Thank you for purchasing this product from CWRW! ************************************************************ Product Name: LAMH Presets for the HiveWire Big Dog Contributing Artist: CWRW Contact email: Renderosity Sitemail ************************************************************ Required Products: HiveWire Big Dog from HiveWire 3D Look At My Hair by Alessandro_AM and Kendall Sears or Look At My Hair FREE Player by Alessandro_AM and Kendall Sears -------------------------------------- Required Software: DAZ Studio Minimum required version of DAZ Studio: 4.10 -------------------------------------- Installation Instructions: Place the files anywhere you like - remember where they are. Instructions below! -------------------------------------- Where I can find this product in DAZ Studio: Find where you placed the files. Instructions below! -------------------------------------- Important Notes: DAZ Studio LAMH Fur for the HiveWire Big Dog. Add some fun fur to your HiveWire Big Dog scenes with these 3 FREE LAMH (Look at My Hair) presets What's Included & Features DAZ Studio LAMH Presets (.lmh) Short 1 Short 2 Medium 1 The included ReadMe includes suggested settings and detailed instructions on how to use these LAMH presets. Instructions: 1. Select HW Big Dog in Scene Tab. 2. Bring up the Free Player window (In the Top Menu select Window-> Panes-> Look at My Hair) 3. Hit the button "Attach Preset" and scroll to where you saved the presets It may take a bit of time for things to happen after this. 4. Once the guide hairs are generated, assign a numeric value to number of hairs under "Hair Quantity". Suggested is 1,200,000 - 1,800.000 but experiment! And be careful about your computer's memory. You can, but don't need to, change other settings. Less Hair Density works well with full body/ longer distance renders. For up close you might want to increase the Hair Density. Again, this may take some time. The next part depends on whether you are using Iray or 3DL, so follow the instructions for the Render Engine you want to use: ****** 3DL: 5. Select the Big Dog in the Scene tab and pose. 6. Play with the MAT generated if desired - select , for example, HiveWireBigDog_Grp_0 in the Scene tab, and then in the Surfaces tab, modify the materials as you want. 7. Render! ****** IRAY: 5. Pose. You must do all your posing, lighting, etc, prior to the next step, as the generated OBJ can not be changed, and you will have to start over. 6. Click the button "to OBJ". It will suggest a location of the files that will be generated. This step will likely take a LONG time. Follow and click the dialog boxes that appear. 7. Once that is generated (a popup will tell you that it has been generated), in the scene tab, under HiveWireBigDog LAMH Group, select HiveWireBigDog_Grp_0. Go to the Surfaces tab, select HiveWireBigDog_Grp_0 there as well and apply the Iray Uber Base Shader that comes with DAZ Studio (This can be found in Shader Presets>Iray>DAZ Uber) 8. Modify the Iray Uber Shader as desired. Suggested settings: - Translucency Weight: 0.1 (You can set it higher and even put the Diffuse Map in the Translucency Color) - Glossy Layered Weight (default is .33) .1. If you are getting a lot of white "fireflies", set to 0. - Glossy Reflectivity: 0.10. Again depending on lighting you can play with increasing this setting for more "shine". Different lights and coats will need adjustment from these settings, but they are a good place to start. 9. Render! Some useful notes and observations: - One can make the hair shorter or longer by scaling the Dog. The larger scaled the Dog is, the shorter the hair will appear and vice versa. - Short 1 is a shorter, sleeker look than Short 2. -------------------------------------- Files Included in the Product: DS Version: \Documentation LAMH Presets for the HiveWire Big Dog ReadMe.txt Renderosity Standard License.txt CWRW_HWBigDogShort1.lmh CWRW_HWBigDogShort2.lmh CWRW_HWBigDogMedium1.lmh ************************************************************ Product Name: CWRW HW House Cat LAMH Preset 1 Contributing