F8E Crusader, for DAZ Studio c 2021 VanishingPoint All of this product's content was created by VanishingPoint. Author: VanishingPoint Directions: Extract the files into the specified folders: Put the dsf files into \data\VanishingPoint\F8ECrusader\ Put the duf/ png (aircraft, props, and poses) into \Props\VanishingPoint\ChrisSchell\F8E Crusader\ Put the bmp files (templates) into \Runtime\Templates\ Put the jpg files (textures) into \Runtime\textures\Chris's F8 Crusader\ Notes: 1) The bmp files are not used on the model: they are included in case you want to make your own textures. Using the model: 1) Start DAZ Studio. 2) Go to the DAZ Content > Props > VanishingPoint > ChrisSchell > F8E Crusader Library. 3) Add the model to your scene. 4) Add people to your scene to suit your taste. 5) Pose the people to suit your taste: either standing or walking. To further customize your scene, add various weapons found under the following folders: - Fuselage Weapons - Inner-Wing Pylons Or add the boarding ladder, pilots, or engine covers by going to the Props folder Notes: All of the additional models (ladder, pilot, weapons) will be added to the scene in the correct position when the aircraft is at its default position. After you add items to the scene, you can parent the item to the aircraft and then pose the aircraft. If you try to apply a pose file and DAZ Studio gives you an error about how it can't read the file: This means you currently have a camera or other object selected in the scene and it doesn't know to apply the pose to the aircraft. You'll need to select the aircraft first and then apply a pose file. Usage License: You are completely free to use this figure in any commercial or non-commercial render, image, or animation. You are free to use the enclosed template files to make your own textures. You are free to redistribute your own textures as you wish, provided they do not use any images found in this zip file. You may NOT sell or give away any files found in this zip package without express permission. ----------------------------------- File Listing for F8E Crusader for DAZ Studio ------------------------ Product Files: \Documentation !readme_F8ECrusaderDS.txt -this product's readme file license.txt -Renderosity end user license file \data\VanishingPoint\F8ECrusader\250lb FE Bombs\ innerpylons1_12970.dsf \data\VanishingPoint\F8ECrusader\250lb FE Bombs\Morphs\VanishingPoint\Base\ DropAllBombs.dsf DropLftBombs.dsf DropRgtBombs.dsf f1mClimbLFEBomb1.dsf f1mDropLFEBomb1.dsf f1mLiftLFEBomb1.dsf f1mRollLFEBomb1.dsf f1mSideLFEBomb1.dsf f1mThrustLFEBomb1.dsf f1mTurnLFEBomb1.dsf