-------------------------------------- Product Name: Conquerors Delight: Burnt to the Ground - Part 2 Copyright 06-12-2021 (c) Robert Blanda By: Robert Blanda Contact: Cybertenko -------------------------------------- System Requirements: PC, Poser 6 and higher, (not tested on MAC, Materials need minor adjustments in DAZ studio) -------------------------------------- Product Description: Fire has been one of the main tools of conquerors since the ancient times. Its destructive power is unrivaled, and it causes terror, panic and chaos. Our new issue of the Conqueror's Delight series is dedicated to the fire. It has served tyrants and raiders since the begining of times until today for spreading fear and destruction in conquered territories. In this this second part we bring you the bodies of unfortunate victims who did not manage to flee from the fiery flames, but found death in them. It is nine static props, in low resolution meshes, but with high resolution textures. They are both men and women, young and old, all succumbing to the deadly fire. They may be victims of an enemy radis or invasion, a rage of war, but also, for example, unfortunate adventures who have not estimated their strength and set out to fight the ruthless dragon in its lair. For the fire is deadly and murderous everywhere, both in the historical scenarios and in fantasy or sci-fi stories. Unfortunately, in present scenes as well. What is included: 9 low resolution (18k polygons) static prop corpses killed by fire Materials: Nine set of textures (for each prop) Shaders variants for all props: Burning: - PBR textures for superfly light emmitors - Specular textures for firefly with ambient glow (fast rendering) - Specular textures with sub-surface scattering nodes for firefly with ambient glow (slower rendering, better results) Burnt: - Specular textures for firefly without ambient glow (fast rendering) - Specular textures with sub-surface scattering nodes for firefly without ambient glow (slower rendering, better results) Up to 4kx4k textures suitable for closeups and animations, Unpacked Runtime Size: 200 MB. suitable for animations. Original design, Real Life Inspiration. Ownership Statement: All of this product's content was created by Robert Blanda. Installation Instructions: Poser: Unzip into any poser runtime. You will find the items in Materials and Props named Cybertenko/Conquerors/Burned. Geometries, Textures and Reflection Maps are stored in respective folders. This is standalone item. -------------------------------------- Usage Tips or Limitations: You will het nine various props of burned corpses. You can change materials via material room and mc6 files. Additional tips and guides for using the model you will find on promo pictures. Model is made in and for poser (11) and can be loaded in daz studio as well, although I can not guarantee full support for daz studio since some functions work differently. -------------------------------------- Files included in the product: \Documentation Conquerors_Delight_Burnt_to_the_Ground-Victims_README.txt LICENSE.txt \Promo CD-BTG-V 01 FEATURES.jpg CD-BTG-V 02 FEATURES.jpg CD-BTG-V 03 FEATURES.jpg CD-BTG-V 04 FEATURES.jpg CD-BTG-V 05 FEATURES.jpg CD-BTG-V 06 FEATURES.jpg CD-BTG-V 07 FEATURES.jpg CD-BTG-V 08 FEATURES.jpg CD-BTG-V 09 FEATURES.jpg CD-BTG-V 10 FEATURES.jpg CD-BTG-V 1600x900.jpg CD-BTG-V 800x1000.jpg CD-BTG-V 900x900.jpg CD-BTG-V CONCEPT.jpg CD-BTG-V-THUMB.jpg CD-BTG-V.jpg \Runtime\Geometries\Cybertenko\Conquerors\Burned\Victims cybertenko_conquerors_burned01.obj cybertenko_conquerors_burned02.obj cybertenko_conquerors_burned03.obj cybertenko_conquerors_burned04.obj cybertenko_conquerors_burned05.obj cybertenko_conquerors_burned06.obj cybertenko_conquerors_burned07.obj