Artist: CWRW Contact email: Renderosity Sitemail ************************************************************ Required Products: HiveWire House Cat from HiveWire 3D Look At My Hair by Alessandro_AM and Kendall Sears or Look At My Hair FREE Player by Alessandro_AM and Kendall Sears -------------------------------------- Required Software: DAZ Studio Minimum required version of DAZ Studio: 4.12 -------------------------------------- Installation Instructions: Place the files anywhere you like - remember where they are. Instructions below! -------------------------------------- Where I can find this product in DAZ Studio: Find where you placed the files. Instructions below! -------------------------------------- Important Notes: DAZ Studio LAMH Preset for The HiveWire House Cat Add some elegant sleek fur to your HW House Cat with this LAMH (Look at My Hair) preset. These LAMH presets were custom made/optimized for house cat coats with a lot of spots/brindling/details such as CWRW Calicos and CWRW Exotics 1 What's Included & Features DAZ Studio LAMH Preset (.lmh) CWRW_HWCat1 NOTE! BEST WORKFLOW PRACTICE IS TO FULLY POSE AND TEST YOUR SCENE BEFORE APPLYING LAMH PRESETS. MAKE IT THE LAST THING YOU DO BEFORE RENDERING AS THIS WILL AVOID POSSIBLE DAZ STUDIO CRASHES. Instructions: 1. Select HW House Cat in Scene Tab. Apply the desired Cat MATs. (NOTE- make sure the Mesh Resolution is set to 1 (a higher setting will cause issues). To check the Mesh Resolution, select the HW House Cat in the Scene Tab. Then go to the Parameter Tab: HW House Cat -> General-> Mesh Resolution -> Render SubD Level) 2. Pull up the LAMH Free Player window (In the Top Menu select Window-> Panes-> Look at My Hair) 3. Hit the button "Attach Preset" and scroll to where you saved the presets and pick your desired preset. 4. Once the guide hairs are generated, assign a numeric value to number of hairs under "Hair Quantity": Suggested is 1,000,000 (do not use commas in the dialog box) but experiment! Be careful about your computer's memory. You can, but don't need to, change other settings. Less Hair Density works well with full body/longer distance renders. For up close you might want to increase the Hair Density. The next part depends on whether you are using Iray or 3DL, so follow the instructions for the Render Engine you want to use: ****** 3DL: 5. Select the HW House Cat in the Scene tab. 6. Play with the MAT generated if desired - select, for example, "HiveWireHouseCat_Grp_0" in the Scene tab, and then in the Surfaces tab, modify the materials as you want. 7. Render! ****** IRAY: 5. Pose. You must do all your posing, morphing, etc, prior to the next step, as the generated OBJ can not be changed, and you will have to start the LAMH "To OBJ" process over. 6. Click the button "to OBJ". It will suggest a location of the files that will be generated. This step will likely take a decent amount of time, depending on your computer. In testing, average times ran from 5 to 10 minutes. Follow and click the dialog boxes that appear. 7. Once that is generated (a pop up will tell you that it has been generated), in the scene tab, under HiveWireHouseCat LAMH Group, select "HiveWireHouseCat_Grp_0". Go to the Surfaces tab, select "HiveWireHouseCat_Grp_0" and apply the Iray Uber Base Shader that comes with DAZ Studio (This can be found in Shader Presets>Iray>DAZ Uber) 8. Modify the Iray Uber Shader as desired. Suggested settings: - Translucency Weight: 0.1 (You can set it higher and even put the Diffuse Map in the Translucency Color) - Glossy Layered Weight (default is .33) .1. If you are getting a lot of undesirable white "fireflies", set to 0. - Glossy Reflectivity: 0.10. Again depending on lighting you can play with increasing this setting for more "shine". Different lights and different coats may need adjustment from these settings, but they are a good place to start. 