g2lClimbLFEBomb2.dsf g2lDropLFEBomb2.dsf g2lLiftLFEBomb2.dsf g2lRollLFEBomb2.dsf g2lSideLFEBomb2.dsf g2lThrustLFEBomb2.dsf g2lTurnLFEBomb2.dsf h3kClimbLFEBomb3.dsf h3kDropLFEBomb3.dsf h3kLiftLFEBomb3.dsf h3kRollLFEBomb3.dsf h3kSideLFEBomb3.dsf h3kThrustLFEBomb3.dsf h3kTurnLFEBomb3.dsf k3hClimbRFEBomb3.dsf k3hDropRFEBomb3.dsf k3hLiftRFEBomb3.dsf k3hRollRFEBomb3.dsf k3hSideRFEBomb3.dsf k3hThrustRFEBomb3.dsf k3hTurnRFEBomb3.dsf l2gClimbRFEBomb2.dsf l2gDropRFEBomb2.dsf l2gLiftRFEBomb2.dsf l2gRollRFEBomb2.dsf l2gSideRFEBomb2.dsf l2gThrustRFEBomb2.dsf l2gTurnRFEBomb2.dsf m1fClimbRFEBomb1.dsf m1fDropRFEBomb1.dsf m1fLiftRFEBomb1.dsf m1fRollRFEBomb1.dsf m1fSideRFEBomb1.dsf m1fThrustRFEBomb1.dsf m1fTurnRFEBomb1.dsf \data\VanishingPoint\F8ECrusader\250lb FE Bombs\UV Sets\VanishingPoint\Base\ default.dsf \data\VanishingPoint\F8ECrusader\250lb GP Bombs\ innerpylons2_12389.dsf \data\VanishingPoint\F8ECrusader\250lb GP Bombs\Morphs\VanishingPoint\Base\ DropAllBombs.dsf DropLftBombs.dsf DropRgtBombs.dsf f1mClimbL250Bmb1.dsf f1mDropL250Bmb1.dsf f1mLiftL250Bmb1.dsf f1mRollL250Bmb1.dsf f1mSideL250Bmb1.dsf f1mThrustL250Bmb1.dsf f1mTurnL250Bmb1.dsf g2lClimbL250Bmb2.dsf g2lDropL250Bmb2.dsf g2lLiftL250Bmb2.dsf g2lRollL250Bmb2.dsf g2lSideL250Bmb2.dsf g2lThrustL250Bmb2.dsf g2lTurnL250Bmb2.dsf h3kClimbL250Bmb3.dsf h3kDropL250Bmb3.dsf h3kLiftL250Bmb3.dsf h3kRollL250Bmb3.dsf h3kSideL250Bmb3.dsf h3kThrustL250Bmb3.dsf h3kTurnL250Bmb3.dsf k3hClimbR250Bmb3.dsf k3hDropR250Bmb3.dsf k3hLiftR250Bmb3.dsf k3hRollR250Bmb3.dsf k3hSideR250Bmb3.dsf k3hThrustR250Bmb3.dsf k3hTurnR250Bmb3.dsf l2gClimbR250Bmb2.dsf l2gDropR250Bmb2.dsf l2gLiftR250Bmb2.dsf l2gRollR250Bmb2.dsf l2gSideR250Bmb2.dsf l2gThrustR250Bmb2.dsf l2gTurnR250Bmb2.dsf m1fClimbR250Bmb1.dsf m1fDropR250Bmb1.dsf m1fLiftR250Bmb1.dsf m1fRollR250Bmb1.dsf m1fSideR250Bmb1.dsf m1fThrustR250Bmb1.dsf m1fTurnR250Bmb1.dsf \data\VanishingPoint\F8ECrusader\250lb GP Bombs\UV Sets\VanishingPoint\Base\ default.dsf \data\VanishingPoint\F8ECrusader\250lb GPFE Bombs\ innerpylons5_19550.dsf \data\VanishingPoint\F8ECrusader\250lb GPFE Bombs\Morphs\VanishingPoint\Base\ Drop250Bombs.dsf DropAllBombs.dsf DropFEBombs.dsf DropLf250Bombs.dsf DropLftBombs.dsf DropLftFEBombs.dsf DropRg250Bombs.dsf DropRgtBombs.dsf DropRgtFEBombs.dsf f1mClimbL250Bmb1.dsf f1mClimbLFEBomb1.dsf f1mDropL250Bmb1.dsf f1mDropLFEBomb1.dsf f1mLiftL250Bmb1.dsf f1mLiftLFEBomb1.dsf f1mRollL250Bmb1.dsf f1mRollLFEBomb1.dsf f1mSideL250Bmb1.dsf f1mSideLFEBomb1.dsf f1mThrustL250Bmb1.dsf f1mThrustLFEBomb1.dsf f1mTurnL250Bmb1.dsf f1mTurnLFEBomb1.dsf g2lClimbL250Bmb2.dsf g2lClimbLFEBomb2.dsf g2lDropL250Bmb2.dsf g2lDropLFEBomb2.dsf