AtoZ Pulse Rifle 1 Poser Weapons III v1 ----------------------------------------- "Command! We've been over run!" The message was almost lost to the screaming in the background... "Sector Five over run by who?" "Not who!" "OK then what?" "Drago...." the message was cut short by crumpling noises and a last blood curdling scream. "Sector Five repeat!" There were a few more background cries, a lot of crunching sounds and then the Comm Line went dead. "Sector Three?!" command yelled. "Get the hell over to Five and report." Command knew Three was just across from Five. "Sending Cyborgs!" "Arm them with ThunderFires and order them not to blow holes in the outer walls!" "Will do!" "Command?" it was the robotic voice of a combat cyborg. "Opening inner door to hall..." WHAMM! WHAMM!! WHAM!!! "Hall Door at Five buckling and lifting!" Came the cyborg's next report followed by... "Command it's dragons... Megantous Califundus Exagornus." The cyborg's voice had no emotion as expected. Command yelled, "Attack Attack!" "There is one unarmed uniformed officer running up the tunnel." Command knew that the cyborg would report everything and it would be pointless to order the machine to filter its visual imports and reports on these, so Command ordered, "Leader FIRE! ------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------ "Command we've got another problem!" "Yes..." Command replied in a tired voice. The dragon battle had consumed most of the last two days and everyone needed peace and quiet for a while. "Toby got out of his cage on Level 8" "Seal Level 8 and send down a Cyborg Unit to encourage him that he's got to get back into his containment!" "Already sealed... But Toby's already eaten six workers and is approaching a crew of twenty repair workers." 'SHIT!' Command thought to himself... "Take him out!" 'To bad! Toby is like a pet to the whole complex.' Not everyone has a cloned T-Rex for a pet! ------------------------------------------------------------------------------------------------------------------------ ----------------------------------------------------------------------------------------------------------------------- Now, how do you dispense with a dragon and a T-Rex? The people at ThunderFire long ago created their Model One Pulse Rifle. And long ago a few curious engineers had blow themselves up trying to figure out how the weapon worked. They knew it had curved magazines that were cool at the bottom and got really hot near the top. The weren't removable but reloaded from straight loader clips. So the curious few managed to destroy themselves along with everything in a fifty foot zone when, even though the integral clips were empty, they had tried to unseal the weapon's body. Of course, the weapon did come with complete and detailed warning regarding anyone, save a factory refurbishment facility, try to open them. Try to open one and well... good bye! ------------------------------------------------------------------------------------------------------------------------ ------------------------------------------------------------------------------------------------------------------------ This model includes a detailed replica of an actual Model One. Due to the potential dangers we do not sell a full working model. We believe that Renderosity has rules about products that might explode and cause injury. (tongue in cheek!) OK, so what do you get... A lot! To save you work or to at least simplify things considering all the pieces, parts and finishes that can be applied you get a "Fully Loaded" Pulse Rifle that is named "Pulse Rifle N Nite Scope 1 Camo" OK, so it's just a !Preload but you get the idea. -------------------------------------------------------------------------------------------------------------- How the Pulse Rife operates (not how it works): ------------------------------ 1) Bolt Raises and lowers and slides back and forth to cock the internals. We might assume this engages a left and right Charge Cartridge (one red and one green) (Positive and negative maybe?) 