--------------------------------------------------------------------------------------------------------- "ISTAHR_CITYCENTERGROUP", by FORESTER All copyrights to this product reserved by FORESTER - July 2020 Ownership statement:All of the content in this package was created by Forester ================================================================ PRODUCT DESCRIPTION: This is one small group of models from the larger Istahr, Ancient Persian City Kitbash Collection. A "kitbash" is a collection of 3D models that you can arrange in different ways to build a scene of your own design. The "Istahr Kitbash Collection" is a collection of slightly over one hundred (100) models for the Ancient Persian of Istahr. Istahr was a major trading city situated on the Polver River during the Achaemenid and Sasanian Empires (7th Century BC). Because the kitbash collection is very large, the model packages for Renderosity are organized into small workable (and affordable) groups that focus on a portion of the city and are sufficient to design various scenes of one area. The models in this "City Center Group" include enough buildings and objects to make different kinds of scenes of the city center. This group includes the principal buildings of the city center, a section of plaza base on which to rest the buildings, two central fountains, some domes to fill in the background and suggest the outlines of the larger city beyond the central plaza, and some small items for the front of the "Government Building" (or sometimes known as the "King's Administrative Palace.") In general, the kitbash collection does not include plants, since these are easy to aquire from other vendors. However, date palm trees (as opposed to coconut and other kinds of palms) are somewhat of a rarity in the 3d world, so the kitbash collection includes these. Two high resolution date palms are included in this group, along with planters for them. INCLUDED IN THIS PRODUCT: The twenty models in the City Center Group are listed below. * The Fire Temple Building, * The Government Building, * Single Spear, * Spears Stand #1, * Spears Stand #2, * Forged Iron Fire Urn, * Small Temple With Gold Qubbas, * U-Building, * Plain Hanging Garden Building, * Dome Set Left, * Dome Set Right, * Light Blue Mosaic-Tiled Fluted Dome Cylinder, * Plaza Floor Section, * City Center Fountain, * Blue Interior Tiles Fountain, * Stone Bench, * High Resolution Date Palm #2, * High Resolution Date Palm #3B, * Round Date Palm Planter, and * Octagon Date Palm Planter. Because of the large number of models and textures, the models are organized into three zip files. They are labeled as shown below, and their contents are as follows. Istahr_CityCenterGroup_01 - THIS ZIP FILE Contains Fire Temple, Plaza Surface Section, Stone Bench Istahr_CityCenterGroup_02 Contains Government Building, Fire Urn, Single Spear, Spears Stand #1 and #2, Small Temple with Gold Qubbas Istahr_CityCenterGroup_03 Contains Fountain (Blue Tiled Interior), Fountain (City Center), Dome Sets Left and Right, Fluted Dome With Small Blue Mosaic Tiles, Date Palms #2 and #3, Planters For Date Palms SYSTEM REQUIREMENTS: Any application capable of importing and display models in the *.obj file format. INSTALLATION: When unpacked, the models in this group and the materials for them will occupy approximately 285 MB of disk space. You should create a directory (file folder) for the Istahr models, and then unzip each of the three zip files into it. To preserve the integrity of each model and allow you to unzip only the models you wish, each zip file has all the materials belonging to each of the models within it. However, most of the buildings have some of the same materials. Therefore, when you extract the contents of these three zip files into a single folder, you may receive a message from your computer stating that some of the materials already exist in the folder, and asking if you want to "skip" or "replace" or "ignore" the duplicate materials. You can select any of these options, although choosing to "skip" the duplicate materials may make for the best solution. USAGE TIPS: All these models are in *.obj file format and have materials made up of a Base Color Map, a Normal Map and a Specular Map. The *.obj file format does not carry material information needed to make good glass, water or metal, and carries only limited information about light emission