***************************************************************************** COLONY - Hive Copyright 02nd February 2021 by Coflek-Gnorg ************************** DESCRIPTION ****************************** Another modular solution for your Colony. This time, large residential structure called "Hive". You can add levels on base structure and close it with top segment. Levels are connected together with elevators in glass tubes. You can move any of four glass elevators up/down.Force fields on elevator tubes prevent accidental falls, but you can hide each separately. There are four booth on base layer, empty by default, which can be equipped with props: bar table, bar chair, table, chair, decorative screens, info desk and sofas. I included finished scene of 3 level high structure with all decorative props and furniture and placed 15 cameras. If that's not enough, you can raise the roof  ;) and add more levels in between. You can change level marks for each level - I included materials for levels 1-9. All of this is ready to use in Poser Superfly and Firefly, as well in DAZ Studio Nvidia Iray. Whole structure is filled with glass tubes, fences, sky bridges... so I used material that look close enough to glass but won't choke rendering process to much. Of course, you can change it with your favorite glass material. It's important to say that this product doesn't include rooms (doors on levels are locked). Allegedly, rooms in hive are very comfortable. But it's for me to investigate in the future ;) ******************* SYSTEM REQUIREMENTS ********************** A computer capable of running the appropriate version of Poser and DS *********************** NECESSARY FILES *************************** This is a Stand Alone product. ************************** INSTALATION ******************************* Unpack Poser zip files to Your Poser Runtime folder. Unpack DS zip files to Your My DAZ 3D Library *********************** USAGE/LIMITATIONS **************************** All output forms of models (still pictures, animations,etc) are free to use in commercial or non-commercial purposes without any limitations. Distributing or selling models in their original state (geometry files), or as part of another models is forbidden. All of this product's content was created by Dominik Lenardo *********************** FILE LIST ************************************** DAZ Studio Files: data\Coflek Gnorg\Colony\Bar Chair\UV Sets\Coflek Gnorg\Base\ default.dsf data\Coflek Gnorg\Colony\Bar Chair\ barchair_6865.dsf data\Coflek Gnorg\Colony\Bar Table\UV Sets\Coflek Gnorg\Base\ default.dsf data\Coflek Gnorg\Colony\Bar Table\ bartable_7088.dsf data\Coflek Gnorg\Colony\Booth East Display\UV Sets\Coflek Gnorg\Base\ default.dsf data\Coflek Gnorg\Colony\Booth East Display\ boothEdisp_1110.dsf data\Coflek Gnorg\Colony\Booth North Furniture\UV Sets\Coflek Gnorg\Base\ default.dsf data\Coflek Gnorg\Colony\Booth North Furniture\ boothN_29793.dsf data\Coflek Gnorg\Colony\Booth South Furniture\UV Sets\Coflek Gnorg\Base\ default.dsf data\Coflek Gnorg\Colony\Booth South Furniture\ boothS_12108.dsf data\Coflek Gnorg\Colony\Booth West Display\UV Sets\Coflek Gnorg\Base\ default.dsf data\Coflek Gnorg\Colony\Booth West Display\ boothWdisp_1110.dsf data\Coflek Gnorg\Colony\Hive Base\UV Sets\Coflek Gnorg\Base\ default.dsf data\Coflek Gnorg\Colony\Hive Base\ Hive Base_415175.dsf data\Coflek Gnorg\Colony\Hive Chair\UV Sets\Coflek Gnorg\Base\ default.dsf data\Coflek Gnorg\Colony\Hive Chair\ chair_5299.dsf data\Coflek Gnorg\Colony\Hive Floor\UV Sets\Coflek Gnorg\Base\ default.dsf data\Coflek Gnorg\Colony\Hive Floor\ Hive Floor_186411.dsf data\Coflek Gnorg\Colony\Hive Table\UV Sets\Coflek Gnorg\Base\ default.dsf data\Coflek Gnorg\Colony\Hive Table\ table_4508.dsf data\Coflek Gnorg\Colony\Hive Top\UV Sets\Coflek Gnorg\Base\ default.dsf data\Coflek Gnorg\Colony\Hive Top\ Hive Top_41699.dsf Documentation\ ColonySubway_readme.txt license.txt Environments\Coflek Gnorg\Colony\Hive\Materials\ Level 01.duf Level 01.duf.png Level 02.duf Level 02.duf.png Level 03.duf Level 03.duf.png Level 04.duf Level 04.duf.png Level 05.duf Level 05.duf.png Level 06.duf Level 06.duf.png Level 07.duf Level 07.duf.png Level 08.duf Level 08.duf.png Level 09.duf Level 09.duf.png Environments\Coflek Gnorg\Colony\Hive\Props\ Bar Chair.duf Bar Chair.duf.png Bar Table.duf Bar Table.duf.png Booth East Display.duf Booth East Display.duf.png