2) Lock or unlock the Safety 3) Set for Single Shot or Fully Automatic 4) Pull the trigger ----------- And you can lift the Stock Butt locking pin and extend or retract the shoulder pad?) ----------- If you installed it you can adjust the Tripod Legs moving them forward or back, outward and extend either leg independently of each other. ----------- How to use the Day/Night Scope ------------------------------------------ Important: If you've dropped this Poser "preloaded" Rifle into Daz, you may need to parent the scope to the rifle. ------------------------------------------ 1) Turn it on or off 2) Select Day or Night 3) Fake adjust the eyepiece (it doesn't move) 4) Dial the Range (zoom) in or out with the dial. ----------------------------- Now here's the scope's sticky wicket... There are two single-sided planes one at the back which has a nifty circular intersect crosshairs. I've set this plane as not adjustable. Now if you're showing the rifle from the front be sure to Unhide the front plane (named Hide/Unhide) so you can render the Scope's front "Lens". Hide it when using the scope mode. Hint: You could also install a camera behind the eyepiece in line with the crosshairs for some cool animations! -------------------------------------- How to use the Pulse 3 X 25 ------------------------------------- (First there is no Pulse 1 or 2) ----- Burst=Auto simulation/automation: On the "preloaded" rifle there is already a "pulse string" "installed"... So I advise you use only the Body's Lengthen All to stretch (and zscale) all 25 which will look like a full automatic burst of pulses. Of course, you can also leave it hidden and... ----- Single Shot (you marksman you): Just zTran the Single Charge3a in the Heirarchy to hide it and then either move it out and render a single shot made just the way you want... or set it as far away as you want and animate it... WARNING! if the rifle moves so will anything parented into it... Maybe un-parent it so it stays on its or their trajectories. ------------------------------------- AND!!! A drum roll please! ------------------------------------ Wheee! Here comes even more AtoZ fun! There's both a red (straight and pre-curved) and a green (straight and pre-curved) Stright or Cascadeable set of Pulse Cartridges to use like a normal machine gun's spewing of cartridges. ------------------------------------------------------------------------------------------------------------------------ You get MAT Poses for the three included textures! ----------------------------------------------------------------- AND you get all the props pictured in the promo pics --------------------------------------------------------------------------------------------------------------------------- Note: The X Pulse Rifle 1 PBR is the same except for some of the "Preload" additions. Btw: If the "Preload" of this Poser Model is loaded into DAZ you will probably need to parent the Night Scope to the Rifle "manually" (drag and drop or other method). ------------- ------------- That's a lot of stuff that does a lot of stuff! No wonder it's taken AtoZ so long to release just one rifle... OK it's one special cool rifle ... OK we hope you think so .... If you decide to add this AtoZ offering to your Libraries may we thank you in advance! ---------------------------------------------------------------------------------------------------------------- ---------------------------- ---------------------------- Here's what you get.... ----------------------------- In