cybertenko_conquerors_burned08.obj cybertenko_conquerors_burned09.obj \Runtime\Libraries\materials\Cybertenko\Conquerors\Burnt to the Ground\Victims\Burning\PBR-SF 01_SF.mc6 01_SF.png 02_SF.mc6 02_SF.png 03_SF.mc6 03_SF.png 04_SF.mc6 04_SF.png 05_SF.mc6 05_SF.png 06_SF.mc6 06_SF.png 07_SF.mc6 07_SF.png 08_SF.mc6 08_SF.png 09_SF.mc6 09_SF.png \Runtime\Libraries\materials\Cybertenko\Conquerors\Burnt to the Ground\Victims\Burning\Specular 01_SPEC.mc6 01_SPEC.png 02_SPEC.mc6 02_SPEC.png 03_SPEC.mc6 03_SPEC.png 04_SPEC.mc6 04_SPEC.png 05_SPEC.mc6 05_SPEC.png 06_SPEC.mc6 06_SPEC.png 07_SPEC.mc6 07_SPEC.png 08_SPEC.mc6 08_SPEC.png 09_SPEC.mc6 09_SPEC.png \Runtime\Libraries\materials\Cybertenko\Conquerors\Burnt to the Ground\Victims\Burning\SSS 01_SSS.mc6 01_SSS.png 02_SSS.mc6 02_SSS.png 03_SSS.mc6 03_SSS.png 04_SSS.mc6 04_SSS.png 05_SSS.mc6 05_SSS.png 06_SSS.mc6 06_SSS.png 07_SSS.mc6 07_SSS.png 08_SSS.mc6 08_SSS.png 09_SSS.mc6 09_SSS.png \Runtime\Libraries\materials\Cybertenko\Conquerors\Burnt to the Ground\Victims\Burnt\Specular 01_SPEC.mc6 01_SPEC.png 02_SPEC.mc6 02_SPEC.png 03_SPEC.mc6 03_SPEC.png 04_SPEC.mc6 04_SPEC.png 05_SPEC.mc6 05_SPEC.png 06_SPEC.mc6 06_SPEC.png 07_SPEC.mc6 07_SPEC.png 08_SPEC.mc6 08_SPEC.png 09_SPEC.mc6 09_SPEC.png \Runtime\Libraries\materials\Cybertenko\Conquerors\Burnt to the Ground\Victims\Burnt\SSS 01_SSS.mc6 01_SSS.png 02_SSS.mc6 02_SSS.png 03_SSS.mc6 03_SSS.png 04_SSS.mc6 04_SSS.png 05_SSS.mc6 05_SSS.png 06_SSS.mc6 06_SSS.png 07_SSS.mc6 07_SSS.png 08_SSS.mc6 08_SSS.png 09_SSS.mc6 09_SSS.png \Runtime\Libraries\Props\Cybertenko\Conquerors\Burned\Victims Burned01.png Burned01.pp2 Burned02.png Burned02.pp2 Burned03.png Burned03.pp2 Burned04.png Burned04.pp2 Burned05.png Burned05.pp2 Burned06.png Burned06.pp2 Burned07.png Burned07.pp2 Burned08.png Burned08.pp2 Burned09.png Burned09.pp2 \Runtime\Textures\Cybertenko\Conquerors\Burned cybertenko_conquerors_burned_skin01.jpg cybertenko_conquerors_burned_skin01_a.jpg cybertenko_conquerors_burned_skin01_m.jpg cybertenko_conquerors_burned_skin01_n.jpg cybertenko_conquerors_burned_skin01_r.jpg cybertenko_conquerors_burned_skin01_s.jpg cybertenko_conquerors_burned_skin02.jpg cybertenko_conquerors_burned_skin02_a.jpg cybertenko_conquerors_burned_skin02_n.jpg cybertenko_conquerors_burned_skin02_r.jpg cybertenko_conquerors_burned_skin02_s.jpg cybertenko_conquerors_burned_skin03.jpg cybertenko_conquerors_burned_skin03_a.jpg cybertenko_conquerors_burned_skin03_n.jpg cybertenko_conquerors_burned_skin03_r.jpg cybertenko_conquerors_burned_skin03_s.jpg cybertenko_conquerors_burned_skin04.jpg cybertenko_conquerors_burned_skin04_a.jpg cybertenko_conquerors_burned_skin04_n.jpg cybertenko_conquerors_burned_skin04_r.jpg cybertenko_conquerors_burned_skin04_s.jpg cybertenko_conquerors_burned_skin05.jpg cybertenko_conquerors_burned_skin05_a.jpg cybertenko_conquerors_burned_skin05_n.jpg cybertenko_conquerors_burned_skin05_r.jpg cybertenko_conquerors_burned_skin05_s.jpg cybertenko_conquerors_burned_skin06.jpg cybertenko_conquerors_burned_skin06_a.jpg cybertenko_conquerors_burned_skin06_n.jpg cybertenko_conquerors_burned_skin06_r.jpg cybertenko_conquerors_burned_skin06_s.jpg cybertenko_conquerors_burned_skin07.jpg cybertenko_conquerors_burned_skin07_a.jpg cybertenko_conquerors_burned_skin07_n.jpg cybertenko_conquerors_burned_skin07_r.jpg cybertenko_conquerors_burned_skin07_s.jpg cybertenko_conquerors_burned_skin08.jpg cybertenko_conquerors_burned_skin08_a.jpg cybertenko_conquerors_burned_skin08_n.jpg cybertenko_conquerors_burned_skin08_r.jpg cybertenko_conquerors_burned_skin08_s.jpg cybertenko_conquerors_burned_skin09.jpg cybertenko_conquerors_burned_skin09_a.jpg cybertenko_conquerors_burned_skin09_n.jpg cybertenko_conquerors_burned_skin09_r.jpg cybertenko_conquerors_burned_skin09_s.jpg