g2lLiftL250Bmb2.dsf g2lLiftLFEBomb2.dsf g2lRollL250Bmb2.dsf g2lRollLFEBomb2.dsf g2lSideL250Bmb2.dsf g2lSideLFEBomb2.dsf g2lThrustL250Bmb2.dsf g2lThrustLFEBomb2.dsf g2lTurnL250Bmb2.dsf g2lTurnLFEBomb2.dsf h3kClimbL250Bmb3.dsf h3kClimbLFEBomb3.dsf h3kDropL250Bmb3.dsf h3kDropLFEBomb3.dsf h3kLiftL250Bmb3.dsf h3kLiftLFEBomb3.dsf h3kRollL250Bmb3.dsf h3kRollLFEBomb3.dsf h3kSideL250Bmb3.dsf h3kSideLFEBomb3.dsf h3kThrustL250Bmb3.dsf h3kThrustLFEBomb3.dsf h3kTurnL250Bmb3.dsf h3kTurnLFEBomb3.dsf k3hClimbR250Bmb3.dsf k3hClimbRFEBomb3.dsf k3hDropR250Bmb3.dsf k3hDropRFEBomb3.dsf k3hLiftR250Bmb3.dsf k3hLiftRFEBomb3.dsf k3hRollR250Bmb3.dsf k3hRollRFEBomb3.dsf k3hSideR250Bmb3.dsf k3hSideRFEBomb3.dsf k3hThrustR250Bmb3.dsf k3hThrustRFEBomb3.dsf k3hTurnR250Bmb3.dsf k3hTurnRFEBomb3.dsf l2gClimbR250Bmb2.dsf l2gClimbRFEBomb2.dsf l2gDropR250Bmb2.dsf l2gDropRFEBomb2.dsf l2gLiftR250Bmb2.dsf l2gLiftRFEBomb2.dsf l2gRollR250Bmb2.dsf l2gRollRFEBomb2.dsf l2gSideR250Bmb2.dsf l2gSideRFEBomb2.dsf l2gThrustR250Bmb2.dsf l2gThrustRFEBomb2.dsf l2gTurnR250Bmb2.dsf l2gTurnRFEBomb2.dsf m1fClimbR250Bmb1.dsf m1fClimbRFEBomb1.dsf m1fDropR250Bmb1.dsf m1fDropRFEBomb1.dsf m1fLiftR250Bmb1.dsf m1fLiftRFEBomb1.dsf m1fRollR250Bmb1.dsf m1fRollRFEBomb1.dsf m1fSideR250Bmb1.dsf m1fSideRFEBomb1.dsf m1fThrustR250Bmb1.dsf m1fThrustRFEBomb1.dsf m1fTurnR250Bmb1.dsf m1fTurnRFEBomb1.dsf \data\VanishingPoint\F8ECrusader\250lb GPFE Bombs\UV Sets\VanishingPoint\Base\ default.dsf \data\VanishingPoint\F8ECrusader\410Gal Drop Tanks\ innerpylons3_3866.dsf \data\VanishingPoint\F8ECrusader\410Gal Drop Tanks\Morphs\VanishingPoint\Base\ DropBthTanks.dsf DropLftTank.dsf DropRgtTank.dsf f1mClimbLftTank1.dsf f1mLiftLftTank1.dsf f1mRollLftTank1.dsf f1mSideLftTank1.dsf f1mThrustLftTank1.dsf f1mTurnLftTank1.dsf m1fClimbRgtTank1.dsf m1fLiftRgtTank1.dsf m1fRollRgtTank1.dsf m1fSideRgtTank1.dsf m1fThrustRgtTank1.dsf m1fTurnRgtTank1.dsf \data\VanishingPoint\F8ECrusader\410Gal Drop Tanks\UV Sets\VanishingPoint\Base\ default.dsf \data\VanishingPoint\F8ECrusader\500lb GP Bombs\ innerpylons4_9020.dsf \data\VanishingPoint\F8ECrusader\500lb GP Bombs\Morphs\VanishingPoint\Base\ DropAllBombs.dsf DropLftBombs.dsf DropRgtBombs.dsf f1mClimbL500Bmb1.dsf f1mDropL500Bmb1.dsf f1mLiftL500Bmb1.dsf f1mRollL500Bmb1.dsf f1mSideL500Bmb1.dsf f1mThrustL500Bmb1.dsf f1mTurnL500Bmb1.dsf g2lClimbL500Bmb2.dsf g2lDropL500Bmb2.dsf g2lLiftL500Bmb2.dsf g2lRollL500Bmb2.dsf g2lSideL500Bmb2.dsf g2lThrustL500Bmb2.dsf g2lTurnL500Bmb2.dsf h3kClimbL500Bmb3.dsf h3kDropL500Bmb3.dsf h3kLiftL500Bmb3.dsf h3kRollL500Bmb3.dsf h3kSideL500Bmb3.dsf h3kThrustL500Bmb3.dsf h3kTurnL500Bmb3.dsf k3hClimbR500Bmb3.dsf