Runtime>Geometries>TJM>Weapons: PulseRifle1.obj NiteVision1.obj LaserSight1.obj FtGrips.obj PRFtGrips.obj ChargeCapsule1.obj TripodMount1.obj ButtExtender1.obj Charge3a.obj Charge3b25.obj Pulse3X25.obj PRCPCOMass.obj PRCPGCOMass.obj P25COMass.obj P25GCOMass.obj NSKnob2.obj PulseCartridge25Red.obj PC25COMass.obj PC25GCOMass.obj ------------------------- In Runtime>Textures>TJM>Weapons: A2ZPulseRifle1_7-9B.jpg A2ZPulseRifle1_7-9M.jpg NiteScope1-Rest_T.jpg NiteScope1-Rest_1M.jpg A2ZPulseRifle1_RestB.jpg LaserSight1_M.jpg LaserSight1_1M.jpg LaserSight1_B.jpg A2ZPulseRifle1_14-16_1M.jpg A2ZPulseRifle1_Rest1M.jpg A2ZPulseRifle1_RestM.jpg Material__19b_Base_color_10.jpg A2ZPRFtGrips_B.jpg A2ZPRFtGrips_1M.jpg A2ZPRFtGrips_M.jpg ChargeCapsule1_B.jpg ChargeCapsule1_1Mg.jpg ChargeCapsule1_Mg.jpg ChargeCapsule1_Mr.jpg ChargeCapsule1_1Mr.jpg TripodMount1_B.jpg TripodMount1_M.jpg TripodMount1_1M.jpg ButtExtender1_B.jpg ButtExtender1_1M.jpg ButtExtender1_M.jpg NiteScope1-Rest_1T.jpg A2ZPulseRifle1_14-16B.jpg A2ZPulseRifle1_14-16M.jpg NSKnob2_B.jpg NSKnob2_M.jpg NiteScope1-Rest_B.jpg NiteScope1-Rest_M.jpg NiteScope1-4-5n7-8_B.jpg NiteScope1-4-5n7-8_M.jpg NiteScope1-4-5n7-8_1M.jpg A2ZPulseRifle1_Rest_M.jpg ALSO PBR .png (fun files in): A2ZNS1PBRNew - Day/Night Scope A2ZPR1PBRCamo - Pulse Rifle Camo A2ZPR1PBRNew - Pulse Rifle New PRBEPBRNew - Stock Extension PRCC1rgPBRNEW - Charge Capsules PRFGsPBRNew - Grips PRLS1PBRNew - Laser Sight PRPulse3PBRNew - Pulse PRTM1PBRNew - Tripod Mount ---------------------------------------------------------------------------------- Characters: In Runtime>Libraries>Character>TJM>Weapons>Pulse Rifle> Night Scope 1 Camo.cr2 Pulse 3 X 25.cr2 Pulse Capsule 25 Green.cr2 Pulse Capsule 25 Red.cr2 Pulse Cartridge 25 Green.cr2 Pulse Cartridge 25 Red.cr2 Pulse Rifle 1 Camo.cr2 Pulse Rifle N Nite Scope 1 Camo.cr2 Pulse Rifle N Scope 1 Camp.cr2 Tripod Mount 1 Camo.cr2 X Pulse Rifle 1 PBR Fun.cr2 ---------------------------------------------------------------------------------- MAT Poses: In Runtime>Libraries>Pose>TJM>Weapons>Pulse Rifle> MAT 1G Camo Charge Capsule.pz2 MAT 1G Def Charge Capsule.pz2 MAT 1R Camo Charge Capsule.pz2 MAT 1R Def Charge Capsule.pz2 MAT AtoZ Laser Sight 1 Camo.pz2 MAT AtoZ Laser Sight 1 Def.pz2 MAT AtoZ Night Scope 1 Camo.pz2 MAT AtoZ Night Scope 1 Def.pz2 MAT AtoZ Pulse Rifle 1 Camo.pz2 MAT AtoZ Pulse Rifle 1 Def.pz2 MAT Pulse Rifle 1 Ft Grips Camo.pz2 MAT Pulse Rifle 1 Ft Grips Def.pz2 Tripod Mount 1 Camo.pz2 Tripod Mount 1 Def.pz2 Butt Extender 1 Camo.pz2 Butt Extender 1 Def.pz2 In Runtime>Libraries>Pose>TJM>Weapons>Pulse Rifle>Pulse Rifle PBR Fun Charge Capsule Green 1 PBR New.pz2 Charge Capsule Red 1 PBR New.pz2 Front Grips 1 PBR New.pz2 Laser Sight 1 PBR New.pz2 Night Scope 1 PBR New.pz2 Pulse 3 Pulse 3 PBR New.pz2 Pulse Rifle 1 PBR New.pz2 Stock Extender 1 PBR New .pz2 Tripod Mount 1 PBR New.pz2 ---------------------------------------------------------------------------------- Props: In Runtime>Libraries>Props>TJM>Weapons>Pulse Rifle> Charge Capsule Green 1 PBR New.pz2 Charge Capsule Red 1 PBR New.pz2 Front Grips 1 PBR New.pz2 Laser Sight 1 PBR New.pz2 Night Scope 1 PBR New.pz2 Pulse 3 Pulse 3 PBR New.pz2 Pulse Rifle 1 PBR New.pz2 Stock Extender 1 PBR New .pz2 Tripod Mount 1 PBR New.pz2 In Runtime>Libraries>Props>TJM>Weapons>Pulse Rifle>Smart Smart Charge Capsule 1.pp2 Smart Charge Capsule 2.pp2 Smart Laser Sight 1 Camo.pp2 Smart Laser Sight 1.pp2 Smart Pulse 3.pp2 Smart Pulse Rifle 1 Ft Grips.pp2 Smart RH Pulse Rifle 1.pp2 <<< Smart Mounts into Right Hand you have to adjust grip n fingers ----------------------------------------------------------------------------------- Legal Copyright 2021 Tim Machan's AtoZ, Inc. 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