~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ D9S Kareem for L'Homme ©2021 Lizzie Prusaczyk & Dream 9 Studios All Rights Reserved. www.d9s.co July 24, 2021 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Product Description: ==================== A handsome man of African heritage for L'Homme with several texture options for customization. Requirements: ==================== L'Homme Base Poser 11.3 or later Installation: ==================== Using a zip file utility, unzip the product's zip files to the Poser Runtime folder of your choice. Make sure that your zip extraction program is set to "maintain folder paths". If you do not have a zip file utility, you can download 7zip which is freeware from www.7-zip.org Usage Instructions: ==================== 1. Start by loading the L'Homme Base from the Figures Library. You can also load the L'Homme Genitals if you wish and conform them to L'Homme. 2. Go to the Poses Library and find the folder "L'Homme-->Characters-->Dream 9 Studios-->Kareem" to find the morph load and remove poses. Use the "Kareem INJ" to inject the head morph to the L'Homme Base. If for some reason you need to remove the head morph and restore L'Homme's default head, use the "Kareem REM" pose. This will only alter L'Homme's head. No body morph is included with this product. 3. Next, go to the Materials Library and find the folder "L'Homme-->Characters-->Dream 9 Studios-->Kareem" to find all of his material settings and texture option presets. His presets will work in both Firefly AND Superfly. No longer is there a need for two sets of presets! 4. First load the "!Complete Body" preset to load all of Kareem's default textures and materials for his entire body. You can now customize Kareem by loading any of the other material options in the main folder or subfolder. 5. When you are ready to render in Poser, make sure that "Subsurface Scattering" and "use displacement maps" are enabled in your Render Settings for the Firefly render engine. Also be sure that "Gamma Correction" is set to "2.20". Setting the "Min Shading Rate" to a low value such as "0.15" will greatly increase the quality of all the materials when rendered though it will also increase render time. For Superfly, the higher your Pixel Samples, the less noise you will get in your render but this will also increase render time. Make sure you have at least a value of 2 to 4 in your Min Transparent Bounces so that the eyebrows and eyelashes render well. Thank you for purchasing Fiona and I wish you many great renders and artworks! If you have any questions, please contact me via Renderosity Site Mail! Thank you! File List: ==================== \Documentation\ D9S Kareem Readme.txt Renderosity License.txt \runtime\textures\Dream9Studios\People\Kareem\ d9skareem-eye-bmp.jpg d9skareem-eye-tex-1.jpg d9skareem-eye-tex-2.jpg d9skareem-eye-tex-3.jpg d9skareem-eye-tex-4.jpg d9skareem-eye-tex-5.jpg d9skareem-gens-bmp.jpg d9skareem-gens-nrm.jpg d9skareem-gens-spc.jpg d9skareem-gens-tex.jpg d9skareem-gens-trn.jpg d9skareem-head-bmp-1.jpg d9skareem-head-bmp-2.jpg d9skareem-head-bmp-3.jpg d9skareem-head-nrm-1.jpg d9skareem-head-nrm-2.jpg d9skareem-head-nrm-3.jpg d9skareem-head-spc-1.jpg d9skareem-head-spc-2.jpg d9skareem-head-spc-3.jpg d9skareem-head-tex-1.jpg d9skareem-head-tex-2.jpg d9skareem-head-tex-3.jpg d9skareem-lashes-trn.jpg d9skareem-limbs-bmp.jpg d9skareem-limbs-nrm.jpg d9skareem-limbs-spc.jpg d9skareem-limbs-tex.jpg d9skareem-torso-bmp-1.jpg d9skareem-torso-bmp-2.jpg d9skareem-torso-nrm-1.jpg d9skareem-torso-nrm-2.jpg d9skareem-torso-spc-1.jpg d9skareem-torso-spc-2.jpg d9skareem-torso-tex-1.jpg d9skareem-torso-tex-2.jpg \runtime\libraries\pose\L'Homme\Characters\Dream 9 Studios\Kareem\ Kareem INJ.png Kareem INJ.pz2 Kareem REM.png Kareem REM.pz2 Kareem.pmd \runtime\libraries\materials\L'Homme\Characters\Dream 9 Studios\Kareem\ !Complete Body.mc6 !Complete Body.png !Genitals.mc6 !Genitals.png Facial Hair 1.mc6 Facial Hair 1.png Facial Hair 2.mc6 Facial Hair 2.png Facial Hair 3.mc6 Facial Hair 3.png Hairy Torso.mc6 Hairy Torso.png Less Hairy Torso.mc6 Less Hairy Torso.png \runtime\libraries\materials\L'Homme\Characters\Dream 9 Studios\Kareem\Eye Options\ 1 - Brown.mc6 1 - Brown.png 2 - Green.mc6 2 - Green.png 3 - Hazel Green.mc6 3 - Hazel Green.png 4 - Hazel Blue.mc6 4 - Hazel Blue.png 5 - Baby Blue.mc6 5 - Baby Blue.png