9. Render! -------------------------------------- Files Included in the Product: DS Version: \Documentation CWRW HW House Cat LAMH Preset 1 ReadMe.txt Renderosity Standard License.txt CWRW_HWCat1.lmh ************************************************************ Product Name: CWRW HW Kitten LAMH Preset 1 Contributing Artist: CWRW Contact email: Renderosity Sitemail ************************************************************ Required Products: HiveWire House Cat from HiveWire 3D HiveWire Kitten from HiveWire 3D Look At My Hair by Alessandro_AM and Kendall Sears or Look At My Hair FREE Player by Alessandro_AM and Kendall Sears -------------------------------------- Required Software: DAZ Studio Minimum required version of DAZ Studio: 4.12 -------------------------------------- Installation Instructions: Place the files anywhere you like - remember where they are. Instructions below! -------------------------------------- Where I can find this product in DAZ Studio: Find where you placed the files. Instructions below! -------------------------------------- Important Notes: DAZ Studio LAMH Preset for The HiveWire Kitten Add some elegant fur to your HW Kitten with this LAMH (Look at My Hair) preset. This LAMH preset was custom made/optimized for the HW Kitten and for kitten coats with a lot of spots/brindling/details such as CWRW Calicos and CWRW Exotics 1 What's Included & Features DAZ Studio LAMH Preset (.lmh) CWRW_HWKitten1 NOTE! BEST WORKFLOW PRACTICE IS TO FULLY POSE AND TEST YOUR SCENE BEFORE APPLYING LAMH PRESETS. MAKE IT THE LAST THING YOU DO BEFORE RENDERING AS THIS WILL AVOID POSSIBLE DAZ STUDIO CRASHES. Instructions: 1. Select HW House Cat in Scene Tab. Apply the desired Cat MATs and the FBM "Kitten". (NOTE- make sure the Mesh Resolution is set to 1 (a higher setting will cause issues). To check the Mesh Resolution, select the HW House Cat in the Scene Tab. Then go to the Parameter Tab: HW House Cat -> General-> Mesh Resolution -> Render SubD Level) 2. Pull up the LAMH Free Player window (In the Top Menu select Window-> Panes-> Look at My Hair) 3. Hit the button "Attach Preset" and scroll to where you saved the presets and pick your desired preset. 4. Once the guide hairs are generated, assign a numeric value to number of hairs under "Hair Quantity": Suggested is 300,000 (do not use commas in the dialog box) but experiment! Be careful about your computer's memory. You can, but don't need to, change other settings. Less Hair Density works well with full body/longer distance renders. For up close you might want to increase the Hair Density. The next part depends on whether you are using Iray or 3DL, so follow the instructions for the Render Engine you want to use: ****** 3DL: 5. Select the HW House Cat in the Scene tab. 6. Play with the MAT generated if desired - select, for example, "HiveWireHouseCat_Grp_0" in the Scene tab, and then in the Surfaces tab, modify the materials as you want. 7. Render! ****** IRAY: 5. Pose. You must do all your posing, morphing, etc, prior to the next step, as the generated OBJ can not be changed, and you will have to start the LAMH "To OBJ" process over. 6. Click the button "to OBJ". It will suggest a location of the files that will be generated. This step will likely take a decent amount of time, depending on your computer. In testing, average times ran from 5 to 10 minutes. Follow and click the dialog boxes that appear. 7. Once that is generated (a pop up will tell you that it has been generated), in the scene tab, under HiveWireHouseCat LAMH Group, select "HiveWireHouseCat_Grp_0". Go to the Surfaces tab, select "HiveWireHouseCat_Grp_0" and apply the Iray Uber Base Shader that comes with DAZ Studio (This can be found in Shader Presets>Iray>DAZ Uber) 8. Modify the Iray Uber Shader as desired. Suggested settings: - Translucency Weight: 0.1 (You can set it higher and even put the Diffuse Map in the Translucency Color) - Glossy Layered Weight (default is .33) .1. If you are getting a lot of undesirable white "fireflies", set to 0. - Glossy Reflectivity: 0.10. Again depending on lighting you can play with increasing this setting for more "shine". Different lights and different coats may need adjustment from these settings, but they are a good place to start. 