best with FireFly)! .................... INCLUDING AND PATHES runtime:textures:CorporateArts_de: ..................................CAjessi_eyeball01.jpg ..................................CAjessi_iris01glow.jpg ..................................CAjessi_nails1.jpg ..................................CAjessi_teeth01.jpg ..................................CAjessi_tongue.jpg ..................................CAjessi_zahnfleisch.jpg ..................................gentex3a.jpg ..................................headmap01_Jessi_genetex03a.jpg ..................................headmap02_Jessi_genetex03a.jpg ..................................map01_JessiBody_gentex03a_1024n.jpg ..................................ullywa_skin01.jpg ..................................Glow Belt1cs.jpg ..................................Glow Belt1ds.jpg ..................................GlowShirt1cs.jpg ..................................GlowShirt1ds.jpg ..................................Glow Belt1b_uvmap.jpg ..................................GlowShirt1b_uvmap.jpg runtime:textures:CorporateArts_de:backgrounds: ..................................0001_fire_in_the_dchungle.jpg ..................................0002_dchungle_tales.jpg runtime:textures:CorporateArts_de:materials: ..................................14_darmoneninsel.jpg ..................................dinoskin.jpg ..................................ullywa_schuppen01c.jpg runtime:geometries:CorporateArts_de: ..................................stave01.jpg ..................................stave01.mtl ..................................stave01.obj runtime:libraries:character:GLOW: ..................................GLOW Belt1.cr2/obj/png ..................................GLOW Shirt1.cr2/obj/png runtime:libraries:hair:Glowbones: ..................................Glowbones01.hr2/png ..................................Glowbones02.hr2/png runtime:libraries:light: ..................................Glow.lt2/png runtime:libraries:materials:!CorporateArts: ..................................Dchungle Tales 02.mt5/png ..................................Fire in the Dchungle.mt5/png runtime:libraries:pose:GLOW: ..................................!Mat GLOW.pz2/png ..................................!Mat Head 1.pz2/png ..................................!Mat Head 1bump:pz2/png ..................................!Mat Head 2.pz2/png ..................................!Mat Head 2bump.pz2/png ..................................!mat Reptilbelt.pz2/png ..................................!mat Reptilshirt.pz2/png ..................................!mat Snakebelt1.pz2/png ..................................!mat Snakebelt2.pz2/png ..................................!mat Snakeshirt1.pz2/png ..................................!mat Snakeshirt2.pz2/png ..................................Begining.pz2/png runtime:libraries:props:GLOW: ..................................Stave 01.pp2/png