Booth North Furniture.duf Booth North Furniture.duf.png Booth South Furniture.duf Booth South Furniture.duf.png Booth West Display.duf Booth West Display.duf.png Chair.duf Chair.duf.png Table.duf Table.duf.png Environments\Coflek Gnorg\Colony\Hive\Scene\ Full Scene.duf Full Scene.duf.png Environments\Coflek Gnorg\Colony\Hive\ Hive Base.duf Hive Base.duf.png Hive Floor.duf Hive Floor.duf.png Hive Top.duf Hive Top.duf.png Runtime\Textures\Coflek Gnorg\Colony\Hive\ cgcd_doordecals_diff.jpg cgcd_doordecals_opac.jpg cgch_carpbump_bump.jpg cgch_elebase_bump.jpg cgch_elebase_diff.jpg cgch_elebase_spec.jpg cgch_elenumbs_opac.jpg cgch_fauxlet_bump.jpg cgch_forcefield_opac.jpg cgch_glassrefl_refl.jpg cgch_holodisp1_diff.jpg cgch_holodisp2_diff.jpg cgch_hulldecals_diff.jpg cgch_hulldecals_opac.jpg cgch_infosign_opac.jpg cgch_leveldec01_opac.jpg cgch_leveldec02_opac.jpg cgch_leveldec03_opac.jpg cgch_leveldec04_opac.jpg cgch_leveldec05_opac.jpg cgch_leveldec06_opac.jpg cgch_leveldec07_opac.jpg cgch_leveldec08_opac.jpg cgch_leveldec09_opac.jpg cgch_leveldec_diff.jpg cgch_ventcovers_diff.jpg POSER FILER: Documentation\ ColonyHive_readme.txt license.txt Runtime\Geometries\Coflek Gnorg\Colony\Hive\ Hive Base.obj Hive Floor.obj Hive Top.obj barchair.obj bartable.obj boothEdisp.obj boothN.obj boothS.obj boothWdisp.obj chair.obj table.obj Runtime\Libraries\Camera\Coflek Gnorg\Colony\Hive\ Camera 01.cm2 Camera 01.png Camera 02.cm2 Camera 02.png Camera 03.cm2 Camera 03.png Camera 04.cm2 Camera 04.png Camera 05.cm2 Camera 05.png Camera 06.cm2 Camera 06.png Camera 07.cm2 Camera 07.png Camera 08.cm2 Camera 08.png Camera 09.cm2 Camera 09.png Camera 10.cm2 Camera 10.png Camera 11.cm2 Camera 11.png Camera 12.cm2 Camera 12.png Camera 13.cm2 Camera 13.png Camera 14.cm2 Camera 14.png Camera 15.cm2 Camera 15.png Runtime\Libraries\Character\Coflek Gnorg\Colony\Hive\ Hive Base.cr2 Hive Base.png Hive Floor.cr2 Hive Floor.png Hive Top.cr2 Hive Top.png Runtime\Libraries\Materials\Coflek Gnorg\Colony\Hive\Firefly\ !Hive Base.mc6 !Hive Base.png !Hive Floor.mc6 !Hive Floor.png !Hive Top.mc6 !Hive Top.png Booth East Display.mc6 Booth East Display.png Booth North Furniture.mc6 Booth North Furniture.png Booth South Furniture.mc6 Booth South Furniture.png Booth West Display.mc6 Booth West Display.png Furniture Chairs.mc6 Furniture Chairs.png Furniture Tables.mc6 Furniture Tables.png Level 01.mc6 Level 01.png Level 02.mc6 Level 02.png Level 03.mc6 Level 03.png Level 04.mc6 Level 04.png Level 05.mc6 Level 05.png Level 06.mc6 Level 06.png Level 07.mc6 Level 07.png Level 08.mc6 Level 08.png Level 09.mc6 Level 09.png Runtime\Libraries\Materials\Coflek Gnorg\Colony\Hive\Superfly\ !Hive Base.mc6 !Hive Base.png !Hive Floor.mc6 !Hive Floor.png !Hive Top.mc6 !Hive Top.png Booth East Display.mc6 Booth East Display.png Booth North Furniture.mc6 Booth North Furniture.png Booth South Furniture.mc6 Booth South Furniture.png Booth West Display.mc6 Booth West Display.png Furniture Chairs.mc6 Furniture Chairs.png Furniture Tables.mc6 Furniture Tables.png Level 01.mc6 Level 01.png Level 02.mc6 Level 02.png Level 03.mc6 Level 03.png Level 04.mc6 Level 04.png Level 05.mc6 Level 05.png Level 06.mc6 Level 06.png Level 07.mc6 Level 07.png Level 08.mc6 Level 08.png Level 09.mc6 Level 09.png Runtime\Libraries\Props\Coflek Gnorg\Colony\Hive\ Bar Chair.png Bar Chair.pp2 Bar Table.png Bar Table.pp2 Booth East Display.png Booth East Display.pp2 Booth North Furniture.png Booth North Furniture.pp2 Booth South Furniture.png Booth South Furniture.pp2 Booth West Display.png Booth West Display.pp2 Chair.png Chair.pp2 Table.png Table.pp2 Runtime\Libraries\Scene\Coflek Gnorg\Colony\Hive\ Hive Firefly.png Hive Firefly.pz3 Hive Superfly.png Hive Superfly.pz3 Runtime\Textures\Coflek Gnorg\Colony\Hive\ cgcd_doordecals_diff.jpg cgcd_doordecals_opac.jpg cgch_carpbump_bump.jpg cgch_elebase_bump.jpg cgch_elebase_diff.jpg cgch_elebase_spec.jpg cgch_elenumbs_opac.jpg cgch_fauxlet_bump.jpg cgch_forcefield_opac.jpg cgch_glassrefl_refl.jpg cgch_hiveambi_ibl.hdr cgch_holodisp1_diff.jpg cgch_holodisp2_diff.jpg cgch_hulldecals_diff.jpg cgch_hulldecals_opac.jpg cgch_infosign_opac.jpg cgch_leveldec01_opac.jpg cgch_leveldec02_opac.jpg cgch_leveldec03_opac.jpg cgch_leveldec04_opac.jpg cgch_leveldec05_opac.jpg cgch_leveldec06_opac.jpg cgch_leveldec07_opac.jpg cgch_leveldec08_opac.jpg cgch_leveldec09_opac.jpg cgch_leveldec_diff.jpg cgch_ventcovers_diff.jpg