k3hDropR500Bmb3.dsf k3hLiftR500Bmb3.dsf k3hRollR500Bmb3.dsf k3hSideR500Bmb3.dsf k3hThrustR500Bmb3.dsf k3hTurnR500Bmb3.dsf l2gClimbR500Bmb2.dsf l2gDropR500Bmb2.dsf l2gLiftR500Bmb2.dsf l2gRollR500Bmb2.dsf l2gSideR500Bmb2.dsf l2gThrustR500Bmb2.dsf l2gTurnR500Bmb2.dsf m1fClimbR500Bmb1.dsf m1fDropR500Bmb1.dsf m1fLiftR500Bmb1.dsf m1fRollR500Bmb1.dsf m1fSideR500Bmb1.dsf m1fThrustR500Bmb1.dsf m1fTurnR500Bmb1.dsf \data\VanishingPoint\F8ECrusader\500lb GP Bombs\UV Sets\VanishingPoint\Base\ default.dsf \data\VanishingPoint\F8ECrusader\Aim9 Sidewinders2\Morphs\VanishingPoint\Base\ AllClimb.dsf AllLift.dsf AllRoll.dsf AllSideSlip.dsf AllThrust.dsf AllTurn.dsf f1mClimbLSdeWndr1.dsf f1mLiftLSdeWndr1.dsf f1mRollLSdeWndr1.dsf f1mSideLSdeWndr1.dsf f1mThrustLSdeWndr1.dsf f1mTurnLSdeWndr1.dsf m1fClimbRSdeWndr1.dsf m1fLiftRSdeWndr1.dsf m1fRollRSdeWndr1.dsf m1fSideRSdeWndr1.dsf m1fThrustRSdeWndr1.dsf m1fTurnRSdeWndr1.dsf RippleFire.dsf \data\VanishingPoint\F8ECrusader\Aim9 Sidewinders2\ sidewinders_4676.dsf \data\VanishingPoint\F8ECrusader\Aim9 Sidewinders2\UV Sets\VanishingPoint\Base\ default.dsf \data\VanishingPoint\F8ECrusader\Aim9 Sidewinders4\Morphs\VanishingPoint\Base\ AllClimb.dsf AllLift.dsf AllRoll.dsf AllSideSlip.dsf AllThrust.dsf AllTurn.dsf f1mClimbLSdeWndr1.dsf f1mLiftLSdeWndr1.dsf f1mRollLSdeWndr1.dsf f1mSideLSdeWndr1.dsf f1mThrustLSdeWndr1.dsf f1mTurnLSdeWndr1.dsf g2lClimbLSdeWndr2.dsf g2lLiftLSdeWndr2.dsf g2lRollLSdeWndr2.dsf g2lSideLSdeWndr2.dsf g2lThrustLSdeWndr2.dsf g2lTurnLSdeWndr2.dsf l2gClimbRSdeWndr2.dsf l2gLiftRSdeWndr2.dsf l2gRollRSdeWndr2.dsf l2gSideRSdeWndr2.dsf l2gThrustRSdeWndr2.dsf l2gTurnRSdeWndr2.dsf m1fClimbRSdeWndr1.dsf m1fLiftRSdeWndr1.dsf m1fRollRSdeWndr1.dsf m1fSideRSdeWndr1.dsf m1fThrustRSdeWndr1.dsf m1fTurnRSdeWndr1.dsf RippleFire.dsf \data\VanishingPoint\F8ECrusader\Aim9 Sidewinders4\ sidewinders2_9340.dsf \data\VanishingPoint\F8ECrusader\Aim9 Sidewinders4\UV Sets\VanishingPoint\Base\ default.dsf \data\VanishingPoint\F8ECrusader\Air Crew\ f8aircrew_58957.dsf \data\VanishingPoint\F8ECrusader\Air Crew\UV Sets\VanishingPoint\Base\ default.dsf \data\VanishingPoint\F8ECrusader\Boarding Ladder\ boardingladder_1477.dsf \data\VanishingPoint\F8ECrusader\Boarding Ladder\UV Sets\VanishingPoint\Base\ default.dsf \data\VanishingPoint\F8ECrusader\F8E Crusader\ f8crusader_88483.dsf \data\VanishingPoint\F8ECrusader\F8E Crusader\Morphs\VanishingPoint\Base\ 1stFrtDoorOpn.dsf 2ndFrtDoorOpn.dsf AfterBurners.dsf AileronsTilt.dsf alias_Burner_Dialate Exhaust.dsf alias_DragChute_Collapse_Chute.dsf alias_DragChute_Deploy_Drag_Chute.dsf Bank.dsf BlowCanopies.dsf CarrierLand.dsf