maps. Most modern rendering engines have their own specialized shaders for glass, water and metals, and some have shaders for candle flames or lights. To make more accurate renders of the models in this Group, you should replace the glass and water materials on these models with the appropriate shaders in your own rendering engine. If your rendering engine has a "pure gold" shader, you will want to replace the material used here with that, as well. For metals, you may want to replace three commonly used on these models. The commonly metals here are "Dark Antique Bronze," "Light Antique Bronze," and "Oxidized Gold." If your rendering engine allows creation of metal materials using standard PBR Maps, you can achieve the best results by using the "base_color..." maps in this package in creation of your own metal materials. If your rendering engine can create shaders using Substance Designer or Substance Painter maps, please send me a "SiteMail" message on Renderosity, and I will be happy to provide you with the full suite of Substance maps for all the metals used on these models. Copyright Information: The entire contents of this product are copyright 2020 FORESTER. All rights reserved. ---------------------------------------------------- DETAILED ZIP(s) FILE CONTENT: ---------------------------------------------------- :Documentation: (folder) Renderosity Stardard License.txt Istahr_CityCenterGroup_Readme.txt IstahrTechnicalDocCatalogue.pdf [objects] ³ FireTemple.mtl ³ FireTemple.obj ³ PlazaSurface.mtl ³ PlazaSurface.obj ³ StoneBench.mtl ³ StoneBench.obj [materials] ³ antique_bronze_darkened_Base_Color.jpg ³ antique_bronze_darkened_Normal.jpg ³ antique_bronze_darkened_Specular1.jpg ³ antique_bronze_light_Base_Color.jpg ³ antique_bronze_light_Normal.jpg ³ antique_bronze_light_Specular.jpg ³ ceramic_porcelain_Base_Color.jpg ³ ceramic_porcelain_Normal.jpg ³ ceramic_porcelain_Specular.jpg ³ ceramic_tiles_gloss_mix_Base_Color.jpg ³ ceramic_tiles_gloss_mix_Height.jpg ³ ceramic_tiles_gloss_mix_Normal.jpg ³ ceramic_tiles_gloss_mix_Specular.jpg ³ FiveB_CirclePattern_Opacity.jpg ³ gold_clean_Base_Color.jpg ³ gold_clean_Height.jpg ³ gold_clean_Normal.jpg ³ gold_clean_Specular.jpg ³ Madrone_Basecolor.jpg ³ Madrone_Normal.jpg ³ plaster_ultra_fine_spray_Base_Color.jpg ³ plaster_ultra_fine_spray_Normal.jpg ³ plaster_ultra_fine_spray_Specular.jpg ³ stone_agglomerated_Base_Color.jpg ³ stone_agglomerated_Normal.jpg ³ stone_agglomerated_Specular.jpg ³ __LtBluePolishedStone_Base_Color.jpg ³ __LtBluePolishedStone_Height.jpg ³ __LtBluePolishedStone_Specular.jpg ³ __PinkGlass_Base_Color.jpg ³ __PinkGlass_Inverted_IOR.jpg ³ __PinkGlass_Metallic.jpg ³ __PinkGlass_Specular.jpg ³ __PittedStone1024_Base_Color.jpg ³ __PittedStone1024_Height.jpg ³ __SandPowder_Base_Color.jpg ³ __SandPowder_Normal.jpg ³ :textures (folder) antique_bronze_darkened_Base_Color.jpg antique_bronze_darkened_Normal.jpg antique_bronze_darkened_Specular1.jpg antique_bronze_light_Base_Color.jpg antique_bronze_light_Normal.jpg antique_bronze_light_Specular.jpg ceramic_porcelain_Base_Color.jpg ceramic_porcelain_Normal.jpg ceramic_porcelain_Specular.jpg ceramic_tiles_gloss_mix_Base_Color.jpg ceramic_tiles_gloss_mix_Height.jpg ceramic_tiles_gloss_mix_Normal.jpg ceramic_tiles_gloss_mix_Specular.jpg FiveB_CirclePattern_Opacity.jpg gold_clean_Base_Color.jpg gold_clean_Height.jpg gold_clean_Normal.jpg gold_clean_Specular.jpg Madrone_Basecolor.jpg Madrone_Normal.jpg plaster_ultra_fine_spray_Base_Color.jpg plaster_ultra_fine_spray_Normal.jpg plaster_ultra_fine_spray_Specular.jpg stone_agglomerated_Base_Color.jpg stone_agglomerated_Normal.jpg stone_agglomerated_Specular.jpg __LtBluePolishedStone_Base_Color.jpg __LtBluePolishedStone_Height.jpg __LtBluePolishedStone_Specular.jpg __PinkGlass_Base_Color.jpg __PinkGlass_Inverted_IOR.jpg __PinkGlass_Metallic.jpg __PinkGlass_Specular.jpg __PittedStone1024_Base_Color.jpg __PittedStone1024_Height.jpg __SandPowder_Base_Color.jpg __SandPowder_Normal.jpg ------------------------------------------------------------------------------------------ Author: FORESTER Please feel free to contact me with any comments, feedback or suggestions. I would also love to see any art you create using this pack so don't hesitate to share your gallery links via Renderosity Sitemail ONLY! No emails please! --------------------------------------------------------------------------------------------