9. Render! -------------------------------------- Files Included in the Product: DS Version: \Documentation CWRW HW Kitten LAMH Preset 1 ReadMe.txt Renderosity Standard License.txt CWRW_HWKitten1.lmh ************************************************************ Product Name: LAMH Preset for the HiveWire Puppy Contributing Artist: CWRW Contact email: Rnderosity Sitemail ************************************************************ Required Products: HiveWire Big Dog and HiveWire Puppy from HiveWire 3D Look At My Hair by Alessandro_AM and Kendall Sears or Look At My Hair FREE Player by Alessandro_AM and Kendall Sears -------------------------------------- Required Software: DAZ Studio Minimum required version of DAZ Studio: 4.10 -------------------------------------- Installation Instructions: Place the files anywhere you like - remember where they are. Instructions below! -------------------------------------- Where I can find this product in DAZ Studio: Find where you placed the files. Instructions below! -------------------------------------- Important Notes: DAZ Studio LAMH Fur for the HiveWire Puppy. Add some fun fur to your HiveWire Puppy scenes with this FREE LAMH (Look at My Hair) presets What's Included & Features DAZ Studio LAMH Presets (.lmh) Puppy 1 The included ReadMe includes suggested settings and detailed instructions on how to use these LAMH presets. Instructions: 1. Select HW Puppy (HiveWire Big Dog) in Scene Tab. 2. Bring up the Free Player window (In the Top Menu select Window-> Panes-> Look at My Hair) 3. Hit the button "Attach Preset" and scroll to where you saved the presets It may take a bit of time for things to happen after this. 4. Once the guide hairs are generated, assign a numeric value to number of hairs under "Hair Quantity". Suggested is 400,000 but experiment! And be careful about your computer's memory. You can, but don't need to, change other settings. Less Hair Density works well with full body/ longer distance renders. For up close you might want to increase the Hair Density. Again, this may take some time, though the puppy/this hair density loads up fairly quickly; definitely so compared to the Big Dog. The next part depends on whether you are using Iray or 3DL, so follow the instructions for the Render Engine you want to use: ****** 3DL: 5. Select the Big Dog in the Scene tab and pose. 6. Play with the MAT generated if desired - select, for example, HiveWireBigDog_Grp_0 in the Scene tab, and then in the Surfaces tab, modify the materials as you want. 7. Render! ****** IRAY: 5. Pose. You must do all your posing, lighting, etc, prior to the next step, as the generated OBJ can not be changed, and you will have to start over. 6. Click the button "to OBJ". It will suggest a location of the files that will be generated. This step will likely take a decent amount of time. Follow and click the dialog boxes that appear. 7. Once that is generated (a popup will tell you that it has been generated), in the scene tab, under HiveWireBigDog LAMH Group, select HiveWireBigDog_Grp_0. Go to the Surfaces tab, select HiveWireBigDog_Grp_0 there as well and apply the Iray Uber Base Shader that comes with DAZ Studio (This can be found in Shader Presets>Iray>DAZ Uber) 8. Modify the Iray Uber Shader as desired. Suggested settings: - Translucency Weight: 0.1 (You can set it higher and even put the Diffuse Map in the Translucency Color) - Glossy Layered Weight (default is .33) .1. If you are getting a lot of white "fireflies", set to 0. - Glossy Reflectivity: 0.10. Again depending on lighting you can play with increasing this setting for more "shine". Different lights and coats may need adjustment from these settings, but they are a good place to start. 9. Render! Some useful notes and observations: - One can make the hair shorter or longer by scaling the Puppy. The larger scaled the Puppy is, the shorter the hair will appear and vice versa. -------------------------------------- Files Included in the Product: DS Version: \Documentation LAMH Preset for the HiveWire Puppy ReadMe.txt Renderosity Standard License.txt CWRW_HWPuppy1.lmh