Climb.dsf Collapse_Chute.dsf Collapse_Chute_DragChute.dsf Deploy_Drag_Chute.dsf Deploy_Drag_Chute_DragChute.dsf DeployBrakes.dsf Dialate Exhaust_Burner.dsf ExtendHook.dsf ExtndFuelProbe.dsf FieldLand.dsf FlapsTilt.dsf FoldWings.dsf FrntEject.dsf FrtGrLower.dsf LeftFlapTilt.dsf LftAileronTilt.dsf Lt3Door3Open3.dsf LtDoorOneOpen.dsf LtDoorTwoOpen.dsf LtGrDown.dsf LtSlatDeploy.dsf LtSpeedBrake.dsf Movement.dsf Open1stCanopy.dsf OpenGearDoors.dsf OpenNose.dsf RetractGear.dsf RightFlapTilt.dsf Roll.dsf Rt1stDoorOpen.dsf Rt2ndDoorOpen.dsf Rt3rdDoorOpen.dsf RtAileronTilt.dsf RtGrDown.dsf RtSlatDeploy.dsf Rudder.dsf SlatsDeploy.dsf Stabilator.dsf Steering.dsf Thrust.dsf Turn.dsf WingTilt.dsf \data\VanishingPoint\F8ECrusader\F8E Crusader\UV Sets\VanishingPoint\Base\ default.dsf \data\VanishingPoint\F8ECrusader\FOD Covers\ fodcovers_847.dsf \data\VanishingPoint\F8ECrusader\FOD Covers\UV Sets\VanishingPoint\Base\ default.dsf \Props\VanishingPoint\ChrisSchell\F8E Crusader\ F8E Crusader.duf F8E Crusader.duf.png F8E Crusader.tip.png \Props\VanishingPoint\ChrisSchell\F8E Crusader\Fuselage Weapons\ Aim9 Sidewinders2.duf Aim9 Sidewinders2.duf.png Aim9 Sidewinders2.tip.png Aim9 Sidewinders4.duf Aim9 Sidewinders4.duf.png Aim9 Sidewinders4.tip.png \Props\VanishingPoint\ChrisSchell\F8E Crusader\Inner-Wing Pylons\ 250lb FE Bombs.duf 250lb FE Bombs.duf.png 250lb FE Bombs.tip.png 250lb GP Bombs.duf 250lb GP Bombs.duf.png 250lb GP Bombs.tip.png 250lb GPFE Bombs.duf 250lb GPFE Bombs.duf.png 250lb GPFE Bombs.tip.png 410Gal Drop Tanks.duf 410Gal Drop Tanks.duf.png 410Gal Drop Tanks.tip.png 500lb GP Bombs.duf 500lb GP Bombs.duf.png 500lb GP Bombs.tip.png \Props\VanishingPoint\ChrisSchell\F8E Crusader\Poses\ InFlight.duf InFlight.duf.png InFlight.tip.png Landed.duf Landed.duf.png Landed.tip.png \Props\VanishingPoint\ChrisSchell\F8E Crusader\Props\ Air Crew.duf Air Crew.duf.png Air Crew.tip.png Boarding Ladder.duf Boarding Ladder.duf.png Boarding Ladder.tip.png FOD Covers.duf FOD Covers.duf.png FOD Covers.tip.png \Runtime\templates\ F8BombsMap.bmp F8DetailsMap.bmp F8FuselageMap.bmp F8InstrumentsMap.bmp F8Interior1Map.bmp F8Interior2Map.bmp F8MissilesMap.bmp F8WingsMap.bmp \Runtime\textures\Chris's F8 Crusader\ F8BombsBump.jpg F8BombsTexture.jpg F8BombsTexture2.jpg F8DetailsTexture.jpg F8DragChuteTexture.jpg F8DropTanks.jpg F8DropTanksBump.jpg F8FODCovers.jpg F8FuselageBump.jpg F8FuselageTexture.jpg F8Helmet1Texture.jpg F8HudTrans.jpg F8InstrumentsTexture.jpg F8Interior1Texture.jpg F8Interior2Texture.jpg F8Ladder.jpg F8MissilesBump.jpg F8MissilesTexture1.jpg F8PilotTextures.jpg F8WingsBump.jpg F8WingsTexture.jpg